Player Matchup

Susano
Susano
Ginjor
Susano
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 81L
1,445 Elo+
Party 2
Danzaburou
Danzaburou
Jayfeather21
Danzaburou
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,557 Elo+
Party 2
Sun Wukong
Sun Wukong
SenpaiTea
Sun Wukong
Level 123
God Stats
12W - 5L
1,742 SR
Queue Stats
66W - 55L
1,578 Elo+
Party 2
Sobek
Sobek
shmmyshmmy
Sobek
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
uwunyaa
Zhong Kui
Level 147
God Stats
6W - 2L
1,679 SR
Queue Stats
85W - 66L
1,560 Elo+
Party 2
Team Averages
Level 74
1,584 SR
1,528 Elo+

VS

Team Averages
Level 52
1,634 SR
1,495 Elo+
Hachiman
Hachiman
HatFrog
Hachiman
Level 37
God Stats
10W - 16L
1,544 SR
Queue Stats
32W - 33L
1,453 Elo+
Solo
Ra
Ra
Oblivianti
Ra
Level 106
God Stats
16W - 16L
1,574 SR
Queue Stats
120W - 105L
1,466 Elo+
Party 1
Ares
Ares
Schmockey
Ares
Level 27
God Stats
1W - 2L
1,708 SR
Queue Stats
79W - 68L
1,557 Elo+
Party 3
Arachne
Arachne
SmokeySnipes1130
Arachne
Level 64
God Stats
4W - 2L
1,843 SR
Queue Stats
56W - 62L
1,515 Elo+
Party 3
Guan Yu
Guan Yu
Uther
Guan Yu
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 16L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Ginjor
Susano
4
0 / 1 / 1
3,431
686
397
2,403
524
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Jayfeather21
Danzaburou
5
0 / 0 / 0
3,403
681
893
2,363
416
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Sun Wukong
SenpaiTea
Sun Wukong
6
0 / 0 / 0
3,648
730
2,026
2,532
954
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
4
0 / 0 / 0
3,000
600
1,119
1,490
631
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
uwunyaa
Zhong Kui
6
1 / 0 / 0
4,027
805
1,676
1,735
1,048
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HatFrog
Hachiman
1
0 / 0 / 0
2,439
488
0
0
0
6
0 / 1 / 1
3,447
689
663
1,952
547
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
5
0 / 0 / 0
3,227
645
1,621
3,183
1,092
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
1 / 0 / 0
3,403
681
1,142
3,914
900
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Guan Yu
Uther
Guan Yu
6
0 / 0 / 0
3,265
653
1,403
3,379
1,283
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Susano
Ginjor
Susano
0
1
1
0.5
L
Hachiman
HatFrog
Hachiman
0
0
0
0
W
Danzaburou
Jayfeather21
Danzaburou
0
0
0
0
L
0
1
1
0.5
L
Ares
0
0
0
0
W
Sun Wukong
SenpaiTea
Sun Wukong
0
0
0
0
L
1
0
0
1
L
Guan Yu
Uther
Guan Yu
0
0
0
0
W
Sobek
0
0
0
0
W
Zhong Kui
uwunyaa
Zhong Kui
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,111
Damage
4,829
10,523
Taken
12,428
3,573
Mitigated
3,822
5,458
Healing
6,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Ginjor
Susano
397
214
0
890
2,403
524
0
192
2,211
0
10,251
L
Hachiman
HatFrog
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Jayfeather21
Danzaburou
893
565
0
1,375
2,363
416
0
832
1,531
0
12,079
L
663
75
109
1,061
1,952
547
0
954
998
13,950
0
L
Ares
1,621
0
0
1,110
3,183
1,092
0
891
2,292
7,526
0
W
Sun Wukong
SenpaiTea
Sun Wukong
2,026
482
0
1,302
2,532
954
0
0
2,282
0
16,172
L
1,142
1,124
0
2,176
3,914
900
0
950
2,964
0
11,275
L
Guan Yu
Uther
Guan Yu
1,403
223
0
2,115
3,379
1,283
0
0
3,104
0
8,091
W
Sobek
1,119
206
0
335
1,490
631
23
789
701
2,830
0
W
Zhong Kui
uwunyaa
Zhong Kui
1,676
280
0
1,556
1,735
1,048
0
471
1,264
18,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,509
Gold Earned
15,781
136
Minions Killed
80
0
Camps Cleared
0
466,482
Distance Traveled
383,076
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
3,431
686
20
4
0
102,209
4
L
Hachiman
2,439
488
0
0
0
0
0
W
Danzaburou
3,403
681
32
6
0
76,633
1
L
Ra
3,447
689
26
5
0
92,118
2
L
Ares
3,227
645
10
2
0
89,806
0
W
Sun Wukong
3,648
730
38
8
0
101,677
3
L
Arachne
3,403
681
21
4
0
102,634
1
L
Guan Yu
3,265
653
23
5
0
98,518
1
W
Sobek
3,000
600
6
1
0
92,805
0
W
Zhong Kui
4,027
805
40
8
0
93,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role