Player Matchup

Zeus
Zeus
FruityAutsim
Zeus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,835 Elo+
Party 2
Freya
Freya
IZZY Thumper
Freya
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,706 Elo+
Party 2
Arachne
Arachne
IronCylinder377
Arachne
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,835 Elo+
Party 2
Bellona
Bellona
OldBerryChew
Bellona
Level 4
God Stats
2W - 0L
1,715 SR
Queue Stats
5W - 0L
1,835 Elo+
Party 2
Cernunnos
Cernunnos
RobedRaccoon557
Cernunnos
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,670 Elo+
Party 2
Team Averages
Level 9
1,543 SR
1,776 Elo+

VS

Team Averages
Level 32
1,422 SR
1,417 Elo+
Thanatos
Thanatos
DeVize D3AD
Thanatos
Level 126
God Stats
0W - 2L
1,423 SR
Queue Stats
40W - 40L
1,600 Elo+
Party 3
Cthulhu
Cthulhu
FR13DM1LKYWAYZ
Cthulhu
Level 5
God Stats
3W - 8L
1,402 SR
Queue Stats
3W - 8L
1,340 Elo+
Party 1
Zeus
Zeus
Grandmender115
Zeus
Level 8
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 7L
1,340 Elo+
Party 1
Odin
Odin
MustardLewis
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,474 Elo+
Solo
Poseidon
Poseidon
mcz1261
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,334 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 22
14,442
1,111
27,247
8,351
2,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
17 / 2 / 13
14,842
1,142
33,853
17,233
5,999
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
11 / 3 / 21
13,769
1,059
26,232
15,833
5,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
OldBerryChew
Bellona
19
1 / 7 / 22
12,021
925
10,017
17,595
8,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
RobedRaccoon557
Cernunnos
20
4 / 5 / 25
12,821
986
19,094
17,162
6,131
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

163

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeVize D3AD
Thanatos
20
12 / 4 / 5
16,152
1,242
24,712
18,843
8,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
0 / 14 / 6
11,444
880
12,091
46,237
23,783
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
3 / 9 / 9
13,112
1,009
17,403
17,522
10,050
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

18
2 / 6 / 8
11,953
919
5,524
25,510
26,103
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
mcz1261
Poseidon
18
1 / 9 / 8
11,792
907
10,735
19,147
6,880
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
54
42
Kills
18
18
Deaths
42
103
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DeVize D3AD
Thanatos
12
4
5
3.63
L
0
14
6
0.21
W
9
1
22
20
L
3
9
9
0.83
W
17
2
13
11.75
W
11
3
21
7.17
L
2
6
8
1
W
Bellona
OldBerryChew
Bellona
1
7
22
1.71
W
Cernunnos
RobedRaccoon557
Cernunnos
4
5
25
3.3
L
Poseidon
mcz1261
Poseidon
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,443
Damage
70,465
76,174
Taken
127,259
28,747
Mitigated
75,369
25,717
Healing
18,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DeVize D3AD
Thanatos
24,712
8,989
0
11,427
18,843
8,553
0
9,000
9,843
0
53,669
L
12,091
517
533
3,854
46,237
23,783
0
19,331
26,906
33,779
0
W
27,247
755
0
205
8,351
2,831
0
4,845
3,406
66,440
0
L
17,403
2,334
0
1,909
17,522
10,050
0
11,822
5,700
48,018
0
W
33,853
10,262
1,983
7,972
17,233
5,999
0
10,646
6,512
41,864
0
W
26,232
21,166
873
5,116
15,833
5,733
0
6,263
9,545
0
39,284
L
5,524
1,552
0
350
25,510
26,103
0
13,332
12,178
0
18,783
W
Bellona
OldBerryChew
Bellona
10,017
5,770
1,884
3,175
17,595
8,053
0
8,373
9,072
0
18,933
W
Cernunnos
RobedRaccoon557
Cernunnos
19,094
10,522
486
4,023
17,162
6,131
0
10,102
6,983
0
43,298
L
Poseidon
mcz1261
Poseidon
10,735
317
0
0
19,147
6,880
0
7,615
11,532
26,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,895
Gold Earned
64,453
214
Minions Killed
250
5
Camps Cleared
9
1,142,496
Distance Traveled
1,101,095
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
16,152
1,242
81
6
8
273,576
0
L
Cthulhu
11,444
880
51
4
0
174,677
0
W
Zeus
14,442
1,111
102
8
2
231,844
0
L
Zeus
13,112
1,009
65
5
0
172,330
3
W
Freya
14,842
1,142
14
1
0
227,357
2
W
Arachne
13,769
1,059
22
2
2
256,561
0
L
Odin
11,953
919
23
2
1
240,360
0
W
Bellona
12,021
925
22
2
0
223,711
3
W
Cernunnos
12,821
986
54
4
1
203,023
0
L
Poseidon
11,792
907
30
2
0
240,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role