Player Matchup

Anhur
Anhur
II JuSt0n II
Anhur
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 78L
1,505 Elo+
Party 1
Bakasura
Bakasura
ItsRedRoBB3r
Bakasura
Level 19
God Stats
23W - 12L
1,618 SR
Queue Stats
67W - 62L
1,527 Elo+
Party 1
Chang'e
Chang'e
VacantDino
Chang'e
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,627 Elo+
Party 1
Odin
Odin
XxDarkRoninX
Odin
Level 5
God Stats
1W - 4L
1,316 SR
Queue Stats
47W - 37L
1,389 Elo+
Party 1
Fenrir
Fenrir
jimmayyy1
Fenrir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 119L
1,477 Elo+
Party 1
Team Averages
Level 20
1,487 SR
1,505 Elo+

VS

Team Averages
Level 23
1,575 SR
1,470 Elo+
Chang'e
Chang'e
ASAPdk_
Chang'e
Level 29
God Stats
4W - 2L
1,550 SR
Queue Stats
68W - 57L
1,471 Elo+
Party 2
Neith
Neith
Hes_Jrob
Neith
Level 22
God Stats
3W - 2L
1,821 SR
Queue Stats
47W - 45L
1,424 Elo+
Party 2
Vamana
Vamana
Swole_Tosh
Vamana
Level 28
God Stats
1W - 1L
1,344 SR
Queue Stats
66W - 57L
1,472 Elo+
Party 2
Mercury
Mercury
j3tfire
Mercury
Level 18
God Stats
18W - 11L
1,660 SR
Queue Stats
31W - 21L
1,475 Elo+
Party 2
Ra
Ra
oiler9
Ra
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 17L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 3
8,990
450
7,935
19,275
6,153
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
ItsRedRoBB3r
Bakasura
17
6 / 4 / 2
11,258
563
10,722
17,253
7,827
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
VacantDino
Chang'e
11
0 / 10 / 1
7,152
358
1,717
11,040
3,146
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 4 / 3
6,992
350
1,434
8,399
3,780
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
jimmayyy1
Fenrir
14
5 / 3 / 4
9,338
467
8,682
17,602
11,216
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ASAPdk_
Chang'e
14
5 / 5 / 12
10,010
501
13,493
16,862
5,241
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Hes_Jrob
Neith
17
14 / 2 / 14
11,897
595
19,591
10,015
3,675
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Swole_Tosh
Vamana
19
1 / 0 / 7
12,010
601
6,524
13,416
9,647
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
j3tfire
Mercury
16
3 / 4 / 11
11,545
577
8,432
15,445
5,289
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
15
7 / 3 / 13
10,871
544
10,168
7,818
3,006
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
87
13
Kills
30
30
Deaths
14
13
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ASAPdk_
Chang'e
5
5
12
2.2
W
Neith
Hes_Jrob
Neith
14
2
14
10.5
L
2
9
3
0.39
L
Bakasura
ItsRedRoBB3r
Bakasura
6
4
2
1.75
W
Vamana
Swole_Tosh
Vamana
1
0
7
4.5
L
Chang'e
VacantDino
Chang'e
0
10
1
0.05
L
0
4
3
0.38
W
Mercury
j3tfire
Mercury
3
4
11
2.13
L
Fenrir
jimmayyy1
Fenrir
5
3
4
2.33
W
Ra
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,490
Damage
58,208
73,569
Taken
63,556
32,122
Mitigated
26,858
17,033
Healing
30,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ASAPdk_
Chang'e
13,493
1,564
3,885
8,034
16,862
5,241
619
1,151
15,158
36,501
0
W
Neith
Hes_Jrob
Neith
19,591
11,540
0
2,248
10,015
3,675
3,080
139
9,755
0
62,054
L
7,935
3,078
99
2,050
19,275
6,153
1,468
8,044
11,206
0
49,469
L
Bakasura
ItsRedRoBB3r
Bakasura
10,722
8,072
0
7,742
17,253
7,827
36
5,342
11,786
0
63,158
W
Vamana
Swole_Tosh
Vamana
6,524
2,739
0
6,100
13,416
9,647
1,078
0
12,786
0
87,476
L
Chang'e
VacantDino
Chang'e
1,717
874
2,119
1,235
11,040
3,146
537
5,083
5,957
13,973
0
L
1,434
268
0
454
8,399
3,780
0
3,232
5,167
0
14,720
W
Mercury
j3tfire
Mercury
8,432
3,990
0
6,120
15,445
5,289
0
376
14,829
0
93,473
L
Fenrir
jimmayyy1
Fenrir
8,682
1,395
0
3,334
17,602
11,216
0
1,960
15,342
0
26,911
W
Ra
10,168
1,374
1,989
1,845
7,818
3,006
1,319
51
7,294
43,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,730
Gold Earned
56,333
285
Minions Killed
482
0
Camps Cleared
0
1,655,033
Distance Traveled
1,855,563
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,010
501
32
2
0
371,194
2
W
Neith
11,897
595
100
5
0
355,070
0
L
Anhur
8,990
450
92
5
0
315,994
2
L
Bakasura
11,258
563
103
5
0
433,855
8
W
Vamana
12,010
601
171
9
0
400,616
5
L
Chang'e
7,152
358
30
2
0
265,755
0
L
Odin
6,992
350
25
1
0
257,550
2
W
Mercury
11,545
577
108
5
0
382,318
1
L
Fenrir
9,338
467
35
2
0
381,879
3
W
Ra
10,871
544
71
4
0
346,365
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role