Player Matchup

Cthulhu
Cthulhu
Brand2014
Cthulhu
Level 65
God Stats
72W - 26L
1,771 SR
Queue Stats
261W - 156L
1,728 Elo+
Party 1
Hercules
Hercules
Daddy Is Toxic
Hercules
Level 127
God Stats
67W - 32L
1,821 SR
Queue Stats
335W - 200L
1,736 Elo+
Party 1
Hera
Hera
HungryApe
Hera
Level 126
God Stats
21W - 1L
2,019 SR
Queue Stats
284W - 158L
1,764 Elo+
Party 1
Team Averages
Level 106
1,870 SR
1,743 Elo+

VS

Team Averages
Level 106
1,605 SR
1,797 Elo+
Izanami
Izanami
Iron_Groot_
Izanami
Level 76
God Stats
0W - 1L
1,484 SR
Queue Stats
20W - 9L
1,852 Elo+
Party 2
Discordia
Discordia
PeaceOfMind024
Discordia
Level 124
God Stats
11W - 11L
1,654 SR
Queue Stats
330W - 224L
1,776 Elo+
Party 2
Cerberus
Cerberus
zy1015
Cerberus
Level 119
God Stats
24W - 13L
1,676 SR
Queue Stats
253W - 165L
1,763 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brand2014
Cthulhu
13
3 / 1 / 10
9,495
791
6,095
8,078
6,468
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
11
3 / 2 / 9
8,738
728
7,660
9,516
6,868
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hera
14
9 / 0 / 5
10,052
838
9,548
6,157
2,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Iron_Groot_
Izanami
11
0 / 6 / 2
7,303
609
2,019
8,545
2,622
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
PeaceOfMind024
Discordia
11
2 / 5 / 0
7,677
640
7,373
10,735
3,363
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
zy1015
Cerberus
9
1 / 4 / 2
7,802
650
1,900
7,851
4,720
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
15
Kills
3
3
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Brand2014
Cthulhu
3
1
10
8
W
Hercules
3
2
9
3.75
W
Hera
9
0
5
11.5
L
Izanami
Iron_Groot_
Izanami
0
6
2
0.17
L
Discordia
PeaceOfMind024
Discordia
2
5
0
0.4
L
Cerberus
zy1015
Cerberus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,303
Damage
11,292
23,751
Taken
27,131
15,516
Mitigated
10,705
4,777
Healing
3,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Brand2014
Cthulhu
6,095
72
0
1,404
8,078
6,468
305
3,369
4,709
26,548
0
W
Hercules
7,660
2,543
0
2,460
9,516
6,868
1,543
3,233
6,283
0
24,416
W
Hera
9,548
1,587
0
913
6,157
2,180
903
2,719
3,438
49,163
0
L
Izanami
Iron_Groot_
Izanami
2,019
1,131
0
840
8,545
2,622
0
6,434
2,061
0
24,212
L
Discordia
PeaceOfMind024
Discordia
7,373
253
66
1,334
10,735
3,363
0
5,857
4,726
31,866
0
L
Cerberus
zy1015
Cerberus
1,900
188
0
1,237
7,851
4,720
0
3,387
4,326
8,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,285
Gold Earned
22,782
133
Minions Killed
109
0
Camps Cleared
0
702,677
Distance Traveled
550,914
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,495
791
52
4
0
252,033
1
W
Hercules
8,738
728
18
2
0
215,115
3
W
Hera
10,052
838
63
5
0
235,529
3
L
Izanami
7,303
609
51
4
0
182,151
4
L
Discordia
7,677
640
45
4
0
220,178
3
L
Cerberus
7,802
650
13
1
0
148,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role