Player Matchup

King Arthur
King Arthur
Fox-Apparition
King Arthur
Level 47
God Stats
4W - 4L
1,380 SR
Queue Stats
9W - 12L
1,310 Elo+
Party 1
Kukulkan
Kukulkan
TagemX
Kukulkan
Level 14
God Stats
0W - 1L
1,218 SR
Queue Stats
1W - 5L
1,109 Elo+
Party 1
Scylla
Scylla
Vulgnart
Scylla
Level 42
God Stats
0W - 1L
1,472 SR
Queue Stats
3W - 6L
1,329 Elo+
Party 1
Team Averages
Level 34
1,357 SR
1,249 Elo+

VS

Team Averages
Level 44
1,570 SR
1,302 Elo+
Neith
Neith
Zachadoodledoo
Neith
Level 43
God Stats
5W - 6L
1,677 SR
Queue Stats
27W - 46L
1,276 Elo+
Solo
Olorun
Olorun
temp-202336
Olorun
Level 61
God Stats
16W - 9L
1,534 SR
Queue Stats
148W - 159L
1,329 Elo+
Party 2
Chaac
Chaac
thespawnofsins
Chaac
Level 29
God Stats
8W - 8L
1,500 SR
Queue Stats
89W - 77L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fox-Apparition
King Arthur
12
7 / 4 / 4
10,157
781
6,278
12,015
5,051
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
TagemX
Kukulkan
12
4 / 7 / 6
9,811
755
9,324
11,376
3,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
Vulgnart
Scylla
12
2 / 3 / 7
8,768
674
7,067
6,816
1,878
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 4
9,244
711
6,470
8,597
3,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Olorun
14
8 / 5 / 3
10,483
806
8,812
10,724
3,852
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 4 / 8
9,326
717
9,459
15,080
8,361
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
13
Kills
14
14
Deaths
13
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Fox-Apparition
King Arthur
7
4
4
2.25
L
Kukulkan
TagemX
Kukulkan
4
7
6
1
L
Scylla
Vulgnart
Scylla
2
3
7
1.83
W
4
4
4
1.5
W
Olorun
8
5
3
1.9
W
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,669
Damage
24,741
30,207
Taken
34,401
10,818
Mitigated
15,305
1,690
Healing
10,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Fox-Apparition
King Arthur
6,278
1,772
0
489
12,015
5,051
532
3,254
8,761
0
24,698
L
Kukulkan
TagemX
Kukulkan
9,324
2,368
214
636
11,376
3,889
197
3,814
7,562
32,965
0
L
Scylla
Vulgnart
Scylla
7,067
862
0
351
6,816
1,878
544
1,800
5,016
17,944
0
W
6,470
5,156
0
2,023
8,597
3,092
204
5,814
2,783
0
29,880
W
Olorun
8,812
5,934
766
4,156
10,724
3,852
2,367
4,464
6,260
40,699
0
W
9,459
2,531
0
4,011
15,080
8,361
549
6,201
8,879
0
22,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,736
Gold Earned
29,053
105
Minions Killed
114
0
Camps Cleared
0
616,962
Distance Traveled
643,795
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,157
781
35
3
0
242,470
2
L
Kukulkan
9,811
755
46
4
0
190,333
0
L
Scylla
8,768
674
24
2
0
184,159
0
W
Neith
9,244
711
50
4
0
192,247
4
W
Olorun
10,483
806
44
3
0
206,847
1
W
Chaac
9,326
717
20
2
0
244,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role