Player Matchup

Eset
Eset
AllGibbedUp
Eset
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 53L
1,459 Elo+
Party 1
Hercules
Hercules
JustCrownedCam
Hercules
Level 89
God Stats
16W - 26L
1,484 SR
Queue Stats
149W - 170L
1,424 Elo+
Party 1
Fenrir
Fenrir
LegenddairymiIk
Fenrir
Level 87
God Stats
3W - 7L
1,482 SR
Queue Stats
186W - 206L
1,420 Elo+
Party 1
Chang'e
Chang'e
TheHamWarrior
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
justalex04
Neith
Level 22
God Stats
2W - 6L
1,427 SR
Queue Stats
80W - 78L
1,372 Elo+
Party 1
Team Averages
Level 51
1,479 SR
1,435 Elo+

VS

Team Averages
Level 59
1,396 SR
1,418 Elo+
Fenrir
Fenrir
BunsLG
Fenrir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
GiggleMcDimples
Chaac
Level 27
God Stats
2W - 2L
1,275 SR
Queue Stats
27W - 32L
1,515 Elo+
Party 3
Bacchus
Bacchus
posterchiId
Bacchus
Level 126
God Stats
3W - 2L
1,156 SR
Queue Stats
280W - 287L
1,399 Elo+
Party 2
Danzaburou
Danzaburou
vvsGreedy
Danzaburou
Level 12
God Stats
24W - 18L
1,548 SR
Queue Stats
41W - 41L
1,413 Elo+
Party 2
Sol
Sol
xxbackstopxx
Sol
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,264 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
3,296
412
0
0
0
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hercules
8
0 / 1 / 0
4,717
590
3,781
6,841
4,614
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

8
3 / 1 / 0
5,124
641
3,858
6,170
1,906
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
6
0 / 5 / 2
4,051
506
1,500
5,070
1,258
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes

Shoes

+6%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
6
2 / 5 / 1
4,470
559
2,722
5,080
1,107
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BunsLG
Fenrir
9
0 / 1 / 3
5,291
661
2,359
5,644
1,609
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

9
1 / 0 / 1
4,973
622
4,262
5,724
3,401
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Boots

Boots

+6%
Movement Speed

Bacchus
posterchiId
Bacchus
9
4 / 1 / 6
6,053
757
3,392
3,940
2,302
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
vvsGreedy
Danzaburou
9
6 / 1 / 2
5,791
724
4,524
3,754
1,019
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 2 / 0
5,013
627
1,453
3,625
720
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
12
12
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Fenrir
BunsLG
Fenrir
0
1
3
1.5
W
1
0
1
1.5
L
Hercules
0
1
0
0
L
3
1
0
3
L
Chang'e
0
5
2
0.2
L
Neith
2
5
1
0.5
W
Bacchus
posterchiId
Bacchus
4
1
6
7
W
Danzaburou
vvsGreedy
Danzaburou
6
1
2
7
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,861
Damage
15,990
23,161
Taken
22,687
8,885
Mitigated
9,051
7,822
Healing
10,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
2,366
0
W
Fenrir
BunsLG
Fenrir
2,359
579
0
2,994
5,644
1,609
0
437
5,182
0
29,761
W
4,262
1,262
0
3,211
5,724
3,401
0
0
5,449
0
18,719
L
Hercules
3,781
1,426
0
3,473
6,841
4,614
0
620
5,921
0
19,333
L
3,858
959
0
2,555
6,170
1,906
0
833
5,312
0
20,875
L
Chang'e
1,500
198
217
707
5,070
1,258
0
2,146
2,924
8,720
0
L
Neith
2,722
1,199
0
870
5,080
1,107
96
1,246
3,834
0
15,487
W
Bacchus
posterchiId
Bacchus
3,392
504
0
1,250
3,940
2,302
360
613
3,327
9,755
0
W
Danzaburou
vvsGreedy
Danzaburou
4,524
2,063
0
1,515
3,754
1,019
458
450
3,304
0
26,540
W
1,453
235
0
1,171
3,625
720
968
0
3,625
21,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,658
Gold Earned
27,121
130
Minions Killed
213
0
Camps Cleared
0
573,826
Distance Traveled
766,339
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
3,296
412
6
1
0
13,783
1
W
Fenrir
5,291
661
60
8
0
185,353
0
W
Chaac
4,973
622
38
5
0
146,971
3
L
Hercules
4,717
590
45
6
0
138,358
2
L
Fenrir
5,124
641
34
4
0
165,090
0
L
Chang'e
4,051
506
16
2
0
128,768
2
L
Neith
4,470
559
29
4
0
127,827
0
W
Bacchus
6,053
757
11
1
0
157,433
1
W
Danzaburou
5,791
724
53
7
0
154,182
2
W
Sol
5,013
627
51
6
0
122,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role