Player Matchup

Bakasura
Bakasura
ELCuerv077
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,129 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MichaelVT370
Tsukuyomi
Level 26
God Stats
2W - 1L
1,729 SR
Queue Stats
2W - 4L
1,032 Elo+
Party 1
Nu Wa
Nu Wa
xXGrimnjowXx
Nu Wa
Level 56
God Stats
1W - 0L
1,776 SR
Queue Stats
2W - 2L
1,129 Elo+
Party 1
Team Averages
Level 29
1,668 SR
1,097 Elo+

VS

Team Averages
Level 13
1,388 SR
1,262 Elo+
Nike
Nike
CRlPtonight
Nike
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 48L
1,499 Elo+
Party 2
Baron Samedi
Baron Samedi
ChefDad15
Baron Samedi
Level 8
God Stats
0W - 2L
1,220 SR
Queue Stats
0W - 8L
1,087 Elo+
Solo
Scylla
Scylla
Icytea21
Scylla
Level 14
God Stats
5W - 6L
1,443 SR
Queue Stats
13W - 21L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ELCuerv077
Bakasura
17
4 / 10 / 4
14,467
603
3,425
18,243
6,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tsukuyomi
MichaelVT370
Tsukuyomi
17
4 / 9 / 7
14,727
614
16,582
18,502
10,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 4 / 8
15,606
650
24,383
20,865
7,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 6 / 6
16,202
675
20,829
29,779
37,394
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
ChefDad15
Baron Samedi
18
8 / 2 / 13
15,892
662
19,876
19,827
8,881
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Icytea21
Scylla
17
1 / 5 / 12
13,773
574
6,527
14,934
8,636
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
53
13
Kills
22
23
Deaths
13
19
Assists
31
Player
Kills
Deaths
Assists
KDA
L
13
6
6
2.67
L
Baron Samedi
ChefDad15
Baron Samedi
8
2
13
7.25
W
Bakasura
ELCuerv077
Bakasura
4
10
4
0.6
L
Scylla
Icytea21
Scylla
1
5
12
1.4
W
Tsukuyomi
MichaelVT370
Tsukuyomi
4
9
7
0.83
W
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,390
Damage
47,232
57,610
Taken
64,540
24,599
Mitigated
54,911
7,935
Healing
27,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,829
3,281
1,068
6,522
29,779
37,394
1,152
8,218
21,536
0
87,482
L
Baron Samedi
ChefDad15
Baron Samedi
19,876
1,414
5,333
12,671
19,827
8,881
549
10,904
8,923
100,331
0
W
Bakasura
ELCuerv077
Bakasura
3,425
2,645
0
1,458
18,243
6,568
834
9,085
8,727
0
12,075
L
Scylla
Icytea21
Scylla
6,527
156
0
1,750
14,934
8,636
1,439
5,615
9,319
56,743
0
W
Tsukuyomi
MichaelVT370
Tsukuyomi
16,582
2,854
0
1,058
18,502
10,579
825
7,549
10,371
0
57,537
W
24,383
8,466
265
5,154
20,865
7,452
1,680
9,716
10,799
124,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,800
Gold Earned
45,867
206
Minions Killed
302
0
Camps Cleared
0
1,174,159
Distance Traveled
1,172,827
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
16,202
675
99
4
0
411,908
0
L
Baron Samedi
15,892
662
122
5
0
371,757
5
W
Bakasura
14,467
603
29
1
0
360,839
0
L
Scylla
13,773
574
81
3
0
389,162
0
W
Tsukuyomi
14,727
614
55
2
0
391,575
2
W
Nu Wa
15,606
650
122
5
0
421,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role