Player Matchup

Cthulhu
Cthulhu
JohnoGJM
Cthulhu
Level 17
God Stats
13W - 10L
1,539 SR
Queue Stats
42W - 42L
1,400 Elo+
Party 1
Olorun
Olorun
Shinobyteam10
Olorun
Level 27
God Stats
3W - 2L
1,453 SR
Queue Stats
67W - 71L
1,441 Elo+
Party 1
Bakasura
Bakasura
marlonjrr
Bakasura
Level 22
God Stats
4W - 4L
1,323 SR
Queue Stats
56W - 51L
1,504 Elo+
Party 1
Team Averages
Level 22
1,438 SR
1,448 Elo+

VS

Team Averages
Level 27
1,422 SR
1,352 Elo+
Thor
Thor
CharHillBr
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,292 Elo+
Solo
Hel
Hel
SeuVulski
Hel
Level 44
God Stats
7W - 5L
1,424 SR
Queue Stats
52W - 49L
1,382 Elo+
Solo
Chernobog
Chernobog
suaavocado
Chernobog
Level 29
God Stats
3W - 12L
1,343 SR
Queue Stats
79W - 117L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JohnoGJM
Cthulhu
13
8 / 2 / 8
10,233
853
7,826
9,950
9,060
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

13
5 / 0 / 13
9,421
785
10,958
8,155
2,840
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
marlonjrr
Bakasura
13
6 / 0 / 11
9,669
806
7,248
5,596
1,998
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 1
7,112
593
3,221
11,596
3,752
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

9
0 / 8 / 2
6,867
572
3,352
10,796
4,558
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
suaavocado
Chernobog
12
1 / 2 / 1
7,812
651
5,437
7,341
2,980
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
19
Kills
2
2
Deaths
19
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
W
Cthulhu
JohnoGJM
Cthulhu
8
2
8
6
L
0
8
2
0.13
W
5
0
13
11.5
W
Bakasura
marlonjrr
Bakasura
6
0
11
11.5
L
Chernobog
suaavocado
Chernobog
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,032
Damage
12,010
23,701
Taken
29,733
13,898
Mitigated
11,290
8,435
Healing
6,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,221
390
0
0
11,596
3,752
0
6,530
4,383
0
10,747
W
Cthulhu
JohnoGJM
Cthulhu
7,826
33
258
844
9,950
9,060
50
1,190
8,760
33,460
0
L
3,352
336
3,018
2,566
10,796
4,558
0
7,124
3,007
11,893
0
W
10,958
4,741
1,176
3,341
8,155
2,840
1,804
1,420
6,735
31,247
0
W
Bakasura
marlonjrr
Bakasura
7,248
4,425
0
2,816
5,596
1,998
960
892
4,704
0
40,193
L
Chernobog
suaavocado
Chernobog
5,437
2,401
0
625
7,341
2,980
0
5,142
1,919
0
37,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,323
Gold Earned
21,791
176
Minions Killed
100
0
Camps Cleared
0
715,228
Distance Traveled
568,771
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,112
593
17
1
0
183,075
2
W
Cthulhu
10,233
853
50
4
0
242,233
1
L
Hel
6,867
572
14
1
0
195,879
2
W
Olorun
9,421
785
51
4
0
226,020
1
W
Bakasura
9,669
806
75
6
0
246,975
1
L
Chernobog
7,812
651
69
6
0
189,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role