Player Matchup

Fenrir
Fenrir
Sir-doucheingham
Fenrir
Level 15
God Stats
1W - 4L
1,235 SR
Queue Stats
8W - 14L
1,127 Elo+
Party 1
Loki
Loki
TheMythicalGlub
Loki
Level 26
God Stats
3W - 2L
1,454 SR
Queue Stats
14W - 16L
1,152 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YungJazz44
Tsukuyomi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,122 Elo+
Party 1
Team Averages
Level 21
1,396 SR
1,134 Elo+

VS

Team Averages
Level 17
1,278 SR
1,077 Elo+
Danzaburou
Danzaburou
RaptormanXIII
Danzaburou
Level 29
God Stats
13W - 26L
1,273 SR
Queue Stats
69W - 112L
1,069 Elo+
Party 2
Ares
Ares
XxNoSe
Ares
Level 4
God Stats
14W - 39L
1,255 SR
Queue Stats
14W - 43L
1,111 Elo+
Party 2
Ra
Ra
leomauriciomarti
Ra
Level 19
God Stats
2W - 6L
1,307 SR
Queue Stats
31W - 52L
1,049 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 7 / 12
13,120
772
17,816
18,673
7,332
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
13 / 4 / 15
13,465
792
15,218
11,418
4,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
YungJazz44
Tsukuyomi
16
5 / 0 / 23
12,331
725
10,354
10,920
4,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RaptormanXIII
Danzaburou
14
4 / 10 / 1
11,301
665
8,326
16,925
5,476
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
XxNoSe
Ares
15
4 / 6 / 6
12,161
715
4,854
13,780
21,794
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
1 / 16 / 5
10,427
613
4,287
16,319
3,652
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
21
32
Kills
9
11
Deaths
32
50
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
RaptormanXIII
Danzaburou
4
10
1
0.45
W
14
7
12
2.86
W
13
4
15
5.13
L
Ares
XxNoSe
Ares
4
6
6
1.17
W
Tsukuyomi
YungJazz44
Tsukuyomi
5
0
23
16.5
L
1
16
5
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,388
Damage
17,467
41,011
Taken
47,024
15,862
Mitigated
30,922
11,129
Healing
2,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
RaptormanXIII
Danzaburou
8,326
3,017
0
1,742
16,925
5,476
892
0
16,925
0
46,865
W
17,816
5,653
0
4,808
18,673
7,332
494
4,546
14,067
0
40,128
W
15,218
5,766
0
1,233
11,418
4,362
1,088
3,338
8,080
0
64,918
L
Ares
XxNoSe
Ares
4,854
421
0
805
13,780
21,794
0
0
13,780
12,104
0
W
Tsukuyomi
YungJazz44
Tsukuyomi
10,354
2,161
488
4,600
10,920
4,168
1,825
2,155
8,765
0
33,069
L
4,287
1,287
180
73
16,319
3,652
207
0
16,319
24,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,916
Gold Earned
33,889
141
Minions Killed
105
0
Camps Cleared
0
864,216
Distance Traveled
609,446
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,301
665
60
4
0
228,058
2
W
Fenrir
13,120
772
23
1
0
240,735
0
W
Loki
13,465
792
76
4
0
280,725
0
L
Ares
12,161
715
15
1
0
205,931
5
W
Tsukuyomi
12,331
725
42
2
0
342,756
0
L
Ra
10,427
613
30
2
0
175,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role