Player Matchup

Nemesis
Nemesis
HUEChara
Nemesis
Level 4
God Stats
0W - 2L
1,272 SR
Queue Stats
0W - 2L
1,184 Elo+
Solo
Danzaburou
Danzaburou
Kanzen-MGL
Danzaburou
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 14L
1,312 Elo+
Solo
Guan Yu
Guan Yu
Lawdog4207311
Guan Yu
Level 16
God Stats
3W - 3L
1,469 SR
Queue Stats
43W - 51L
1,418 Elo+
Solo
Neith
Neith
incoming-baker9
Neith
Level 5
God Stats
2W - 5L
1,305 SR
Queue Stats
3W - 8L
1,241 Elo+
Solo
Arachne
Arachne
oXxymor0nlc
Arachne
Level 24
God Stats
23W - 12L
1,724 SR
Queue Stats
43W - 35L
1,445 Elo+
Solo
Team Averages
Level 13
1,454 SR
1,320 Elo+

VS

Team Averages
Level 20
1,504 SR
1,382 Elo+
The Morrigan
The Morrigan
AerodynamicSquid
The Morrigan
Level 28
God Stats
13W - 14L
1,459 SR
Queue Stats
107W - 101L
1,421 Elo+
Party 1
Danzaburou
Danzaburou
Aroufaxx
Danzaburou
Level 18
God Stats
10W - 16L
1,340 SR
Queue Stats
38W - 47L
1,218 Elo+
Party 2
King Arthur
King Arthur
Captain_NoodIe
King Arthur
Level 28
God Stats
19W - 21L
1,513 SR
Queue Stats
107W - 97L
1,411 Elo+
Party 1
Arachne
Arachne
Lrt145
Arachne
Level 3
God Stats
3W - 7L
1,695 SR
Queue Stats
5W - 9L
1,431 Elo+
Party 2
Hel
Hel
Sad__Avocado
Hel
Level 22
God Stats
20W - 24L
1,513 SR
Queue Stats
72W - 62L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HUEChara
Nemesis
14
2 / 17 / 3
9,906
413
7,643
24,974
6,829
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Kanzen-MGL
Danzaburou
16
5 / 5 / 3
11,271
470
17,021
20,293
8,194
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
17
3 / 3 / 7
11,587
483
10,421
30,152
20,849
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
3 / 6 / 5
9,921
413
10,731
15,488
5,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
oXxymor0nlc
Arachne
19
9 / 7 / 5
13,150
548
17,421
24,300
9,067
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AerodynamicSquid
The Morrigan
18
5 / 4 / 4
12,630
526
15,652
15,150
5,539
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
Aroufaxx
Danzaburou
20
24 / 5 / 4
16,630
693
38,161
26,860
11,709
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
Captain_NoodIe
King Arthur
18
5 / 3 / 7
12,355
515
16,722
22,160
20,841
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
Lrt145
Arachne
16
2 / 9 / 12
12,035
501
9,303
21,010
8,198
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

18
1 / 3 / 9
12,258
511
10,746
12,097
3,852
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
73
22
Kills
37
38
Deaths
24
23
Assists
36
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AerodynamicSquid
The Morrigan
5
4
4
1.75
W
Danzaburou
Aroufaxx
Danzaburou
24
5
4
5.2
W
King Arthur
Captain_NoodIe
King Arthur
5
3
7
2.83
L
Nemesis
HUEChara
Nemesis
2
17
3
0.21
L
Danzaburou
Kanzen-MGL
Danzaburou
5
5
3
1.3
L
Guan Yu
3
3
7
2.17
W
Arachne
Lrt145
Arachne
2
9
12
0.89
W
1
3
9
1.83
L
3
6
5
0.92
L
Arachne
oXxymor0nlc
Arachne
9
7
5
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,237
Damage
90,584
115,207
Taken
97,277
50,090
Mitigated
50,139
29,639
Healing
44,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AerodynamicSquid
The Morrigan
15,652
3,189
291
4,922
15,150
5,539
1,522
329
14,821
71,784
3,159
W
Danzaburou
Aroufaxx
Danzaburou
38,161
18,772
0
14,226
26,860
11,709
5,551
0
26,860
32
123,868
W
King Arthur
Captain_NoodIe
King Arthur
16,722
2,439
0
7,126
22,160
20,841
1,473
239
21,921
648
56,711
L
Nemesis
HUEChara
Nemesis
7,643
2,215
0
998
24,974
6,829
911
4,735
20,086
0
35,857
L
Danzaburou
Kanzen-MGL
Danzaburou
17,021
8,825
0
7,717
20,293
8,194
3,796
6,371
13,647
0
76,837
L
Guan Yu
10,421
3,791
797
9,376
30,152
20,849
534
6,103
23,824
762
51,901
W
Arachne
Lrt145
Arachne
9,303
5,886
0
3,797
21,010
8,198
1,493
0
21,010
0
59,398
W
10,746
1,101
7,564
6,604
12,097
3,852
2,835
178
11,919
67,285
0
L
10,731
5,295
0
1,987
15,488
5,151
433
2,583
12,675
0
43,376
L
Arachne
oXxymor0nlc
Arachne
17,421
11,732
0
8,764
24,300
9,067
1,481
4,792
19,408
0
71,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,835
Gold Earned
65,908
446
Minions Killed
565
0
Camps Cleared
0
1,895,438
Distance Traveled
2,103,432
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,630
526
123
5
0
446,581
2
W
Danzaburou
16,630
693
155
6
0
343,036
2
W
King Arthur
12,355
515
86
4
0
487,480
1
L
Nemesis
9,906
413
76
3
0
340,671
1
L
Danzaburou
11,271
470
120
5
0
338,919
0
L
Guan Yu
11,587
483
81
3
0
441,796
1
W
Arachne
12,035
501
76
3
0
407,610
0
W
Hel
12,258
511
125
5
0
418,725
4
L
Neith
9,921
413
57
2
0
367,010
0
L
Arachne
13,150
548
112
5
0
407,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role