Player Matchup

Hel
Hel
LeozoLoko
Hel
Level 10
God Stats
1W - 4L
1,221 SR
Queue Stats
4W - 10L
1,246 Elo+
Party 1
Nemesis
Nemesis
MatadorDeZebra
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,278 Elo+
Party 1
Hades
Hades
ValiantJS
Hades
Level 16
God Stats
1W - 1L
1,671 SR
Queue Stats
3W - 8L
1,289 Elo+
Party 1
He Bo
He Bo
Vinoko
He Bo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,224 Elo+
Party 1
Jormungandr
Jormungandr
kaysters
Jormungandr
Level 7
God Stats
2W - 4L
1,434 SR
Queue Stats
2W - 5L
1,278 Elo+
Party 1
Team Averages
Level 11
1,465 SR
1,263 Elo+

VS

Team Averages
Level 19
1,472 SR
1,450 Elo+
Bellona
Bellona
VileLiz
Bellona
Level 26
God Stats
1W - 5L
1,273 SR
Queue Stats
14W - 14L
1,387 Elo+
Party 3
Pele
Pele
XxThotPatrolxX
Pele
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,675 Elo+
Party 2
Ra
Ra
ladylace
Ra
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 16L
1,375 Elo+
Party 2
Merlin
Merlin
liberal_can
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,373 Elo+
Party 3
Apollo
Apollo
lolazo2004
Apollo
Level 24
God Stats
10W - 10L
1,586 SR
Queue Stats
28W - 29L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 3
7,557
378
8,626
14,592
4,023
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 6 / 2
9,285
464
9,668
16,816
5,996
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hades
ValiantJS
Hades
14
2 / 12 / 2
8,798
440
6,799
20,733
7,377
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

He Bo
Vinoko
He Bo
14
3 / 9 / 4
9,297
465
3,530
11,229
10,864
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jormungandr
kaysters
Jormungandr
14
1 / 7 / 2
8,446
422
6,782
16,281
10,130
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
VileLiz
Bellona
15
7 / 2 / 12
10,867
543
7,056
14,139
11,532
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
10 / 0 / 9
12,792
640
8,567
18,398
11,401
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 2 / 7
9,267
463
3,339
4,967
2,187
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
18
9 / 3 / 10
12,618
631
20,399
10,260
4,208
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
lolazo2004
Apollo
17
14 / 3 / 8
12,198
610
20,910
18,268
7,346
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
87
10
Kills
41
42
Deaths
10
13
Assists
46
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
L
3
6
2
0.67
L
Hades
ValiantJS
Hades
2
12
2
0.25
W
Bellona
VileLiz
Bellona
7
2
12
6.5
L
He Bo
Vinoko
He Bo
3
9
4
0.56
W
10
0
9
14.5
L
Jormungandr
kaysters
Jormungandr
1
7
2
0.29
W
1
2
7
2.25
W
Merlin
9
3
10
4.67
W
Apollo
lolazo2004
Apollo
14
3
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,405
Damage
60,271
79,651
Taken
66,032
38,390
Mitigated
36,674
15,353
Healing
24,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,626
2,856
4,088
3,915
14,592
4,023
52
3,527
10,915
32,560
0
L
9,668
2,440
0
2,491
16,816
5,996
0
4,073
12,718
0
46,028
L
Hades
ValiantJS
Hades
6,799
1,216
350
1,783
20,733
7,377
298
10,755
9,901
34,917
0
W
Bellona
VileLiz
Bellona
7,056
1,234
0
4,440
14,139
11,532
1,823
8,364
5,775
0
34,822
L
He Bo
Vinoko
He Bo
3,530
767
0
330
11,229
10,864
0
1,087
9,950
18,884
0
W
8,567
1,976
0
6,269
18,398
11,401
1,262
3,196
15,202
0
87,396
L
Jormungandr
kaysters
Jormungandr
6,782
1,149
27
2,369
16,281
10,130
130
4,296
11,985
56,082
0
W
3,339
254
1,736
1,539
4,967
2,187
1,593
3,374
1,593
25,726
0
W
Merlin
20,399
3,083
0
2,065
10,260
4,208
1,840
5,011
5,249
94,991
0
W
Apollo
lolazo2004
Apollo
20,910
12,932
0
8,550
18,268
7,346
5,795
5,792
12,476
0
84,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,383
Gold Earned
57,742
286
Minions Killed
481
0
Camps Cleared
0
1,472,490
Distance Traveled
1,712,862
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,557
378
51
3
0
269,102
0
L
Nemesis
9,285
464
61
3
0
405,106
1
L
Hades
8,798
440
63
3
0
237,893
0
W
Bellona
10,867
543
55
3
0
359,366
0
L
He Bo
9,297
465
29
1
0
222,662
2
W
Pele
12,792
640
117
6
0
386,336
0
L
Jormungandr
8,446
422
82
4
0
337,727
2
W
Ra
9,267
463
44
2
0
316,531
1
W
Merlin
12,618
631
152
8
0
311,584
0
W
Apollo
12,198
610
113
6
0
339,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role