Player Matchup

Xing Tian
Xing Tian
Fox Glaive
Xing Tian
Level 66
God Stats
13W - 9L
1,685 SR
Queue Stats
90W - 72L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
PakMastrFlex
Danzaburou
Level 82
God Stats
1W - 0L
1,516 SR
Queue Stats
148W - 146L
1,462 Elo+
Party 1
Sun Wukong
Sun Wukong
R1ceWarrior
Sun Wukong
Level 48
God Stats
21W - 16L
1,604 SR
Queue Stats
168W - 158L
1,567 Elo+
Party 1
Zhong Kui
Zhong Kui
Will Ferrellfan
Zhong Kui
Level 82
God Stats
2W - 3L
1,313 SR
Queue Stats
292W - 313L
1,329 Elo+
Party 2
Nemesis
Nemesis
ii rAilgUn
Nemesis
Level 74
God Stats
7W - 3L
1,675 SR
Queue Stats
298W - 260L
1,523 Elo+
Party 2
Team Averages
Level 70
1,559 SR
1,476 Elo+

VS

Team Averages
Level 48
1,504 SR
1,398 Elo+
Nu Wa
Nu Wa
DeathScythe1113
Nu Wa
Level 35
God Stats
47W - 37L
1,558 SR
Queue Stats
61W - 61L
1,404 Elo+
Party 3
Danzaburou
Danzaburou
Erkablegamer
Danzaburou
Level 40
God Stats
11W - 17L
1,502 SR
Queue Stats
79W - 84L
1,362 Elo+
Party 3
Hun Batz
Hun Batz
Onodream
Hun Batz
Level 45
God Stats
10W - 8L
1,489 SR
Queue Stats
85W - 89L
1,346 Elo+
Party 3
Ymir
Ymir
PrincessPkx
Ymir
Level 15
God Stats
4W - 5L
1,579 SR
Queue Stats
9W - 10L
1,466 Elo+
Party 3
Hades
Hades
xEbK_Crow
Hades
Level 103
God Stats
2W - 3L
1,389 SR
Queue Stats
307W - 297L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Fox Glaive
Xing Tian
19
3 / 0 / 16
15,222
544
12,399
23,431
30,427
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
PakMastrFlex
Danzaburou
20
9 / 4 / 8
15,578
556
23,681
23,143
7,866
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
R1ceWarrior
Sun Wukong
20
6 / 3 / 7
16,116
576
19,113
22,108
27,456
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zhong Kui
Will Ferrellfan
Zhong Kui
20
5 / 1 / 11
15,656
559
24,295
23,406
17,753
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
ii rAilgUn
Nemesis
20
8 / 1 / 10
18,554
663
12,109
19,660
9,753
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 1
12,257
438
10,731
11,878
4,426
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Erkablegamer
Danzaburou
19
3 / 9 / 4
13,457
481
16,113
20,626
6,726
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Onodream
Hun Batz
20
5 / 6 / 1
14,946
534
18,333
28,129
11,822
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 8 / 2
10,758
384
7,522
24,411
22,888
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hades
xEbK_Crow
Hades
20
1 / 5 / 5
14,599
521
20,411
28,094
37,627
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
22
31
Kills
9
9
Deaths
31
52
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Danzaburou
Erkablegamer
Danzaburou
3
9
4
0.56
W
Xing Tian
Fox Glaive
Xing Tian
3
0
16
11
L
Hun Batz
Onodream
Hun Batz
5
6
1
0.92
W
Danzaburou
PakMastrFlex
Danzaburou
9
4
8
3.25
L
0
8
2
0.13
W
Sun Wukong
R1ceWarrior
Sun Wukong
6
3
7
3.17
W
Zhong Kui
Will Ferrellfan
Zhong Kui
5
1
11
10.5
W
Nemesis
ii rAilgUn
Nemesis
8
1
10
13
L
Hades
xEbK_Crow
Hades
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,597
Damage
73,110
111,748
Taken
113,138
93,255
Mitigated
83,489
52,815
Healing
23,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,731
2,928
0
3,815
11,878
4,426
44
5,610
6,243
72,496
0
L
Danzaburou
Erkablegamer
Danzaburou
16,113
6,535
0
3,254
20,626
6,726
1,299
6,416
14,185
0
81,089
W
Xing Tian
Fox Glaive
Xing Tian
12,399
544
1,869
6,714
23,431
30,427
839
6,872
16,238
60,271
0
L
Hun Batz
Onodream
Hun Batz
18,333
4,435
0
5,497
28,129
11,822
168
9,686
18,343
0
114,350
W
Danzaburou
PakMastrFlex
Danzaburou
23,681
9,571
0
9,618
23,143
7,866
1,038
8,041
14,977
0
98,437
L
7,522
819
0
1,578
24,411
22,888
71
10,790
13,596
40,683
0
W
Sun Wukong
R1ceWarrior
Sun Wukong
19,113
6,265
0
5,885
22,108
27,456
1,654
11,217
10,016
0
101,640
W
Zhong Kui
Will Ferrellfan
Zhong Kui
24,295
1,737
811
17,773
23,406
17,753
3,585
9,026
14,255
122,320
0
W
Nemesis
ii rAilgUn
Nemesis
12,109
5,121
0
10,145
19,660
9,753
5,034
3,858
15,752
0
206,159
L
Hades
xEbK_Crow
Hades
20,411
1,524
0
9,678
28,094
37,627
868
4,192
23,027
99,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,126
Gold Earned
66,017
832
Minions Killed
683
0
Camps Cleared
0
2,684,492
Distance Traveled
2,294,221
17
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,257
438
141
5
0
463,239
11
L
Danzaburou
13,457
481
117
4
0
448,800
8
W
Xing Tian
15,222
544
64
2
0
512,368
2
L
Hun Batz
14,946
534
154
6
0
520,380
11
W
Danzaburou
15,578
556
133
5
0
488,325
2
L
Ymir
10,758
384
76
3
0
420,604
0
W
Sun Wukong
16,116
576
193
7
0
533,048
2
W
Zhong Kui
15,656
559
204
7
0
539,368
6
W
Nemesis
18,554
663
238
9
0
611,383
5
L
Hades
14,599
521
195
7
0
441,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role