Player Matchup

Erlang Shen
Erlang Shen
Gasattack05
Erlang Shen
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 62L
1,356 Elo+
Party 2
Cthulhu
Cthulhu
Psiodyne
Cthulhu
Level 41
God Stats
1W - 5L
1,457 SR
Queue Stats
23W - 40L
1,319 Elo+
Party 2
Set
Set
ShowMeYourGoober
Set
Level 28
God Stats
3W - 11L
1,232 SR
Queue Stats
41W - 59L
1,332 Elo+
Party 2
Ra
Ra
TaffiVamp
Ra
Level 15
God Stats
0W - 1L
1,317 SR
Queue Stats
31W - 33L
1,312 Elo+
Party 2
Medusa
Medusa
diditforworldcat
Medusa
Level 5
God Stats
2W - 2L
1,460 SR
Queue Stats
19W - 28L
1,277 Elo+
Party 2
Team Averages
Level 43
1,393 SR
1,319 Elo+

VS

Team Averages
Level 32
1,501 SR
1,371 Elo+
Ah Puch
Ah Puch
Ghumo
Ah Puch
Level 84
God Stats
2W - 5L
1,371 SR
Queue Stats
235W - 252L
1,439 Elo+
Party 1
Cthulhu
Cthulhu
Gruguuns
Cthulhu
Level 27
God Stats
44W - 43L
1,517 SR
Queue Stats
64W - 68L
1,446 Elo+
Party 1
Sun Wukong
Sun Wukong
Tannaray
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 50L
1,071 Elo+
Party 1
Yemoja
Yemoja
Wolfvillexd
Yemoja
Level 15
God Stats
11W - 14L
1,510 SR
Queue Stats
24W - 34L
1,439 Elo+
Solo
Nemesis
Nemesis
barleybanjolog
Nemesis
Level 29
God Stats
10W - 5L
1,606 SR
Queue Stats
120W - 104L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Gasattack05
Erlang Shen
20
8 / 5 / 3
13,418
497
20,073
23,892
29,472
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Psiodyne
Cthulhu
17
2 / 4 / 7
12,439
461
15,980
24,052
34,745
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 8 / 8
13,181
488
16,953
28,064
12,653
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
0 / 7 / 2
11,410
423
6,101
14,178
9,949
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 5 / 3
9,632
357
6,510
13,935
6,575
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ghumo
Ah Puch
20
12 / 8 / 6
15,204
563
29,352
20,477
8,395
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Gruguuns
Cthulhu
19
6 / 2 / 11
14,417
534
22,105
29,779
35,296
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Tannaray
Sun Wukong
17
0 / 0 / 7
11,723
434
5,931
10,498
10,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
17
1 / 2 / 10
11,430
423
6,132
12,041
10,214
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
10 / 3 / 8
15,601
578
19,018
20,082
10,985
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
71
15
Kills
29
29
Deaths
15
23
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Gasattack05
Erlang Shen
8
5
3
1.9
W
Ah Puch
Ghumo
Ah Puch
12
8
6
1.88
W
Cthulhu
Gruguuns
Cthulhu
6
2
11
5.75
L
Cthulhu
Psiodyne
Cthulhu
2
4
7
1.38
L
5
8
8
1.13
L
0
7
2
0.14
W
Sun Wukong
Tannaray
Sun Wukong
0
0
7
3.5
W
Yemoja
1
2
10
3
W
10
3
8
4.67
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,617
Damage
82,538
104,121
Taken
92,877
93,394
Mitigated
75,363
19,270
Healing
32,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Gasattack05
Erlang Shen
20,073
8,893
0
5,610
23,892
29,472
580
7,607
16,285
906
73,584
W
Ah Puch
Ghumo
Ah Puch
29,352
1,030
490
4,626
20,477
8,395
3,562
3,061
17,241
106,108
0
W
Cthulhu
Gruguuns
Cthulhu
22,105
1,405
1,638
8,870
29,779
35,296
1,281
8,651
20,984
60,294
0
L
Cthulhu
Psiodyne
Cthulhu
15,980
1,433
1,322
3,700
24,052
34,745
0
15,776
8,276
54,358
0
L
16,953
9,099
0
6,386
28,064
12,653
267
13,876
14,188
0
90,352
L
6,101
219
194
1,077
14,178
9,949
192
9,872
4,306
60,038
0
W
Sun Wukong
Tannaray
Sun Wukong
5,931
1,895
0
751
10,498
10,473
2,601
2,295
7,733
0
42,767
W
Yemoja
6,132
334
7,291
1,575
12,041
10,214
528
4,418
7,598
35,349
0
W
19,018
11,035
0
7,061
20,082
10,985
4,809
3,845
16,012
0
111,677
L
6,510
1,926
0
981
13,935
6,575
0
10,458
3,477
0
39,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,080
Gold Earned
68,375
508
Minions Killed
580
0
Camps Cleared
0
2,404,326
Distance Traveled
2,431,927
18
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
13,418
497
140
5
0
513,855
7
W
Ah Puch
15,204
563
162
6
0
448,256
0
W
Cthulhu
14,417
534
104
4
0
496,819
0
L
Cthulhu
12,439
461
79
3
0
455,825
5
L
Set
13,181
488
113
4
0
500,872
3
L
Ra
11,410
423
106
4
0
484,010
3
W
Sun Wukong
11,723
434
89
3
0
504,266
0
W
Yemoja
11,430
423
77
3
0
424,828
0
W
Nemesis
15,601
578
148
5
0
557,758
1
L
Medusa
9,632
357
70
3
0
449,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role