Player Matchup

He Bo
He Bo
Leon-CRF
He Bo
Level 4
God Stats
0W - 5L
1,500 SR
Queue Stats
11W - 19L
1,500 Elo+
Party 1
Chaac
Chaac
mo6690na
Chaac
Level 5
God Stats
0W - 2L
1,359 SR
Queue Stats
0W - 3L
1,332 Elo+
Solo
Susano
Susano
supersamurei007t
Susano
Level 8
God Stats
0W - 2L
1,363 SR
Queue Stats
2W - 9L
1,223 Elo+
Party 1
Team Averages
Level 6
1,407 SR
1,352 Elo+

VS

Team Averages
Level 18
1,382 SR
1,273 Elo+
Danzaburou
Danzaburou
Ainz-Ooal-Gowns_
Danzaburou
Level 21
God Stats
8W - 5L
1,590 SR
Queue Stats
40W - 53L
1,284 Elo+
Solo
Ah Puch
Ah Puch
CerberusGuards
Ah Puch
Level 18
God Stats
1W - 1L
1,142 SR
Queue Stats
11W - 17L
1,190 Elo+
Solo
Terra
Terra
IroninUrass
Terra
Level 15
God Stats
9W - 8L
1,413 SR
Queue Stats
10W - 12L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Leon-CRF
He Bo
9
1 / 7 / 1
6,613
661
2,773
8,712
3,106
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
mo6690na
Chaac
10
1 / 4 / 3
7,131
713
4,324
10,201
5,485
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 10 / 2
7,248
725
5,543
11,529
3,676
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ainz-Ooal-Gowns_
Danzaburou
12
10 / 2 / 10
9,006
901
10,711
8,079
3,124
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
4 / 1 / 13
8,101
810
7,949
4,832
1,522
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
7 / 1 / 8
9,130
913
4,670
7,941
4,463
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
4
Kills
21
21
Deaths
4
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ainz-Ooal-Gowns_
Danzaburou
10
2
10
7.5
W
4
1
13
10.5
W
7
1
8
11
L
He Bo
Leon-CRF
He Bo
1
7
1
0.21
L
Chaac
mo6690na
Chaac
1
4
3
0.63
L
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,640
Damage
23,330
30,442
Taken
20,852
12,267
Mitigated
9,109
2,724
Healing
5,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ainz-Ooal-Gowns_
Danzaburou
10,711
6,282
363
2,873
8,079
3,124
1,965
1,625
6,354
0
31,821
W
7,949
979
0
959
4,832
1,522
565
431
4,351
25,586
0
W
4,670
590
603
801
7,941
4,463
71
725
7,042
16,269
0
L
He Bo
Leon-CRF
He Bo
2,773
720
0
0
8,712
3,106
26
3,731
4,981
8,589
0
L
Chaac
mo6690na
Chaac
4,324
1,209
0
2,471
10,201
5,485
0
4,979
5,222
0
15,853
L
5,543
947
0
253
11,529
3,676
18
3,941
7,588
0
19,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,992
Gold Earned
26,237
80
Minions Killed
105
0
Camps Cleared
0
460,803
Distance Traveled
525,805
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,006
901
50
5
0
157,597
0
W
Ah Puch
8,101
810
38
4
0
188,236
0
W
Terra
9,130
913
17
2
0
179,972
0
L
He Bo
6,613
661
21
2
0
138,307
0
L
Chaac
7,131
713
37
4
0
173,209
0
L
Susano
7,248
725
22
2
0
149,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role