Player Matchup

Heimdallr
Heimdallr
Bombtorb
Heimdallr
Level 160
God Stats
31W - 9L
1,786 SR
Queue Stats
317W - 106L
1,898 Elo+
Party 1
Bellona
Bellona
Nïtzz
Bellona
Level 159
God Stats
2W - 1L
1,772 SR
Queue Stats
182W - 23L
2,116 Elo+
Party 1
Merlin
Merlin
Víni
Merlin
Level 160
God Stats
13W - 7L
1,697 SR
Queue Stats
201W - 64L
1,764 Elo+
Party 1
Team Averages
Level 160
1,752 SR
1,926 Elo+

VS

Team Averages
Level 11
1,633 SR
1,274 Elo+
Fenrir
Fenrir
Matiasalto
Fenrir
Level 15
God Stats
1W - 1L
1,775 SR
Queue Stats
2W - 7L
1,274 Elo+
Party 2
Cthulhu
Cthulhu
MineTheFuture
Cthulhu
Level 14
God Stats
1W - 2L
1,625 SR
Queue Stats
2W - 6L
1,274 Elo+
Party 2
Ah Puch
Ah Puch
elflaco22
Ah Puch
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bombtorb
Heimdallr
14
16 / 0 / 13
10,710
974
16,000
6,983
2,926
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Nïtzz
Bellona
13
10 / 1 / 16
9,873
898
10,693
8,244
7,744
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Víni
Merlin
12
9 / 2 / 17
9,530
866
11,059
5,734
2,033
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Matiasalto
Fenrir
9
1 / 14 / 2
7,023
638
4,004
13,221
4,875
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
9
1 / 9 / 1
6,508
592
4,097
15,885
11,181
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
elflaco22
Ah Puch
10
1 / 12 / 2
7,459
678
5,759
12,509
3,662
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
8
35
Kills
3
3
Deaths
35
46
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Bombtorb
Heimdallr
16
0
13
22.5
L
Fenrir
Matiasalto
Fenrir
1
14
2
0.14
L
Cthulhu
1
9
1
0.17
W
Bellona
Nïtzz
Bellona
10
1
16
18
W
Merlin
Víni
Merlin
9
2
17
8.75
L
Ah Puch
elflaco22
Ah Puch
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,752
Damage
13,860
20,961
Taken
41,615
12,703
Mitigated
19,718
4,050
Healing
1,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Bombtorb
Heimdallr
16,000
8,757
0
2,411
6,983
2,926
1,129
3,876
3,057
0
54,375
L
Fenrir
Matiasalto
Fenrir
4,004
1,053
0
290
13,221
4,875
0
2,671
10,372
0
6,239
L
Cthulhu
4,097
483
66
938
15,885
11,181
0
5,439
10,298
12,915
0
W
Bellona
Nïtzz
Bellona
10,693
4,580
0
1,145
8,244
7,744
907
3,091
5,028
0
30,296
W
Merlin
Víni
Merlin
11,059
571
0
494
5,734
2,033
1,073
2,591
2,968
31,496
0
L
Ah Puch
elflaco22
Ah Puch
5,759
604
0
140
12,509
3,662
0
2,985
9,369
27,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,113
Gold Earned
20,990
166
Minions Killed
76
0
Camps Cleared
0
585,599
Distance Traveled
579,082
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,710
974
82
7
0
190,823
5
L
Fenrir
7,023
638
9
1
0
172,502
1
L
Cthulhu
6,508
592
11
1
0
212,779
2
W
Bellona
9,873
898
37
3
0
206,351
0
W
Merlin
9,530
866
47
4
0
188,425
1
L
Ah Puch
7,459
678
56
5
0
193,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role