Player Matchup

Persephone
Persephone
Finl33t
Persephone
Level 101
God Stats
0W - 1L
1,454 SR
Queue Stats
5W - 5L
1,518 Elo+
Party 1
Hades
Hades
IceJurva
Hades
Level 106
God Stats
0W - 2L
1,535 SR
Queue Stats
8W - 8L
1,556 Elo+
Party 1
Raijin
Raijin
SongsOfHavoc
Raijin
Level 109
God Stats
1W - 3L
1,580 SR
Queue Stats
25W - 22L
1,520 Elo+
Solo
Heimdallr
Heimdallr
alternativefart
Heimdallr
Level 117
God Stats
7W - 6L
1,687 SR
Queue Stats
304W - 288L
1,503 Elo+
Solo
Bakasura
Bakasura
juhoalbert
Bakasura
Level 120
God Stats
7W - 5L
1,491 SR
Queue Stats
232W - 221L
1,524 Elo+
Party 1
Team Averages
Level 111
1,549 SR
1,524 Elo+

VS

Team Averages
Level 91
1,611 SR
1,529 Elo+
He Bo
He Bo
Addmi
He Bo
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,521 Elo+
Party 3
Zeus
Zeus
Albedo164
Zeus
Level 105
God Stats
3W - 0L
1,457 SR
Queue Stats
25W - 12L
1,617 Elo+
Party 2
Ah Puch
Ah Puch
Kertro
Ah Puch
Level 104
God Stats
4W - 0L
1,865 SR
Queue Stats
60W - 54L
1,532 Elo+
Solo
Fenrir
Fenrir
LasVegasBAM
Fenrir
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,453 Elo+
Party 3
Scylla
Scylla
Tamirsh1
Scylla
Level 105
God Stats
1W - 0L
1,730 SR
Queue Stats
8W - 8L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Finl33t
Persephone
20
5 / 6 / 19
15,219
692
21,873
19,972
14,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
IceJurva
Hades
20
11 / 10 / 15
15,563
707
24,988
28,854
27,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
20
11 / 8 / 11
16,086
731
15,389
20,097
8,551
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
alternativefart
Heimdallr
19
4 / 10 / 18
13,742
625
13,941
19,628
8,080
Bakasura
juhoalbert
Bakasura
20
6 / 7 / 23
15,319
696
15,189
29,274
40,477
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Addmi
He Bo
20
6 / 7 / 14
14,991
681
18,172
18,350
8,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
20
6 / 9 / 22
15,440
702
24,627
21,574
8,355
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Kertro
Ah Puch
20
6 / 7 / 22
16,315
742
26,186
20,715
8,800
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
20
15 / 10 / 10
15,210
691
20,616
22,761
16,041
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Tamirsh1
Scylla
20
6 / 4 / 20
15,985
727
16,837
20,976
8,527
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
127
37
Kills
39
41
Deaths
37
86
Assists
88
Player
Kills
Deaths
Assists
KDA
W
He Bo
Addmi
He Bo
6
7
14
1.86
W
Zeus
6
9
22
1.89
L
Persephone
Finl33t
Persephone
5
6
19
2.42
L
Hades
IceJurva
Hades
11
10
15
1.85
W
Ah Puch
Kertro
Ah Puch
6
7
22
2.43
W
Fenrir
15
10
10
2
L
Raijin
11
8
11
2.06
W
Scylla
Tamirsh1
Scylla
6
4
20
4
L
Heimdallr
alternativefart
Heimdallr
4
10
18
1.3
L
Bakasura
juhoalbert
Bakasura
6
7
23
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,380
Damage
106,438
117,825
Taken
104,376
99,507
Mitigated
50,332
42,420
Healing
36,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Addmi
He Bo
18,172
1,522
3,883
3,183
18,350
8,609
354
10,754
7,304
46,445
0
W
Zeus
24,627
1,986
3,471
4,672
21,574
8,355
944
12,603
8,851
55,802
0
L
Persephone
Finl33t
Persephone
21,873
970
1,583
4,754
19,972
14,461
1,172
15,493
4,479
46,824
0
L
Hades
IceJurva
Hades
24,988
697
1,463
7,855
28,854
27,938
1,003
16,218
12,636
45,818
0
W
Ah Puch
Kertro
Ah Puch
26,186
570
271
4,144
20,715
8,800
724
14,259
5,602
57,842
0
W
Fenrir
20,616
8,085
827
3,073
22,761
16,041
1,416
11,405
10,806
0
24,250
L
Raijin
15,389
543
3,178
4,524
20,097
8,551
1,439
17,291
2,806
35,326
0
W
Scylla
Tamirsh1
Scylla
16,837
2,975
4,779
8,022
20,976
8,527
1,136
13,901
6,973
59,582
0
L
Heimdallr
alternativefart
Heimdallr
13,941
5,823
2,854
1,531
19,628
8,080
1,841
14,959
4,669
0
25,721
L
Bakasura
juhoalbert
Bakasura
15,189
9,083
3,269
11,409
29,274
40,477
725
21,861
7,413
746
22,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,929
Gold Earned
77,941
229
Minions Killed
272
0
Camps Cleared
0
1,808,155
Distance Traveled
1,962,952
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
14,991
681
50
2
0
393,023
0
W
Zeus
15,440
702
67
3
0
370,671
0
L
Persephone
15,219
692
70
3
0
368,528
0
L
Hades
15,563
707
48
2
0
351,033
0
W
Ah Puch
16,315
742
73
3
0
377,117
2
W
Fenrir
15,210
691
9
0
0
412,157
0
L
Raijin
16,086
731
46
2
0
343,071
1
W
Scylla
15,985
727
73
3
0
409,984
1
L
Heimdallr
13,742
625
26
1
0
344,426
10
L
Bakasura
15,319
696
39
2
0
401,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role