Player Matchup

Anhur
Anhur
Fivgas
Anhur
Level 41
God Stats
1W - 1L
1,718 SR
Queue Stats
178W - 167L
1,469 Elo+
Solo
Apollo
Apollo
KingObrad93
Apollo
Level 68
God Stats
0W - 2L
1,270 SR
Queue Stats
96W - 74L
1,480 Elo+
Party 1
Odin
Odin
Mihoxar
Odin
Level 89
God Stats
2W - 1L
1,791 SR
Queue Stats
109W - 95L
1,451 Elo+
Party 1
Sol
Sol
Velnea
Sol
Level 62
God Stats
6W - 5L
1,484 SR
Queue Stats
117W - 106L
1,444 Elo+
Party 1
Scylla
Scylla
walamy
Scylla
Level 31
God Stats
0W - 2L
1,298 SR
Queue Stats
14W - 23L
1,368 Elo+
Solo
Team Averages
Level 58
1,512 SR
1,443 Elo+

VS

Team Averages
Level 123
1,444 SR
1,455 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Av Jazz 17
Cernunnos
Level 125
God Stats
4W - 4L
1,385 SR
Queue Stats
229W - 238L
1,389 Elo+
Solo
Eset
Eset
CalciTec
Eset
Level 89
God Stats
2W - 1L
1,673 SR
Queue Stats
98W - 98L
1,433 Elo+
Party 2
Xing Tian
Xing Tian
Murermesteren
Xing Tian
Level 133
God Stats
2W - 5L
1,200 SR
Queue Stats
455W - 480L
1,492 Elo+
Party 2
Discordia
Discordia
Syranea
Discordia
Level 160
God Stats
12W - 11L
1,460 SR
Queue Stats
736W - 732L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Fivgas
Anhur
16
6 / 4 / 6
9,671
744
8,200
10,333
4,654
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
15
4 / 9 / 4
9,790
753
9,461
15,361
6,785
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odin
Mihoxar
Odin
15
1 / 5 / 10
8,478
652
10,934
15,613
14,270
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
Velnea
Sol
16
5 / 3 / 5
9,493
730
13,450
11,673
4,877
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
walamy
Scylla
15
0 / 7 / 4
8,618
663
4,229
9,545
4,154
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
4 / 4 / 12
9,794
753
7,215
10,039
5,580
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Av Jazz 17
Cernunnos
17
6 / 4 / 10
10,228
787
9,789
10,832
5,102
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
18
7 / 3 / 12
10,775
829
15,602
11,489
5,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Murermesteren
Xing Tian
17
3 / 3 / 19
10,172
782
10,685
17,098
19,337
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Syranea
Discordia
18
8 / 2 / 15
11,367
874
11,975
9,007
4,221
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
96
16
Kills
28
28
Deaths
16
29
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
4
12
2.5
W
Cernunnos
Av Jazz 17
Cernunnos
6
4
10
2.75
W
Eset
7
3
12
4.33
L
Anhur
Fivgas
Anhur
6
4
6
2.25
L
Apollo
4
9
4
0.67
L
Odin
Mihoxar
Odin
1
5
10
1.2
W
Xing Tian
Murermesteren
Xing Tian
3
3
19
4.17
W
Discordia
Syranea
Discordia
8
2
15
7.75
L
Sol
Velnea
Sol
5
3
5
2.5
L
Scylla
walamy
Scylla
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,274
Damage
55,266
62,525
Taken
58,465
34,740
Mitigated
40,112
19,329
Healing
20,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
7,215
2,792
1,083
573
10,039
5,580
2,112
1,814
8,225
0
18,830
W
Cernunnos
Av Jazz 17
Cernunnos
9,789
4,176
1,409
2,351
10,832
5,102
1,602
4,132
6,700
0
20,996
W
Eset
15,602
1,427
3,380
3,010
11,489
5,872
295
4,211
7,278
31,290
0
L
Anhur
Fivgas
Anhur
8,200
2,675
1,246
1,795
10,333
4,654
497
5,898
4,435
0
14,183
L
Apollo
9,461
3,185
844
1,268
15,361
6,785
959
10,709
4,652
0
17,563
L
Odin
Mihoxar
Odin
10,934
755
1,535
4,667
15,613
14,270
0
7,030
8,583
445
15,779
W
Xing Tian
Murermesteren
Xing Tian
10,685
530
773
3,768
17,098
19,337
0
4,853
12,245
18,800
0
W
Discordia
Syranea
Discordia
11,975
1,192
1,599
2,882
9,007
4,221
676
3,114
5,893
30,895
0
L
Sol
Velnea
Sol
13,450
2,947
1,481
5,207
11,673
4,877
320
7,490
4,183
27,860
0
L
Scylla
walamy
Scylla
4,229
392
897
389
9,545
4,154
0
7,135
2,410
21,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,050
Gold Earned
52,336
113
Minions Killed
130
0
Camps Cleared
0
1,119,241
Distance Traveled
1,163,334
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,794
753
28
2
0
225,148
2
W
Cernunnos
10,228
787
31
2
0
202,402
1
W
Eset
10,775
829
28
2
0
243,142
0
L
Anhur
9,671
744
20
2
0
196,907
0
L
Apollo
9,790
753
20
2
0
180,297
5
L
Odin
8,478
652
15
1
0
318,206
0
W
Xing Tian
10,172
782
15
1
0
234,414
0
W
Discordia
11,367
874
28
2
0
258,228
1
L
Sol
9,493
730
27
2
0
259,213
1
L
Scylla
8,618
663
31
2
0
164,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role