Player Matchup

Neith
Neith
CiQLomed
Neith
Level 16
God Stats
9W - 10L
1,501 SR
Queue Stats
33W - 43L
1,365 Elo+
Solo
Mercury
Mercury
Meveryk
Mercury
Level 29
God Stats
4W - 1L
1,617 SR
Queue Stats
86W - 74L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
Rspen60
Sun Wukong
Level 29
God Stats
1W - 0L
1,403 SR
Queue Stats
84W - 69L
1,604 Elo+
Party 1
Geb
Geb
ZoomieZoomie
Geb
Level 8
God Stats
13W - 11L
1,599 SR
Queue Stats
17W - 13L
1,610 Elo+
Party 1
Ra
Ra
edifielmasi
Ra
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,530 Elo+
Solo
Team Averages
Level 19
1,524 SR
1,506 Elo+

VS

Team Averages
Level 23
1,510 SR
1,447 Elo+
Hachiman
Hachiman
Bens1n
Hachiman
Level 26
God Stats
7W - 12L
1,412 SR
Queue Stats
85W - 103L
1,454 Elo+
Solo
Bellona
Bellona
Pikkewyn2
Bellona
Level 17
God Stats
6W - 5L
1,786 SR
Queue Stats
35W - 44L
1,296 Elo+
Solo
Rama
Rama
SmIERF
Rama
Level 29
God Stats
0W - 3L
1,221 SR
Queue Stats
119W - 108L
1,517 Elo+
Solo
Hou Yi
Hou Yi
XXthingXX
Hou Yi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,415 Elo+
Solo
Merlin
Merlin
darknight92death
Merlin
Level 18
God Stats
15W - 13L
1,630 SR
Queue Stats
49W - 48L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CiQLomed
Neith
20
8 / 4 / 16
14,031
1,002
21,753
15,425
8,808
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
Meveryk
Mercury
20
9 / 3 / 18
14,643
1,046
23,475
16,178
8,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Rspen60
Sun Wukong
20
13 / 1 / 12
15,693
1,121
32,515
18,048
22,270
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
1 / 0 / 24
13,923
995
11,721
17,345
26,750
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 4 / 15
14,786
1,056
21,575
16,852
8,593
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

183

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bens1n
Hachiman
18
3 / 10 / 5
12,699
907
11,540
21,373
8,825
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Pikkewyn2
Bellona
19
1 / 14 / 6
12,499
893
13,185
33,866
46,880
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
SmIERF
Rama
18
4 / 7 / 5
13,120
937
15,151
21,790
10,132
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
XXthingXX
Hou Yi
19
2 / 8 / 5
12,659
904
13,174
24,432
11,046
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
2 / 2 / 6
13,307
951
23,329
18,209
8,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
39
41
Kills
12
12
Deaths
41
85
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Bens1n
Hachiman
3
10
5
0.55
W
Neith
CiQLomed
Neith
8
4
16
4
W
Mercury
Meveryk
Mercury
9
3
18
6
L
Bellona
Pikkewyn2
Bellona
1
14
6
0.29
W
Sun Wukong
Rspen60
Sun Wukong
13
1
12
19
L
Rama
SmIERF
Rama
4
7
5
0.93
L
Hou Yi
XXthingXX
Hou Yi
2
8
5
0.56
W
1
0
24
13
L
2
2
6
2.5
W
10
4
15
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,039
Damage
76,379
83,848
Taken
119,670
75,253
Mitigated
84,933
11,625
Healing
12,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Bens1n
Hachiman
11,540
9,546
0
2,227
21,373
8,825
0
3,878
17,295
0
20,742
W
Neith
CiQLomed
Neith
21,753
16,403
0
754
15,425
8,808
0
2,230
13,045
0
37,475
W
Mercury
Meveryk
Mercury
23,475
15,664
0
0
16,178
8,832
0
4,474
11,604
0
37,990
L
Bellona
Pikkewyn2
Bellona
13,185
2,938
0
703
33,866
46,880
0
13,807
19,512
4,534
21,705
W
Sun Wukong
Rspen60
Sun Wukong
32,515
7,764
0
2,561
18,048
22,270
0
7,243
10,603
0
58,753
L
Rama
SmIERF
Rama
15,151
12,840
0
2,902
21,790
10,132
0
5,642
16,019
0
35,593
L
Hou Yi
XXthingXX
Hou Yi
13,174
6,799
1,105
5,102
24,432
11,046
0
6,293
17,685
0
35,129
W
11,721
870
0
0
17,345
26,750
0
5,259
11,936
23,594
0
L
23,329
2,427
0
497
18,209
8,050
0
3,676
14,358
70,602
0
W
21,575
720
2,692
5,618
16,852
8,593
0
5,868
10,757
49,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,076
Gold Earned
64,284
232
Minions Killed
229
7
Camps Cleared
7
1,370,336
Distance Traveled
1,116,682
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,699
907
18
1
0
190,773
1
W
Neith
14,031
1,002
44
3
0
192,852
0
W
Mercury
14,643
1,046
27
2
1
334,245
0
L
Bellona
12,499
893
16
1
1
252,207
0
W
Sun Wukong
15,693
1,121
53
4
4
297,772
0
L
Rama
13,120
937
54
4
5
239,415
0
L
Hou Yi
12,659
904
50
4
1
199,660
0
W
Geb
13,923
995
27
2
0
297,190
0
L
Merlin
13,307
951
91
7
0
234,627
2
W
Ra
14,786
1,056
81
6
2
248,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role