Player Matchup

Neith
Neith
Anthony674
Neith
Level 3
God Stats
3W - 2L
1,736 SR
Queue Stats
3W - 2L
1,610 Elo+
Party 1
Baba Yaga
Baba Yaga
Elestin
Baba Yaga
Level 101
God Stats
0W - 2L
1,192 SR
Queue Stats
7W - 6L
1,437 Elo+
Party 1
Merlin
Merlin
McYeetusxs
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,440 Elo+
Solo
Fenrir
Fenrir
Severisimo
Fenrir
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,610 Elo+
Party 1
Hel
Hel
Vyrenor
Hel
Level 7
God Stats
1W - 1L
1,689 SR
Queue Stats
7W - 6L
1,240 Elo+
Party 1
Team Averages
Level 24
1,523 SR
1,468 Elo+

VS

Team Averages
Level 24
1,521 SR
1,444 Elo+
Guan Yu
Guan Yu
CalsFatMember
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,665 Elo+
Party 2
Anubis
Anubis
Meivicious
Anubis
Level 6
God Stats
4W - 6L
1,318 SR
Queue Stats
5W - 8L
1,204 Elo+
Party 2
Jing Wei
Jing Wei
Oioyoi
Jing Wei
Level 28
God Stats
20W - 10L
1,717 SR
Queue Stats
78W - 67L
1,462 Elo+
Solo
Nox
Nox
hoppypoppy
Nox
Level 65
God Stats
1W - 0L
1,568 SR
Queue Stats
11W - 10L
1,392 Elo+
Party 2
Mercury
Mercury
xllll0llllll
Mercury
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
4 / 12 / 1
10,566
440
10,427
18,090
5,501
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Elestin
Baba Yaga
16
0 / 9 / 0
10,054
419
7,456
15,409
5,224
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
McYeetusxs
Merlin
13
0 / 10 / 2
8,958
373
7,544
13,028
3,439
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Severisimo
Fenrir
14
3 / 12 / 2
9,818
409
6,586
21,509
6,934
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hel
14
1 / 13 / 2
8,984
374
5,613
16,709
4,285
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
19
13 / 4 / 22
14,779
616
12,688
19,693
11,115
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
Meivicious
Anubis
17
6 / 2 / 15
12,438
518
11,339
9,405
4,337
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Oioyoi
Jing Wei
20
5 / 0 / 7
15,447
644
9,148
12,654
5,620
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
10 / 1 / 16
13,952
581
14,555
11,280
4,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
xllll0llllll
Mercury
20
21 / 1 / 12
16,113
671
18,515
19,046
8,771
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
127
8
Kills
55
56
Deaths
8
7
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Neith
4
12
1
0.38
W
Guan Yu
13
4
22
6
L
Baba Yaga
Elestin
Baba Yaga
0
9
0
0
L
Merlin
McYeetusxs
Merlin
0
10
2
0.1
W
Anubis
Meivicious
Anubis
6
2
15
6.75
W
Jing Wei
Oioyoi
Jing Wei
5
0
7
8.5
L
Fenrir
Severisimo
Fenrir
3
12
2
0.33
L
Hel
1
13
2
0.15
W
10
1
16
18
W
Mercury
xllll0llllll
Mercury
21
1
12
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,626
Damage
66,245
84,745
Taken
72,078
25,383
Mitigated
34,466
11,568
Healing
27,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
10,427
4,613
0
881
18,090
5,501
1,310
7,404
10,686
0
49,513
W
Guan Yu
12,688
3,166
1,782
4,053
19,693
11,115
2,042
7,487
12,206
0
54,341
L
Baba Yaga
Elestin
Baba Yaga
7,456
528
0
2,136
15,409
5,224
1,004
3,321
12,088
65,735
0
L
Merlin
McYeetusxs
Merlin
7,544
606
0
0
13,028
3,439
156
6,835
6,193
45,995
0
W
Anubis
Meivicious
Anubis
11,339
949
0
2,740
9,405
4,337
1,092
2,119
7,286
41,507
0
W
Jing Wei
Oioyoi
Jing Wei
9,148
7,048
0
8,551
12,654
5,620
5,274
6,272
6,382
0
135,394
L
Fenrir
Severisimo
Fenrir
6,586
1,130
0
1,254
21,509
6,934
349
6,546
14,963
0
29,241
L
Hel
5,613
1,147
3,546
3,751
16,709
4,285
703
1,788
14,921
38,011
0
W
14,555
692
293
2,218
11,280
4,623
2,773
3,770
7,510
78,038
0
W
Mercury
xllll0llllll
Mercury
18,515
13,939
1,191
6,789
19,046
8,771
2,856
3,461
15,585
0
114,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,380
Gold Earned
72,729
379
Minions Killed
592
0
Camps Cleared
0
1,873,532
Distance Traveled
2,489,737
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,566
440
98
4
0
397,771
0
W
Guan Yu
14,779
616
73
3
0
535,056
1
L
Baba Yaga
10,054
419
116
5
0
333,295
0
L
Merlin
8,958
373
77
3
0
351,330
5
W
Anubis
12,438
518
63
3
0
447,586
0
W
Jing Wei
15,447
644
208
9
0
494,685
5
L
Fenrir
9,818
409
47
2
0
407,347
0
L
Hel
8,984
374
41
2
0
383,789
0
W
Nox
13,952
581
112
5
0
465,808
4
W
Mercury
16,113
671
136
6
0
546,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role