Player Matchup

Hades
Hades
Arkazerick
Hades
Level 123
God Stats
4W - 5L
1,391 SR
Queue Stats
87W - 114L
1,347 Elo+
Party 2
Terra
Terra
BloodyMaddog
Terra
Level 15
God Stats
2W - 2L
1,604 SR
Queue Stats
18W - 34L
1,298 Elo+
Party 1
Danzaburou
Danzaburou
Docmellow58
Danzaburou
Level 36
God Stats
5W - 12L
1,406 SR
Queue Stats
30W - 61L
1,262 Elo+
Party 2
Fenrir
Fenrir
NamelessKitteh
Fenrir
Level 24
God Stats
1W - 3L
1,345 SR
Queue Stats
29W - 42L
1,284 Elo+
Party 2
Nike
Nike
NeonToxic420
Nike
Level 62
God Stats
3W - 2L
1,602 SR
Queue Stats
103W - 148L
1,300 Elo+
Party 1
Team Averages
Level 52
1,470 SR
1,298 Elo+

VS

Team Averages
Level 40
1,505 SR
1,387 Elo+
Danzaburou
Danzaburou
Akimaj
Danzaburou
Level 47
God Stats
4W - 1L
1,500 SR
Queue Stats
117W - 149L
1,356 Elo+
Party 3
Kukulkan
Kukulkan
AutonomicRogue
Kukulkan
Level 42
God Stats
69W - 67L
1,551 SR
Queue Stats
94W - 98L
1,512 Elo+
Solo
Cthulhu
Cthulhu
GIYUME
Cthulhu
Level 42
God Stats
21W - 12L
1,528 SR
Queue Stats
172W - 186L
1,322 Elo+
Party 3
Nemesis
Nemesis
Glxzart
Nemesis
Level 24
God Stats
4W - 5L
1,430 SR
Queue Stats
52W - 62L
1,389 Elo+
Party 3
Scylla
Scylla
Zenmius
Scylla
Level 44
God Stats
64W - 53L
1,518 SR
Queue Stats
153W - 160L
1,357 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
3 / 5 / 0
10,135
1,014
8,508
14,674
8,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
0 / 5 / 2
9,043
904
2,025
18,028
18,081
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
Docmellow58
Danzaburou
15
0 / 3 / 3
9,403
940
8,196
15,906
5,926
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
0 / 9 / 0
8,502
850
4,036
16,790
9,485
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
0 / 9 / 1
8,610
861
6,443
18,420
9,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mace

Mace

+10
Physical Power

Team 1 Tickets

118

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Akimaj
Danzaburou
18
6 / 1 / 21
11,728
1,173
21,894
8,657
3,166
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
17
5 / 0 / 15
10,744
1,074
12,662
3,327
1,408
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
GIYUME
Cthulhu
18
9 / 0 / 18
11,268
1,127
15,210
10,868
8,798
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Glxzart
Nemesis
17
6 / 2 / 18
10,411
1,041
9,756
6,287
2,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Scylla
Zenmius
Scylla
18
5 / 0 / 20
10,849
1,085
18,560
4,789
1,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
123
3
Kills
31
31
Deaths
3
6
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Akimaj
Danzaburou
6
1
21
16.5
L
Hades
3
5
0
0.6
W
Kukulkan
5
0
15
12.5
L
0
5
2
0.2
L
Danzaburou
Docmellow58
Danzaburou
0
3
3
0.5
W
Cthulhu
GIYUME
Cthulhu
9
0
18
18
W
Nemesis
Glxzart
Nemesis
6
2
18
7.5
L
0
9
0
0
L
0
9
1
0.06
W
Scylla
Zenmius
Scylla
5
0
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,208
Damage
78,082
83,818
Taken
33,928
51,946
Mitigated
17,497
11,483
Healing
7,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Akimaj
Danzaburou
21,894
9,191
0
2,339
8,657
3,166
0
2,727
5,930
0
41,360
L
Hades
8,508
332
289
3,668
14,674
8,750
0
6,289
8,385
34,959
0
W
Kukulkan
12,662
1,350
243
1,188
3,327
1,408
0
1,875
1,452
41,570
0
L
2,025
644
1,542
1,389
18,028
18,081
0
12,983
5,045
6,836
0
L
Danzaburou
Docmellow58
Danzaburou
8,196
2,694
0
4,211
15,906
5,926
0
9,110
6,796
0
37,545
W
Cthulhu
GIYUME
Cthulhu
15,210
369
1,609
255
10,868
8,798
0
2,574
8,294
27,065
0
W
Nemesis
Glxzart
Nemesis
9,756
5,618
0
126
6,287
2,356
0
1,930
4,357
0
14,260
L
4,036
1,044
0
30
16,790
9,485
0
6,201
10,589
0
9,640
L
6,443
112
0
354
18,420
9,704
0
11,849
6,571
0
15,830
W
Scylla
Zenmius
Scylla
18,560
1,827
838
782
4,789
1,769
0
1,427
3,362
27,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,693
Gold Earned
55,000
170
Minions Killed
170
3
Camps Cleared
7
802,336
Distance Traveled
1,061,177
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,728
1,173
40
4
0
179,824
0
L
Hades
10,135
1,014
87
9
1
174,907
0
W
Kukulkan
10,744
1,074
65
7
5
218,774
1
L
Terra
9,043
904
8
1
1
156,979
0
L
Danzaburou
9,403
940
50
5
1
146,880
1
W
Cthulhu
11,268
1,127
31
3
0
215,280
0
W
Nemesis
10,411
1,041
8
1
1
230,741
0
L
Fenrir
8,502
850
7
1
0
143,548
0
L
Nike
8,610
861
18
2
0
180,022
0
W
Scylla
10,849
1,085
26
3
1
216,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role