Player Matchup

Cerberus
Cerberus
BiggieTender
Cerberus
Level 24
God Stats
22W - 13L
1,638 SR
Queue Stats
61W - 53L
1,446 Elo+
Party 1
Sobek
Sobek
Necrocks
Sobek
Level 18
God Stats
13W - 3L
1,697 SR
Queue Stats
41W - 31L
1,492 Elo+
Party 1
Kukulkan
Kukulkan
SmeltFinger
Kukulkan
Level 11
God Stats
27W - 30L
1,935 SR
Queue Stats
55W - 51L
1,401 Elo+
Party 1
Danzaburou
Danzaburou
Sup3rPawgs
Danzaburou
Level 29
God Stats
20W - 11L
1,707 SR
Queue Stats
88W - 84L
1,471 Elo+
Solo
Apollo
Apollo
TangoWhiskey
Apollo
Level 89
God Stats
4W - 5L
1,666 SR
Queue Stats
118W - 109L
1,478 Elo+
Party 1
Team Averages
Level 34
1,729 SR
1,458 Elo+

VS

Team Averages
Level 11
1,470 SR
1,228 Elo+
Scylla
Scylla
LeozoLoko
Scylla
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,221 Elo+
Party 2
Serqet
Serqet
MatadorDeZebra
Serqet
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,234 Elo+
Party 2
Yemoja
Yemoja
ValiantJS
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,258 Elo+
Party 2
Nox
Nox
Vinoko
Nox
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,192 Elo+
Party 2
Jormungandr
Jormungandr
kaysters
Jormungandr
Level 7
God Stats
2W - 4L
1,352 SR
Queue Stats
2W - 5L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BiggieTender
Cerberus
17
4 / 0 / 35
13,229
575
8,352
12,904
11,947
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sobek
Necrocks
Sobek
16
6 / 3 / 26
11,826
514
7,353
14,840
20,001
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
SmeltFinger
Kukulkan
20
17 / 1 / 14
13,953
607
22,435
9,341
4,348
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Sup3rPawgs
Danzaburou
20
19 / 1 / 10
15,959
694
20,837
15,229
6,755
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
20
30 / 2 / 21
15,032
654
30,841
13,710
6,534
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LeozoLoko
Scylla
12
0 / 17 / 3
7,880
343
2,745
17,265
4,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 15 / 3
9,604
418
4,855
23,319
8,030
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
ValiantJS
Yemoja
13
2 / 15 / 3
9,165
398
6,400
20,666
11,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nox
Vinoko
Nox
12
0 / 16 / 3
8,321
362
2,081
17,834
6,341
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
kaysters
Jormungandr
16
1 / 13 / 0
10,172
442
5,667
23,698
20,950
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

182
Kill Participation
17
76
Kills
5
7
Deaths
76
106
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BiggieTender
Cerberus
4
0
35
21.5
L
Scylla
LeozoLoko
Scylla
0
17
3
0.09
L
2
15
3
0.23
W
Sobek
Necrocks
Sobek
6
3
26
6.33
W
Kukulkan
SmeltFinger
Kukulkan
17
1
14
24
W
Danzaburou
Sup3rPawgs
Danzaburou
19
1
10
24
W
Apollo
30
2
21
20.25
L
Yemoja
ValiantJS
Yemoja
2
15
3
0.23
L
Nox
Vinoko
Nox
0
16
3
0.09
L
Jormungandr
kaysters
Jormungandr
1
13
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,818
Damage
21,748
66,024
Taken
102,782
49,585
Mitigated
51,401
29,122
Healing
6,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BiggieTender
Cerberus
8,352
372
504
4,093
12,904
11,947
588
4,597
8,127
41,523
0
L
Scylla
LeozoLoko
Scylla
2,745
1,377
0
0
17,265
4,713
296
5,520
11,670
25,164
0
L
4,855
1,536
0
3,024
23,319
8,030
0
6,767
16,352
0
41,171
W
Sobek
Necrocks
Sobek
7,353
1,114
0
6,219
14,840
20,001
685
2,799
11,747
31,800
0
W
Kukulkan
SmeltFinger
Kukulkan
22,435
4,663
0
2,331
9,341
4,348
3,032
4,007
5,334
88,301
0
W
Danzaburou
Sup3rPawgs
Danzaburou
20,837
6,498
705
6,351
15,229
6,755
3,140
1,208
14,021
0
120,374
W
Apollo
30,841
23,225
0
8,919
13,710
6,534
1,891
4,282
9,428
0
108,415
L
Yemoja
ValiantJS
Yemoja
6,400
1,133
1,406
417
20,666
11,367
591
8,024
12,642
17,815
0
L
Nox
Vinoko
Nox
2,081
539
0
710
17,834
6,341
94
7,520
10,264
23,953
0
L
Jormungandr
kaysters
Jormungandr
5,667
1,420
0
545
23,698
20,950
435
9,649
13,714
51,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,999
Gold Earned
45,142
604
Minions Killed
261
0
Camps Cleared
0
2,139,596
Distance Traveled
1,517,320
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,229
575
98
4
0
445,158
1
L
Scylla
7,880
343
53
2
0
280,990
0
L
Serqet
9,604
418
54
2
0
370,202
0
W
Sobek
11,826
514
47
2
0
413,293
2
W
Kukulkan
13,953
607
156
7
0
422,669
2
W
Danzaburou
15,959
694
160
7
0
446,335
0
W
Apollo
15,032
654
143
6
0
412,141
1
L
Yemoja
9,165
398
22
1
0
273,441
0
L
Nox
8,321
362
46
2
0
265,559
2
L
Jormungandr
10,172
442
86
4
0
327,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role