Player Matchup

Kumbhakarna
Kumbhakarna
HunterMestre
Kumbhakarna
Level 68
God Stats
8W - 17L
1,486 SR
Queue Stats
47W - 78L
1,321 Elo+
Solo
Nemesis
Nemesis
LOCKDOWN114
Nemesis
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 25L
1,295 Elo+
Party 1
Heimdallr
Heimdallr
RACHER4302
Heimdallr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,249 Elo+
Party 1
Team Averages
Level 49
1,495 SR
1,289 Elo+

VS

Team Averages
Level 69
1,426 SR
1,346 Elo+
Tyr
Tyr
Matuzalem_OLD
Tyr
Level 37
God Stats
2W - 2L
1,382 SR
Queue Stats
52W - 68L
1,257 Elo+
Party 2
Odin
Odin
UmMeroFazendeiro
Odin
Level 44
God Stats
2W - 4L
1,397 SR
Queue Stats
49W - 96L
1,282 Elo+
Party 2
Zeus
Zeus
xAlfaCentauri
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HunterMestre
Kumbhakarna
10
0 / 3 / 0
7,471
534
4,776
16,217
9,416
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
LOCKDOWN114
Nemesis
9
0 / 6 / 0
7,359
526
2,337
11,959
4,426
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
RACHER4302
Heimdallr
10
0 / 6 / 0
7,395
528
5,901
11,290
4,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 9
9,369
669
4,162
5,775
4,227
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 0 / 14
9,874
705
4,355
9,000
6,096
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
10 / 0 / 5
10,535
753
25,438
8,922
2,965
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
43
0
Kills
15
15
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
HunterMestre
Kumbhakarna
0
3
0
0
L
Nemesis
LOCKDOWN114
Nemesis
0
6
0
0
W
4
0
9
8.5
L
Heimdallr
RACHER4302
Heimdallr
0
6
0
0
W
1
0
14
8
W
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,014
Damage
33,955
39,466
Taken
23,697
17,948
Mitigated
13,288
5,961
Healing
9,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
HunterMestre
Kumbhakarna
4,776
424
0
2,819
16,217
9,416
0
10,811
5,406
20,621
0
L
Nemesis
LOCKDOWN114
Nemesis
2,337
636
345
2,207
11,959
4,426
0
7,695
4,264
0
10,856
W
4,162
655
0
642
5,775
4,227
336
1,553
4,222
0
15,871
L
Heimdallr
RACHER4302
Heimdallr
5,901
2,353
0
590
11,290
4,106
0
7,001
4,289
0
27,357
W
4,355
985
0
2,809
9,000
6,096
529
1,929
7,071
0
29,676
W
25,438
2,667
394
5,842
8,922
2,965
1,179
1,376
7,546
70,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,225
Gold Earned
29,778
90
Minions Killed
145
0
Camps Cleared
0
695,618
Distance Traveled
833,073
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,471
534
26
2
0
243,036
3
L
Nemesis
7,359
526
21
2
0
221,160
3
W
Tyr
9,369
669
23
2
0
277,034
4
L
Heimdallr
7,395
528
43
3
0
231,422
2
W
Odin
9,874
705
41
3
0
286,662
4
W
Zeus
10,535
753
81
6
0
269,377
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role