Player Matchup

Tsukuyomi
Tsukuyomi
Alx07
Tsukuyomi
Level 29
God Stats
52W - 17L
1,883 SR
Queue Stats
233W - 113L
1,781 Elo+
Solo
Neith
Neith
GeaBolgV2
Neith
Level 21
God Stats
1W - 1L
1,691 SR
Queue Stats
20W - 22L
1,505 Elo+
Solo
Hel
Hel
MuHrish
Hel
Level 29
God Stats
14W - 8L
1,738 SR
Queue Stats
100W - 75L
1,593 Elo+
Solo
Kuzenbo
Kuzenbo
ambroQ
Kuzenbo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 30L
1,500 Elo+
Solo
Mercury
Mercury
Хеликс2197
Mercury
Level 4
God Stats
0W - 2L
1,317 SR
Queue Stats
0W - 2L
1,287 Elo+
Solo
Team Averages
Level 22
1,626 SR
1,533 Elo+

VS

Team Averages
Level 34
1,689 SR
1,663 Elo+
Kukulkan
Kukulkan
CSJuti
Kukulkan
Level 7
God Stats
6W - 2L
1,736 SR
Queue Stats
9W - 2L
1,770 Elo+
Party 1
Chaac
Chaac
IlosenTooro
Chaac
Level 77
God Stats
4W - 1L
1,719 SR
Queue Stats
22W - 12L
1,620 Elo+
Party 1
Bellona
Bellona
JormaUotinen
Bellona
Level 27
God Stats
2W - 0L
1,729 SR
Queue Stats
18W - 15L
1,652 Elo+
Party 1
Ao Kuang
Ao Kuang
Sausgae
Ao Kuang
Level 18
God Stats
8W - 7L
1,761 SR
Queue Stats
67W - 60L
1,552 Elo+
Solo
Hercules
Hercules
Uppotukki
Hercules
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alx07
Tsukuyomi
20
20 / 8 / 5
18,717
1,248
50,832
34,738
39,939
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
GeaBolgV2
Neith
20
3 / 7 / 15
13,761
917
27,951
19,040
10,763
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hel
20
1 / 5 / 13
13,890
926
21,313
17,654
16,912
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
ambroQ
Kuzenbo
20
0 / 5 / 16
13,625
908
19,192
27,252
46,898
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
2 / 19 / 11
13,615
908
17,251
36,046
20,093
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CSJuti
Kukulkan
20
4 / 5 / 25
14,557
970
22,247
17,018
7,422
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 3 / 31
15,358
1,024
22,953
31,121
40,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
JormaUotinen
Bellona
20
8 / 7 / 21
15,344
1,023
26,396
24,345
33,094
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
Sausgae
Ao Kuang
20
17 / 8 / 17
16,448
1,097
25,261
30,516
13,642
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
Uppotukki
Hercules
20
9 / 3 / 23
15,486
1,032
31,091
43,322
67,599
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
160
26
Kills
43
44
Deaths
26
60
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Alx07
Tsukuyomi
20
8
5
2.81
W
Kukulkan
CSJuti
Kukulkan
4
5
25
3.3
L
Neith
GeaBolgV2
Neith
3
7
15
1.5
W
5
3
31
6.83
W
Bellona
JormaUotinen
Bellona
8
7
21
2.64
L
Hel
1
5
13
1.5
W
Ao Kuang
Sausgae
Ao Kuang
17
8
17
3.19
W
Hercules
Uppotukki
Hercules
9
3
23
6.83
L
Kuzenbo
ambroQ
Kuzenbo
0
5
16
1.6
L
2
19
11
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,539
Damage
127,948
134,730
Taken
146,322
134,605
Mitigated
162,018
37,244
Healing
56,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Alx07
Tsukuyomi
50,832
12,518
0
8,568
34,738
39,939
0
12,077
22,418
0
75,226
W
Kukulkan
CSJuti
Kukulkan
22,247
507
401
2,223
17,018
7,422
0
1,742
15,126
65,341
0
L
Neith
GeaBolgV2
Neith
27,951
16,679
0
1,471
19,040
10,763
0
5,851
13,039
0
52,317
W
22,953
3,218
0
17,525
31,121
40,261
0
11,587
19,409
0
53,689
W
Bellona
JormaUotinen
Bellona
26,396
8,118
0
775
24,345
33,094
0
5,896
18,274
0
51,140
L
Hel
21,313
1,862
18,207
8,312
17,654
16,912
0
2,898
14,581
73,106
0
W
Ao Kuang
Sausgae
Ao Kuang
25,261
6,248
0
10,375
30,516
13,642
0
5,173
25,043
37,950
0
W
Hercules
Uppotukki
Hercules
31,091
10,911
0
24,803
43,322
67,599
0
16,107
27,090
0
48,684
L
Kuzenbo
ambroQ
Kuzenbo
19,192
7,203
0
400
27,252
46,898
0
11,237
15,821
30,107
0
L
17,251
8,665
0
286
36,046
20,093
0
15,445
19,652
0
34,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,608
Gold Earned
77,193
277
Minions Killed
281
8
Camps Cleared
6
1,568,794
Distance Traveled
1,419,963
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
18,717
1,248
37
2
2
349,570
2
W
Kukulkan
14,557
970
115
8
1
270,276
0
L
Neith
13,761
917
44
3
1
268,122
1
W
Chaac
15,358
1,024
68
5
0
314,618
0
W
Bellona
15,344
1,023
42
3
1
256,952
1
L
Hel
13,890
926
137
9
3
316,375
3
W
Ao Kuang
16,448
1,097
22
1
3
253,426
0
W
Hercules
15,486
1,032
34
2
1
324,691
1
L
Kuzenbo
13,625
908
20
1
1
307,266
5
L
Mercury
13,615
908
39
3
1
327,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role