Player Matchup

Nu Wa
Nu Wa
King_David_GZ
Nu Wa
Level 20
God Stats
0W - 3L
1,450 SR
Queue Stats
22W - 24L
1,229 Elo+
Solo
Kumbhakarna
Kumbhakarna
Swanyboy56
Kumbhakarna
Level 28
God Stats
0W - 1L
1,489 SR
Queue Stats
35W - 47L
1,176 Elo+
Solo
Heimdallr
Heimdallr
YMG_Schnitzel
Heimdallr
Level 59
God Stats
1W - 4L
1,475 SR
Queue Stats
14W - 13L
1,442 Elo+
Solo
Team Averages
Level 36
1,471 SR
1,283 Elo+

VS

Team Averages
Level 61
1,501 SR
1,307 Elo+
Ymir
Ymir
Alxheimers
Ymir
Level 64
God Stats
3W - 4L
1,575 SR
Queue Stats
58W - 45L
1,362 Elo+
Party 1
Kukulkan
Kukulkan
CUBITO DE HIELO
Kukulkan
Level 100
God Stats
1W - 3L
1,350 SR
Queue Stats
88W - 104L
1,261 Elo+
Solo
Danzaburou
Danzaburou
Calm Relaxed
Danzaburou
Level 19
God Stats
16W - 8L
1,577 SR
Queue Stats
40W - 38L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 4
12,081
604
15,376
14,737
5,103
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kumbhakarna
Swanyboy56
Kumbhakarna
15
1 / 10 / 6
12,559
628
9,750
29,061
30,659
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
YMG_Schnitzel
Heimdallr
15
3 / 9 / 3
12,055
603
24,095
22,272
9,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 15
14,650
733
21,270
27,967
18,635
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
16
3 / 3 / 14
12,881
644
11,379
11,798
7,509
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Calm Relaxed
Danzaburou
18
14 / 3 / 8
15,347
767
23,422
20,260
8,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
6
Kills
26
26
Deaths
7
13
Assists
37
Player
Kills
Deaths
Assists
KDA
W
9
1
15
16.5
W
Kukulkan
3
3
14
3.33
W
Danzaburou
Calm Relaxed
Danzaburou
14
3
8
6
L
2
7
4
0.57
L
Kumbhakarna
Swanyboy56
Kumbhakarna
1
10
6
0.4
L
Heimdallr
YMG_Schnitzel
Heimdallr
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,221
Damage
56,071
66,070
Taken
60,025
45,156
Mitigated
34,217
7,846
Healing
24,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,270
4,120
1,325
12,070
27,967
18,635
839
11,992
15,975
81,645
0
W
Kukulkan
11,379
2,002
1,149
1,739
11,798
7,509
1,036
4,378
7,420
56,513
0
W
Danzaburou
Calm Relaxed
Danzaburou
23,422
5,955
765
7,684
20,260
8,073
1,554
9,010
11,250
0
92,975
L
15,376
5,689
0
814
14,737
5,103
0
8,367
6,370
52,560
0
L
Kumbhakarna
Swanyboy56
Kumbhakarna
9,750
1,679
878
1,245
29,061
30,659
0
13,086
15,975
25,500
0
L
Heimdallr
YMG_Schnitzel
Heimdallr
24,095
9,640
1,122
3,787
22,272
9,394
0
11,311
10,961
0
87,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,695
Gold Earned
42,878
207
Minions Killed
278
0
Camps Cleared
0
896,071
Distance Traveled
963,395
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,650
733
81
4
0
350,286
7
W
Kukulkan
12,881
644
80
4
0
294,255
2
W
Danzaburou
15,347
767
117
6
0
318,854
2
L
Nu Wa
12,081
604
57
3
0
284,781
0
L
Kumbhakarna
12,559
628
31
2
0
329,283
2
L
Heimdallr
12,055
603
119
6
0
282,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role