Player Matchup

Zeus
Zeus
Allypinkii
Zeus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,424 Elo+
Solo
Ares
Ares
RogueNative8707
Ares
Level 4
God Stats
4W - 4L
1,411 SR
Queue Stats
4W - 6L
1,232 Elo+
Solo
Bellona
Bellona
caIiforya
Bellona
Level 11
God Stats
3W - 3L
1,781 SR
Queue Stats
46W - 46L
1,392 Elo+
Solo
Izanami
Izanami
grizzley_yo
Izanami
Level 28
God Stats
8W - 18L
1,385 SR
Queue Stats
61W - 81L
1,279 Elo+
Solo
Fenrir
Fenrir
wramirez186
Fenrir
Level 29
God Stats
2W - 6L
1,388 SR
Queue Stats
101W - 117L
1,415 Elo+
Solo
Team Averages
Level 16
1,493 SR
1,348 Elo+

VS

Team Averages
Level 14
1,508 SR
1,416 Elo+
Kali
Kali
FaZe-Pr0FTW
Kali
Level 16
God Stats
9W - 6L
1,714 SR
Queue Stats
28W - 26L
1,559 Elo+
Party 1
Kukulkan
Kukulkan
Infected_Flare
Kukulkan
Level 23
God Stats
28W - 13L
1,656 SR
Queue Stats
50W - 33L
1,329 Elo+
Solo
Jing Wei
Jing Wei
KIRO98YT
Jing Wei
Level 20
God Stats
4W - 6L
1,430 SR
Queue Stats
56W - 52L
1,299 Elo+
Solo
Chaac
Chaac
croteau_74
Chaac
Level 6
God Stats
16W - 12L
1,446 SR
Queue Stats
20W - 13L
1,425 Elo+
Party 1
Hera
Hera
op1--GAMER--
Hera
Level 5
God Stats
1W - 2L
1,294 SR
Queue Stats
15W - 9L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 8 / 1
6,299
450
3,763
10,185
2,597
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 3 / 1
5,287
378
186
6,469
2,191
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Bellona
caIiforya
Bellona
9
0 / 3 / 0
5,197
371
1,144
7,667
4,993
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
grizzley_yo
Izanami
11
0 / 2 / 0
6,647
475
3,529
6,260
1,929
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
7
0 / 4 / 1
5,525
395
1,200
8,293
2,051
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 5
10,252
732
9,077
13,519
7,016
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
15
6 / 0 / 7
9,766
698
8,851
1,626
748
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
KIRO98YT
Jing Wei
15
2 / 0 / 0
9,113
651
3,786
6,492
2,093
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
13
4 / 3 / 3
8,241
589
4,387
7,913
5,596
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
0 / 1 / 8
7,314
522
1,867
3,467
1,021
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
20
20
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
8
1
0.44
W
8
0
5
10.5
W
Kukulkan
6
0
7
9.5
W
Jing Wei
KIRO98YT
Jing Wei
2
0
0
2
L
0
3
1
0.17
L
Bellona
caIiforya
Bellona
0
3
0
0
W
Chaac
4
3
3
1.83
L
Izanami
grizzley_yo
Izanami
0
2
0
0
W
0
1
8
4
L
Fenrir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,822
Damage
27,968
38,874
Taken
33,017
13,761
Mitigated
16,474
8,511
Healing
14,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,763
552
195
1,576
10,185
2,597
0
2,964
6,921
21,398
0
W
9,077
5,425
0
8,526
13,519
7,016
0
885
12,484
0
69,235
W
Kukulkan
8,851
971
402
670
1,626
748
1,135
70
1,556
60,431
0
W
Jing Wei
KIRO98YT
Jing Wei
3,786
1,858
0
2,206
6,492
2,093
4,968
296
6,196
0
46,476
L
186
50
0
652
6,469
2,191
0
1,582
4,887
12,366
0
L
Bellona
caIiforya
Bellona
1,144
297
0
1,761
7,667
4,993
0
4,145
3,522
0
11,903
W
Chaac
4,387
519
0
2,865
7,913
5,596
1,752
1,781
6,132
0
29,302
L
Izanami
grizzley_yo
Izanami
3,529
1,978
0
850
6,260
1,929
0
841
5,419
0
37,089
W
1,867
989
0
0
3,467
1,021
1,280
917
2,550
22,200
0
L
Fenrir
1,200
579
87
3,390
8,293
2,051
0
1,186
7,056
0
20,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,955
Gold Earned
44,686
202
Minions Killed
439
0
Camps Cleared
0
1,006,454
Distance Traveled
1,358,703
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,299
450
39
3
0
201,763
1
W
Kali
10,252
732
104
7
0
324,819
1
W
Kukulkan
9,766
698
124
9
0
253,759
1
W
Jing Wei
9,113
651
109
8
0
261,909
4
L
Ares
5,287
378
23
2
0
126,064
3
L
Bellona
5,197
371
26
2
0
238,575
3
W
Chaac
8,241
589
64
5
0
250,521
0
L
Izanami
6,647
475
77
6
0
215,690
2
W
Hera
7,314
522
38
3
0
267,695
1
L
Fenrir
5,525
395
37
3
0
224,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role