Player Matchup

Sobek
Sobek
ACasualJew
Sobek
Level 25
God Stats
3W - 6L
1,285 SR
Queue Stats
20W - 28L
1,274 Elo+
Solo
Olorun
Olorun
CL4MPGOD420
Olorun
Level 15
God Stats
13W - 13L
1,206 SR
Queue Stats
21W - 27L
1,105 Elo+
Solo
Merlin
Merlin
ColdRavioli_
Merlin
Level 16
God Stats
3W - 2L
1,678 SR
Queue Stats
11W - 20L
1,208 Elo+
Solo
Nu Wa
Nu Wa
MaTriXMirrid
Nu Wa
Level 24
God Stats
10W - 7L
1,459 SR
Queue Stats
16W - 24L
1,117 Elo+
Solo
Cthulhu
Cthulhu
kdecker18
Cthulhu
Level 8
God Stats
1W - 1L
1,272 SR
Queue Stats
3W - 2L
1,247 Elo+
Solo
Team Averages
Level 18
1,380 SR
1,190 Elo+

VS

Team Averages
Level 28
1,366 SR
1,214 Elo+
Nox
Nox
Beep___FLATLINED
Nox
Level 27
God Stats
8W - 5L
1,637 SR
Queue Stats
47W - 41L
1,280 Elo+
Solo
Aphrodite
Aphrodite
DarkStoneDragon
Aphrodite
Level 28
God Stats
3W - 2L
1,349 SR
Queue Stats
23W - 34L
1,115 Elo+
Party 1
Bellona
Bellona
OfficialEmpress
Bellona
Level 28
God Stats
1W - 3L
1,273 SR
Queue Stats
24W - 35L
1,117 Elo+
Party 1
Fenrir
Fenrir
Victor4989
Fenrir
Level 27
God Stats
4W - 3L
1,148 SR
Queue Stats
22W - 35L
1,229 Elo+
Solo
Medusa
Medusa
kcthunder
Medusa
Level 29
God Stats
10W - 11L
1,423 SR
Queue Stats
54W - 54L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
4 / 0 / 5
7,671
548
3,666
10,542
6,924
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
11
2 / 0 / 3
6,494
464
3,663
5,526
1,970
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
11
5 / 3 / 4
6,774
484
10,018
4,632
1,402
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
7 / 2 / 6
7,265
519
7,397
5,441
1,368
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
kdecker18
Cthulhu
8
0 / 2 / 6
5,482
392
4,410
8,300
4,428
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,943
496
7,683
7,897
3,023
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
DarkStoneDragon
Aphrodite
7
0 / 3 / 1
5,098
364
1,396
6,350
3,699
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

7
0 / 5 / 1
5,142
367
2,467
10,374
4,227
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
Victor4989
Fenrir
7
2 / 6 / 1
5,500
393
4,203
11,480
4,010
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
kcthunder
Medusa
12
1 / 4 / 1
6,824
487
5,596
6,286
1,930
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
18
Kills
6
7
Deaths
19
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
4
0
5
6.5
L
3
1
2
4
W
Olorun
2
0
3
3.5
W
Merlin
5
3
4
2.33
L
Aphrodite
DarkStoneDragon
Aphrodite
0
3
1
0.17
W
7
2
6
5
L
0
5
1
0.1
L
Fenrir
Victor4989
Fenrir
2
6
1
0.42
L
Medusa
kcthunder
Medusa
1
4
1
0.38
W
Cthulhu
kdecker18
Cthulhu
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,154
Damage
21,345
34,441
Taken
42,387
16,092
Mitigated
16,889
9,294
Healing
9,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
3,666
157
405
4,373
10,542
6,924
360
2,344
8,198
20,672
0
L
7,683
2,114
0
3,225
7,897
3,023
676
6,531
1,366
39,354
0
W
Olorun
3,663
2,074
0
2,316
5,526
1,970
1,140
917
4,609
32,501
0
W
Merlin
10,018
692
0
902
4,632
1,402
192
1,843
2,789
35,071
0
L
Aphrodite
DarkStoneDragon
Aphrodite
1,396
547
500
2,226
6,350
3,699
312
3,921
2,429
18,840
0
W
7,397
2,304
465
562
5,441
1,368
716
362
5,079
24,274
0
L
2,467
653
0
398
10,374
4,227
348
6,878
3,496
0
14,284
L
Fenrir
Victor4989
Fenrir
4,203
993
0
2,797
11,480
4,010
373
8,422
3,058
0
8,994
L
Medusa
kcthunder
Medusa
5,596
2,176
0
0
6,286
1,930
350
3,402
2,884
0
37,516
W
Cthulhu
kdecker18
Cthulhu
4,410
424
271
0
8,300
4,428
60
3,613
4,687
14,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,686
Gold Earned
29,507
198
Minions Killed
191
0
Camps Cleared
0
1,205,485
Distance Traveled
1,278,668
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,671
548
22
2
0
278,423
4
L
Nox
6,943
496
66
5
0
246,762
2
W
Olorun
6,494
464
53
4
0
192,505
0
W
Merlin
6,774
484
62
4
0
239,769
2
L
Aphrodite
5,098
364
28
2
0
218,154
0
W
Nu Wa
7,265
519
47
3
0
258,084
3
L
Bellona
5,142
367
27
2
0
267,655
1
L
Fenrir
5,500
393
11
1
0
278,668
0
L
Medusa
6,824
487
59
4
0
267,429
0
W
Cthulhu
5,482
392
14
1
0
236,704
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role