Player Matchup

Osiris
Osiris
AidenThe_Beast47
Osiris
Level 9
God Stats
0W - 3L
1,432 SR
Queue Stats
13W - 18L
1,179 Elo+
Solo
Olorun
Olorun
Etreez
Olorun
Level 25
God Stats
39W - 28L
1,369 SR
Queue Stats
49W - 49L
1,182 Elo+
Party 1
Kukulkan
Kukulkan
Johnz8074
Kukulkan
Level 26
God Stats
0W - 2L
1,287 SR
Queue Stats
29W - 34L
1,212 Elo+
Party 1
Artemis
Artemis
erik345
Artemis
Level 8
God Stats
5W - 8L
1,342 SR
Queue Stats
8W - 18L
1,115 Elo+
Solo
Medusa
Medusa
joelleee
Medusa
Level 28
God Stats
13W - 8L
1,491 SR
Queue Stats
123W - 147L
1,268 Elo+
Solo
Team Averages
Level 19
1,384 SR
1,191 Elo+

VS

Team Averages
Level 44
1,394 SR
1,278 Elo+
Thor
Thor
HisLittleBro
Thor
Level 11
God Stats
3W - 1L
1,418 SR
Queue Stats
16W - 25L
1,261 Elo+
Party 2
Danzaburou
Danzaburou
KatiesWife
Danzaburou
Level 26
God Stats
2W - 0L
1,514 SR
Queue Stats
42W - 42L
1,262 Elo+
Solo
Cupid
Cupid
Lazy Lucifer270
Cupid
Level 137
God Stats
2W - 0L
1,467 SR
Queue Stats
32W - 33L
1,390 Elo+
Party 2
Izanami
Izanami
MuteDestroyer61
Izanami
Level 29
God Stats
2W - 4L
1,255 SR
Queue Stats
22W - 36L
1,240 Elo+
Solo
Discordia
Discordia
SlappybagsFC
Discordia
Level 17
God Stats
7W - 10L
1,320 SR
Queue Stats
96W - 72L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 2
10,147
1,015
6,935
16,567
11,797
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Etreez
Olorun
17
1 / 12 / 6
10,276
1,028
13,081
21,890
9,755
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
Johnz8074
Kukulkan
16
4 / 9 / 3
10,229
1,023
11,257
12,094
5,696
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
erik345
Artemis
15
0 / 12 / 3
8,815
882
3,071
17,250
7,583
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
joelleee
Medusa
16
2 / 10 / 2
9,816
982
8,872
19,802
11,071
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

35

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 5
8,411
841
374
7,393
2,220
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
KatiesWife
Danzaburou
18
8 / 2 / 26
12,178
1,218
14,415
12,507
4,972
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
28 / 4 / 13
15,287
1,529
38,219
11,281
4,900
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 2 / 19
10,799
1,080
9,018
8,491
3,385
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Discordia
SlappybagsFC
Discordia
20
9 / 0 / 30
12,677
1,268
21,590
8,358
3,456
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
143
11
Kills
50
50
Deaths
12
16
Assists
93
Player
Kills
Deaths
Assists
KDA
L
4
7
2
0.71
L
Olorun
Etreez
Olorun
1
12
6
0.33
W
0
4
5
0.63
L
Kukulkan
Johnz8074
Kukulkan
4
9
3
0.61
W
Danzaburou
KatiesWife
Danzaburou
8
2
26
10.5
W
28
4
13
8.63
W
5
2
19
7.25
W
Discordia
SlappybagsFC
Discordia
9
0
30
24
L
Artemis
erik345
Artemis
0
12
3
0.13
L
Medusa
joelleee
Medusa
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,216
Damage
83,616
87,603
Taken
48,030
45,902
Mitigated
18,933
8,138
Healing
6,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,935
3,728
0
83
16,567
11,797
0
4,357
12,210
0
15,034
L
Olorun
Etreez
Olorun
13,081
7,902
1,560
5,520
21,890
9,755
0
7,377
14,513
28,710
0
W
374
0
0
0
7,393
2,220
0
2,333
3,423
0
2,967
L
Kukulkan
Johnz8074
Kukulkan
11,257
1,997
0
0
12,094
5,696
0
2,796
9,298
29,465
0
W
Danzaburou
KatiesWife
Danzaburou
14,415
5,643
0
3,181
12,507
4,972
0
6,838
5,669
0
31,082
W
38,219
22,869
159
826
11,281
4,900
0
6,048
5,233
0
70,219
W
9,018
4,323
0
0
8,491
3,385
0
5,912
2,579
0
16,251
W
Discordia
SlappybagsFC
Discordia
21,590
241
472
1,889
8,358
3,456
0
3,207
5,151
43,210
0
L
Artemis
erik345
Artemis
3,071
1,691
0
850
17,250
7,583
0
1,875
15,375
0
21,442
L
Medusa
joelleee
Medusa
8,872
2,460
0
125
19,802
11,071
0
5,185
14,617
0
39,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,283
Gold Earned
59,352
184
Minions Killed
190
4
Camps Cleared
6
739,952
Distance Traveled
744,321
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,147
1,015
16
2
0
164,990
0
L
Olorun
10,276
1,028
38
4
0
153,390
0
W
Thor
8,411
841
2
0
2
77,093
0
L
Kukulkan
10,229
1,023
28
3
1
105,134
0
W
Danzaburou
12,178
1,218
24
2
1
147,479
0
W
Cupid
15,287
1,529
90
9
2
151,681
1
W
Izanami
10,799
1,080
19
2
1
169,585
0
W
Discordia
12,677
1,268
55
6
0
198,483
0
L
Artemis
8,815
882
36
4
0
161,227
0
L
Medusa
9,816
982
66
7
3
155,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role