Player Matchup

Neith
Neith
EZBreezyTG
Neith
Level 18
God Stats
1W - 1L
1,698 SR
Queue Stats
16W - 11L
1,552 Elo+
Solo
Sun Wukong
Sun Wukong
Remi4249
Sun Wukong
Level 4
God Stats
1W - 2L
1,732 SR
Queue Stats
4W - 7L
1,228 Elo+
Party 3
Ymir
Ymir
Sharduul
Ymir
Level 6
God Stats
2W - 1L
1,852 SR
Queue Stats
2W - 5L
1,404 Elo+
Solo
Osiris
Osiris
ShenLand
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,320 Elo+
Party 3
Merlin
Merlin
The_Demigod_Jon
Merlin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,480 Elo+
Solo
Team Averages
Level 11
1,656 SR
1,397 Elo+

VS

Team Averages
Level 38
1,592 SR
1,497 Elo+
Hercules
Hercules
 
Hercules
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Civilll
Kukulkan
Level 8
God Stats
1W - 0L
1,771 SR
Queue Stats
5W - 4L
1,391 Elo+
Party 2
Awilix
Awilix
RiverBENt
Awilix
Level 98
God Stats
3W - 5L
1,439 SR
Queue Stats
85W - 85L
1,555 Elo+
Party 2
Chaac
Chaac
Svtxrn
Chaac
Level 56
God Stats
49W - 46L
1,513 SR
Queue Stats
73W - 82L
1,421 Elo+
Party 1
Medusa
Medusa
braders123
Medusa
Level 10
God Stats
8W - 6L
1,739 SR
Queue Stats
21W - 21L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
3
0 / 0 / 0
3,065
511
327
1,541
250
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
Remi4249
Sun Wukong
4
0 / 2 / 1
3,181
530
493
2,357
795
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
3
0 / 2 / 0
2,948
491
1,125
2,595
790
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes

Shoes

+6%
Movement Speed

Osiris
ShenLand
Osiris
2
0 / 3 / 0
2,797
466
494
2,193
731
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

6
1 / 2 / 0
3,395
566
413
2,126
551
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
1 / 0 / 1
4,213
702
1,140
2,781
1,359
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
Civilll
Kukulkan
8
1 / 0 / 2
4,409
735
1,046
1,251
386
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
RiverBENt
Awilix
8
3 / 1 / 0
4,587
765
930
3,632
895
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
Svtxrn
Chaac
6
1 / 0 / 3
3,732
622
702
1,816
687
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
braders123
Medusa
6
3 / 1 / 2
4,012
669
2,658
2,035
470
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
9
9
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
1
1.5
W
Kukulkan
Civilll
Kukulkan
1
0
2
2
L
Neith
0
0
0
0
L
Sun Wukong
Remi4249
Sun Wukong
0
2
1
0.25
W
Awilix
RiverBENt
Awilix
3
1
0
3
L
Ymir
0
2
0
0
L
Osiris
ShenLand
Osiris
0
3
0
0
W
Chaac
Svtxrn
Chaac
1
0
3
2.5
L
1
2
0
0.5
W
Medusa
braders123
Medusa
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,852
Damage
6,476
10,812
Taken
11,515
3,117
Mitigated
3,797
1,859
Healing
5,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,140
763
0
2,197
2,781
1,359
790
1,093
1,688
0
10,996
W
Kukulkan
Civilll
Kukulkan
1,046
60
0
250
1,251
386
354
239
1,012
21,311
0
L
Neith
327
110
0
1,091
1,541
250
0
0
1,516
0
5,810
L
Sun Wukong
Remi4249
Sun Wukong
493
61
0
38
2,357
795
0
0
2,307
0
5,104
W
Awilix
RiverBENt
Awilix
930
459
0
1,897
3,632
895
0
206
3,426
0
20,854
L
Ymir
1,125
849
0
140
2,595
790
0
0
2,503
4,189
0
L
Osiris
ShenLand
Osiris
494
238
0
50
2,193
731
0
130
2,038
0
2,409
W
Chaac
Svtxrn
Chaac
702
35
0
542
1,816
687
0
0
1,816
0
7,990
L
413
34
0
540
2,126
551
0
916
1,210
7,600
0
W
Medusa
braders123
Medusa
2,658
1,406
0
473
2,035
470
0
0
1,885
0
13,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,386
Gold Earned
20,953
42
Minions Killed
148
0
Camps Cleared
0
316,116
Distance Traveled
568,990
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,213
702
25
4
0
104,541
2
W
Kukulkan
4,409
735
45
8
0
99,568
1
L
Neith
3,065
511
11
2
0
41,916
0
L
Sun Wukong
3,181
530
7
1
0
66,777
1
W
Awilix
4,587
765
46
8
0
135,146
0
L
Ymir
2,948
491
6
1
0
61,475
0
L
Osiris
2,797
466
4
1
0
56,827
0
W
Chaac
3,732
622
14
2
0
115,702
0
L
Merlin
3,395
566
14
2
0
89,121
2
W
Medusa
4,012
669
18
3
0
114,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role