Player Matchup

Osiris
Osiris
GoshyJ0shy
Osiris
Level 25
God Stats
5W - 3L
1,500 SR
Queue Stats
114W - 98L
1,289 Elo+
Solo
Tsukuyomi
Tsukuyomi
WhaleDesert
Tsukuyomi
Level 12
God Stats
1W - 1L
1,241 SR
Queue Stats
24W - 20L
1,236 Elo+
Solo
Artemis
Artemis
ZloyKillerPits
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,246 Elo+
Solo
Olorun
Olorun
banefirebrick
Olorun
Level 6
God Stats
4W - 7L
1,270 SR
Queue Stats
30W - 59L
1,075 Elo+
Solo
Sol
Sol
kriegthemadman
Sol
Level 29
God Stats
2W - 1L
1,567 SR
Queue Stats
8W - 15L
1,290 Elo+
Solo
Team Averages
Level 16
1,416 SR
1,227 Elo+

VS

Team Averages
Level 17
1,368 SR
1,261 Elo+
Nu Wa
Nu Wa
Adem1r Jr
Nu Wa
Level 29
God Stats
8W - 14L
1,433 SR
Queue Stats
8W - 14L
1,293 Elo+
Solo
Merlin
Merlin
GPortuga087
Merlin
Level 6
God Stats
0W - 2L
1,232 SR
Queue Stats
0W - 3L
1,140 Elo+
Solo
Fenrir
Fenrir
Promacsim
Fenrir
Level 7
God Stats
1W - 4L
1,220 SR
Queue Stats
6W - 12L
1,227 Elo+
Solo
Jormungandr
Jormungandr
Tryxrabbyt
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,348 Elo+
Solo
Hun Batz
Hun Batz
nuck93
Hun Batz
Level 25
God Stats
23W - 28L
1,453 SR
Queue Stats
117W - 149L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GoshyJ0shy
Osiris
18
6 / 0 / 14
12,315
1,120
11,561
7,815
3,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
WhaleDesert
Tsukuyomi
17
6 / 4 / 12
10,812
983
11,717
12,223
3,868
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
7 / 2 / 16
12,545
1,140
20,209
13,044
3,745
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 2 / 15
11,246
1,022
8,857
9,435
4,159
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
9 / 2 / 15
12,729
1,157
17,955
12,750
3,952
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

348

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Adem1r Jr
Nu Wa
17
4 / 15 / 5
11,848
1,077
21,501
25,034
9,543
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
16
2 / 3 / 5
10,435
949
10,079
15,701
6,122
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Promacsim
Fenrir
13
0 / 4 / 0
8,520
775
1,432
4,158
1,264
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
Tryxrabbyt
Jormungandr
17
4 / 6 / 5
11,374
1,034
14,171
25,327
17,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
nuck93
Hun Batz
13
0 / 4 / 1
8,729
794
1,936
5,360
1,751
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
26
32
Kills
10
10
Deaths
32
72
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Adem1r Jr
Nu Wa
4
15
5
0.43
L
Merlin
2
3
5
1.5
W
Osiris
GoshyJ0shy
Osiris
6
0
14
13
L
Fenrir
Promacsim
Fenrir
0
4
0
0
L
Jormungandr
Tryxrabbyt
Jormungandr
4
6
5
1.08
W
Tsukuyomi
WhaleDesert
Tsukuyomi
6
4
12
3
W
7
2
16
7.5
W
4
2
15
5.75
W
9
2
15
8.25
L
Hun Batz
nuck93
Hun Batz
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,299
Damage
49,119
55,267
Taken
75,580
19,615
Mitigated
36,043
20,923
Healing
1,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Adem1r Jr
Nu Wa
21,501
7,354
0
0
25,034
9,543
0
7,838
17,196
36,810
0
L
Merlin
10,079
849
118
385
15,701
6,122
0
5,726
9,975
19,615
0
W
Osiris
GoshyJ0shy
Osiris
11,561
7,059
255
296
7,815
3,891
0
5,413
2,402
0
31,736
L
Fenrir
Promacsim
Fenrir
1,432
450
0
201
4,158
1,264
0
1,493
2,665
0
3,055
L
Jormungandr
Tryxrabbyt
Jormungandr
14,171
2,780
0
898
25,327
17,363
0
10,042
15,285
24,341
0
W
Tsukuyomi
WhaleDesert
Tsukuyomi
11,717
2,790
0
1,697
12,223
3,868
0
9,667
2,556
0
25,999
W
20,209
11,988
0
4,045
13,044
3,745
0
11,980
1,064
0
37,973
W
8,857
5,996
5,649
4,511
9,435
4,159
0
7,695
1,740
19,017
0
W
17,955
5,767
1,003
3,467
12,750
3,952
0
10,996
1,754
57,760
0
L
Hun Batz
nuck93
Hun Batz
1,936
411
0
83
5,360
1,751
0
1,713
3,647
0
6,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,647
Gold Earned
50,906
229
Minions Killed
86
9
Camps Cleared
1
924,332
Distance Traveled
630,675
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,848
1,077
37
3
0
130,416
0
L
Merlin
10,435
949
19
2
0
170,454
0
W
Osiris
12,315
1,120
45
4
4
216,019
0
L
Fenrir
8,520
775
5
0
0
55,941
0
L
Jormungandr
11,374
1,034
18
2
0
198,008
0
W
Tsukuyomi
10,812
983
17
2
3
207,666
0
W
Artemis
12,545
1,140
42
4
1
178,092
1
W
Olorun
11,246
1,022
29
3
0
151,530
0
W
Sol
12,729
1,157
96
9
1
171,025
2
L
Hun Batz
8,729
794
7
1
1
75,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role