Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Imperi93
Odin
Level 115
God Stats
5W - 9L
1,216 SR
Queue Stats
174W - 177L
1,415 Elo+
Party 3
Ullr
Ullr
Milkaline
Ullr
Level 44
God Stats
2W - 2L
1,357 SR
Queue Stats
133W - 164L
1,379 Elo+
Party 1
Vamana
Vamana
TanqueDerBoss
Vamana
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,477 Elo+
Party 3
Jormungandr
Jormungandr
Yuunop
Jormungandr
Level 66
God Stats
2W - 0L
1,699 SR
Queue Stats
237W - 273L
1,461 Elo+
Party 1
Team Averages
Level 81
1,454 SR
1,446 Elo+

VS

Team Averages
Level 60
1,483 SR
1,416 Elo+
Merlin
Merlin
Broggan
Merlin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Corwin Prince
Hachiman
Level 124
God Stats
2W - 3L
1,414 SR
Queue Stats
92W - 109L
1,432 Elo+
Solo
Chernobog
Chernobog
F4MEe
Chernobog
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Skadi
Skadi
LordSnaff
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Freya
Freya
sTreNnn
Freya
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
4 / 4 / 25
11,647
832
12,560
24,273
12,605
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Odin
20
16 / 4 / 13
12,668
905
13,652
12,381
7,733
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ullr
17
5 / 6 / 18
11,004
786
9,638
12,152
4,932
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 4 / 17
11,235
803
14,308
19,866
20,939
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
Yuunop
Jormungandr
18
9 / 7 / 15
11,896
850
15,291
15,865
7,494
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Broggan
Merlin
17
5 / 7 / 6
11,010
786
16,634
15,440
5,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Corwin Prince
Hachiman
16
5 / 7 / 10
10,520
751
9,599
12,778
4,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
F4MEe
Chernobog
14
1 / 11 / 12
9,063
647
7,496
15,224
5,212
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Skadi
LordSnaff
Skadi
17
2 / 8 / 12
10,250
732
13,901
14,371
4,796
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Freya
sTreNnn
Freya
19
11 / 8 / 8
11,908
851
12,744
19,080
7,736
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
72
41
Kills
24
25
Deaths
41
88
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
4
25
4.13
L
Merlin
Broggan
Merlin
5
7
6
1.14
L
Hachiman
Corwin Prince
Hachiman
5
7
10
1.43
L
Chernobog
F4MEe
Chernobog
1
11
12
0.64
W
Odin
16
4
13
5.63
L
Skadi
LordSnaff
Skadi
2
8
12
1
W
Ullr
5
6
18
2.33
W
7
4
17
3.88
W
Jormungandr
Yuunop
Jormungandr
9
7
15
2.36
L
Freya
sTreNnn
Freya
11
8
8
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,449
Damage
60,374
84,537
Taken
76,893
53,703
Mitigated
27,948
29,647
Healing
18,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,560
196
664
8,065
24,273
12,605
705
8,639
15,634
20,646
0
L
Merlin
Broggan
Merlin
16,634
1,933
1,473
4,289
15,440
5,502
427
5,524
9,816
30,402
0
L
Hachiman
Corwin Prince
Hachiman
9,599
5,024
544
2,455
12,778
4,702
440
4,489
8,214
0
23,762
L
Chernobog
F4MEe
Chernobog
7,496
3,874
0
195
15,224
5,212
81
6,419
8,661
0
14,801
W
Odin
13,652
2,321
1,927
1,524
12,381
7,733
1,652
3,671
8,710
0
17,943
L
Skadi
LordSnaff
Skadi
13,901
8,693
270
1,838
14,371
4,796
174
6,046
8,200
0
32,268
W
Ullr
9,638
3,404
3,429
1,804
12,152
4,932
1,889
4,781
7,371
0
23,543
W
14,308
6,549
1,630
8,050
19,866
20,939
344
6,911
11,900
853
25,822
W
Jormungandr
Yuunop
Jormungandr
15,291
3,035
1,156
1,398
15,865
7,494
962
5,376
10,489
35,433
0
L
Freya
sTreNnn
Freya
12,744
4,547
611
6,341
19,080
7,736
204
6,222
12,681
21,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,450
Gold Earned
52,751
119
Minions Killed
122
0
Camps Cleared
0
1,226,398
Distance Traveled
981,414
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,647
832
28
2
0
247,392
0
L
Merlin
11,010
786
29
2
0
211,461
0
L
Hachiman
10,520
751
33
2
0
158,592
0
L
Chernobog
9,063
647
15
1
0
199,239
0
W
Odin
12,668
905
6
0
0
260,066
0
L
Skadi
10,250
732
36
3
0
209,745
0
W
Ullr
11,004
786
19
1
0
228,071
0
W
Vamana
11,235
803
25
2
0
272,551
0
W
Jormungandr
11,896
850
41
3
0
218,318
0
L
Freya
11,908
851
9
1
0
202,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role