Player Matchup

King Arthur
King Arthur
Austin_killer500
King Arthur
Level 46
God Stats
48W - 46L
1,564 SR
Queue Stats
134W - 140L
1,476 Elo+
Solo
Nemesis
Nemesis
Da Graper
Nemesis
Level 28
God Stats
7W - 4L
1,473 SR
Queue Stats
16W - 10L
1,432 Elo+
Party 1
Kukulkan
Kukulkan
Kyraxes
Kukulkan
Level 77
God Stats
11W - 7L
1,584 SR
Queue Stats
127W - 101L
1,427 Elo+
Party 1
Cthulhu
Cthulhu
Wirefrxme
Cthulhu
Level 7
God Stats
22W - 10L
1,285 SR
Queue Stats
73W - 52L
1,242 Elo+
Party 1
Neith
Neith
korippo
Neith
Level 46
God Stats
6W - 3L
1,500 SR
Queue Stats
18W - 14L
1,352 Elo+
Party 1
Team Averages
Level 41
1,481 SR
1,386 Elo+

VS

Team Averages
Level 55
1,462 SR
1,435 Elo+
Sol
Sol
Faeduh
Sol
Level 41
God Stats
0W - 2L
1,229 SR
Queue Stats
149W - 121L
1,450 Elo+
Solo
Bellona
Bellona
HxnnibxlGasca
Bellona
Level 124
God Stats
3W - 4L
1,464 SR
Queue Stats
258W - 245L
1,547 Elo+
Party 2
Thor
Thor
II YIRO G II
Thor
Level 29
God Stats
3W - 5L
1,510 SR
Queue Stats
37W - 32L
1,484 Elo+
Party 2
Ra
Ra
K1NG_CH3NG
Ra
Level 36
God Stats
0W - 1L
1,733 SR
Queue Stats
117W - 112L
1,382 Elo+
Solo
Fenrir
Fenrir
R3AP3R_SANS_CH3Z
Fenrir
Level 44
God Stats
5W - 13L
1,375 SR
Queue Stats
103W - 127L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Austin_killer500
King Arthur
14
3 / 0 / 3
8,887
523
9,467
9,364
7,353
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
Da Graper
Nemesis
16
12 / 2 / 3
10,612
624
14,609
11,392
4,154
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Kyraxes
Kukulkan
16
7 / 1 / 2
9,907
583
9,281
7,562
2,889
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Wirefrxme
Cthulhu
12
0 / 4 / 4
7,337
432
3,368
12,111
7,127
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
korippo
Neith
11
1 / 3 / 4
7,226
425
3,153
5,931
1,798
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Faeduh
Sol
14
1 / 2 / 0
8,658
509
5,253
8,268
2,916
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
11
4 / 6 / 3
7,812
460
9,882
12,286
8,179
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 3 / 0
6,904
406
2,637
10,166
4,833
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 5 / 3
8,242
485
4,220
11,095
3,256
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
2 / 8 / 1
8,582
505
4,538
15,661
4,994
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
23
Kills
9
10
Deaths
24
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Austin_killer500
King Arthur
3
0
3
4.5
W
Nemesis
Da Graper
Nemesis
12
2
3
6.75
L
Sol
Faeduh
Sol
1
2
0
0.5
L
Bellona
4
6
3
0.92
L
0
3
0
0
L
2
5
3
0.7
W
Kukulkan
Kyraxes
Kukulkan
7
1
2
8
L
2
8
1
0.31
W
Cthulhu
Wirefrxme
Cthulhu
0
4
4
0.5
W
Neith
korippo
Neith
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,878
Damage
26,530
46,360
Taken
57,476
23,321
Mitigated
24,178
12,863
Healing
16,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Austin_killer500
King Arthur
9,467
1,346
0
3,518
9,364
7,353
395
1,261
7,759
0
49,220
W
Nemesis
Da Graper
Nemesis
14,609
8,854
0
3,706
11,392
4,154
1,616
829
10,563
0
63,191
L
Sol
Faeduh
Sol
5,253
745
0
3,121
8,268
2,916
0
3,805
4,388
48,827
0
L
Bellona
9,882
5,657
0
835
12,286
8,179
0
2,472
9,265
0
39,239
L
2,637
112
0
1,971
10,166
4,833
190
1,469
8,247
0
24,577
L
4,220
438
792
3,342
11,095
3,256
594
1,434
9,511
43,937
0
W
Kukulkan
Kyraxes
Kukulkan
9,281
1,082
0
2,114
7,562
2,889
1,065
3,508
4,029
60,985
0
L
4,538
1,885
246
5,846
15,661
4,994
183
2,994
12,592
0
51,818
W
Cthulhu
Wirefrxme
Cthulhu
3,368
384
83
2,442
12,111
7,127
401
1,733
10,378
26,472
0
W
Neith
korippo
Neith
3,153
1,264
0
1,000
5,931
1,798
2,168
2,142
3,789
0
30,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,969
Gold Earned
40,198
386
Minions Killed
362
0
Camps Cleared
0
1,638,803
Distance Traveled
1,491,899
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,887
523
75
4
0
338,344
4
W
Nemesis
10,612
624
98
6
0
370,094
0
L
Sol
8,658
509
111
7
0
286,822
1
L
Bellona
7,812
460
52
3
0
319,881
7
L
Thor
6,904
406
39
2
0
282,918
2
L
Ra
8,242
485
87
5
0
293,496
4
W
Kukulkan
9,907
583
127
7
0
312,363
3
L
Fenrir
8,582
505
73
4
0
308,782
1
W
Cthulhu
7,337
432
38
2
0
297,613
0
W
Neith
7,226
425
48
3
0
320,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role