Player Matchup

Cupid
Cupid
MNSlaughter
Cupid
Level 63
God Stats
21W - 26L
1,416 SR
Queue Stats
74W - 90L
1,340 Elo+
Party 2
Chaac
Chaac
MNSteel
Chaac
Level 109
God Stats
8W - 2L
1,659 SR
Queue Stats
263W - 268L
1,403 Elo+
Party 2
Ra
Ra
NightmareTurtle
Ra
Level 7
God Stats
2W - 1L
1,686 SR
Queue Stats
4W - 7L
1,263 Elo+
Party 2
Team Averages
Level 60
1,587 SR
1,335 Elo+

VS

Team Averages
Level 15
1,450 SR
1,165 Elo+
Olorun
Olorun
bt_pro6969
Olorun
Level 15
God Stats
3W - 3L
1,496 SR
Queue Stats
16W - 26L
1,193 Elo+
Party 1
Mercury
Mercury
chiefshankahoe
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,232 Elo+
Party 1
Neith
Neith
tenolecram
Neith
Level 24
God Stats
1W - 2L
1,355 SR
Queue Stats
3W - 7L
1,070 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 9
10,945
782
11,528
9,177
3,574
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
MNSteel
Chaac
14
4 / 0 / 17
10,419
744
13,614
13,234
19,103
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
9 / 1 / 10
10,947
782
10,171
6,204
2,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
bt_pro6969
Olorun
10
0 / 9 / 1
7,615
544
4,496
13,115
4,844
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
3 / 7 / 0
9,728
695
6,635
14,187
5,316
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
12
0 / 6 / 2
8,420
601
5,421
14,512
5,546
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
6
22
Kills
3
3
Deaths
22
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
9
2
9
6.75
W
Chaac
MNSteel
Chaac
4
0
17
12.5
W
9
1
10
14
L
Olorun
bt_pro6969
Olorun
0
9
1
0.06
L
3
7
0
0.43
L
Neith
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,313
Damage
16,552
28,615
Taken
41,814
25,129
Mitigated
15,706
16,524
Healing
12,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,528
5,551
513
2,979
9,177
3,574
1,267
1,206
7,971
0
37,882
W
Chaac
MNSteel
Chaac
13,614
1,597
522
6,349
13,234
19,103
384
2,822
10,412
0
33,329
W
10,171
1,879
2,217
3,944
6,204
2,452
643
582
5,622
55,578
0
L
Olorun
bt_pro6969
Olorun
4,496
2,557
2,202
3,276
13,115
4,844
384
3,031
9,834
20,286
0
L
6,635
2,935
0
1,556
14,187
5,316
598
2,566
11,396
0
37,694
L
Neith
5,421
2,211
294
5,151
14,512
5,546
598
4,658
9,554
0
30,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,311
Gold Earned
25,763
160
Minions Killed
135
0
Camps Cleared
0
745,432
Distance Traveled
626,012
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,945
782
51
4
0
232,636
2
W
Chaac
10,419
744
31
2
0
267,398
0
W
Ra
10,947
782
78
6
0
245,398
0
L
Olorun
7,615
544
16
1
0
189,264
0
L
Mercury
9,728
695
56
4
0
261,429
0
L
Neith
8,420
601
63
5
0
175,319
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role