Player Matchup

Zeus
Zeus
Cardin53
Zeus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,244 Elo+
Solo
Ullr
Ullr
CarlosXxPlay
Ullr
Level 107
God Stats
4W - 2L
1,666 SR
Queue Stats
57W - 47L
1,580 Elo+
Party 1
Nemesis
Nemesis
helioid
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,614 Elo+
Party 2
Jormungandr
Jormungandr
jesus22469
Jormungandr
Level 7
God Stats
2W - 2L
1,573 SR
Queue Stats
8W - 6L
1,587 Elo+
Party 1
Sun Wukong
Sun Wukong
lRebirthl
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,506 Elo+
Party 2
Team Averages
Level 25
1,548 SR
1,506 Elo+

VS

Team Averages
Level 19
1,586 SR
1,512 Elo+
Mercury
Mercury
Deejia
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,611 Elo+
Solo
Khepri
Khepri
DylanHLee
Khepri
Level 29
God Stats
2W - 2L
1,585 SR
Queue Stats
71W - 75L
1,443 Elo+
Solo
Hou Yi
Hou Yi
Haydonnis
Hou Yi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,499 Elo+
Party 3
Nu Wa
Nu Wa
brensushi
Nu Wa
Level 35
God Stats
16W - 15L
1,555 SR
Queue Stats
38W - 42L
1,436 Elo+
Party 3
Susano
Susano
顺变路过就
Susano
Level 6
God Stats
1W - 1L
1,792 SR
Queue Stats
3W - 2L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
7
1 / 1 / 1
4,054
811
774
1,549
386
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
2 / 1 / 0
4,026
805
1,968
1,761
427
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
helioid
Nemesis
7
2 / 0 / 2
4,344
869
1,149
2,701
629
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
jesus22469
Jormungandr
6
0 / 1 / 2
3,761
752
664
2,796
1,151
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
lRebirthl
Sun Wukong
6
2 / 0 / 0
3,885
777
1,489
1,858
798
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Deejia
Mercury
4
0 / 2 / 1
3,416
683
1,029
3,787
698
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Khepri
DylanHLee
Khepri
1
0 / 0 / 0
2,535
507
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Hou Yi
Haydonnis
Hou Yi
5
2 / 2 / 0
3,516
703
1,044
3,553
732
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
brensushi
Nu Wa
6
1 / 2 / 1
3,887
777
1,433
1,812
464
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 2 / 0
3,184
637
443
2,986
576
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
7
Kills
3
3
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
1
1
1
1.5
W
2
1
0
2
L
Mercury
Deejia
Mercury
0
2
1
0.25
L
Khepri
DylanHLee
Khepri
0
0
0
0
L
Hou Yi
Haydonnis
Hou Yi
2
2
0
1
L
Nu Wa
brensushi
Nu Wa
1
2
1
0.75
W
Nemesis
helioid
Nemesis
2
0
2
3
W
Jormungandr
jesus22469
Jormungandr
0
1
2
1
W
Sun Wukong
lRebirthl
Sun Wukong
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,044
Damage
3,949
10,665
Taken
12,138
3,391
Mitigated
2,470
3,526
Healing
2,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
774
0
0
510
1,549
386
0
932
617
15,431
0
W
1,968
807
0
350
1,761
427
338
102
1,659
0
14,084
L
Mercury
Deejia
Mercury
1,029
640
0
1,267
3,787
698
0
145
3,617
0
12,104
L
Khepri
DylanHLee
Khepri
0
0
0
0
0
0
0
0
0
0
0
L
Hou Yi
Haydonnis
Hou Yi
1,044
746
0
948
3,553
732
0
519
3,034
0
7,567
L
Nu Wa
brensushi
Nu Wa
1,433
413
0
140
1,812
464
0
774
1,038
17,159
0
W
Nemesis
helioid
Nemesis
1,149
630
0
1,296
2,701
629
0
207
2,494
0
16,993
W
Jormungandr
jesus22469
Jormungandr
664
249
0
373
2,796
1,151
197
96
2,700
5,521
0
W
Sun Wukong
lRebirthl
Sun Wukong
1,489
263
0
997
1,858
798
0
96
1,762
0
10,639
L
443
141
0
358
2,986
576
0
0
2,861
0
8,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,070
Gold Earned
16,538
127
Minions Killed
88
0
Camps Cleared
0
521,504
Distance Traveled
405,817
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
4,054
811
30
6
0
102,487
0
W
Ullr
4,026
805
27
5
0
100,941
2
L
Mercury
3,416
683
29
6
0
110,302
0
L
Khepri
2,535
507
0
0
0
9,507
0
L
Hou Yi
3,516
703
10
2
0
96,948
1
L
Nu Wa
3,887
777
31
6
0
93,683
0
W
Nemesis
4,344
869
37
7
0
117,777
2
W
Jormungandr
3,761
752
14
3
0
110,809
0
W
Sun Wukong
3,885
777
19
4
0
89,490
3
L
Susano
3,184
637
18
4
0
95,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role