Player Matchup

Scylla
Scylla
Borreguito7w7
Scylla
Level 14
God Stats
11W - 7L
1,777 SR
Queue Stats
15W - 28L
1,404 Elo+
Solo
Ares
Ares
CrediblePeak970
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,619 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
L0N3W0LF101
Ah Muzen Cab
Level 15
God Stats
9W - 4L
1,594 SR
Queue Stats
31W - 33L
1,472 Elo+
Solo
Hun Batz
Hun Batz
Shaguigaimer
Hun Batz
Level 128
God Stats
2W - 0L
1,721 SR
Queue Stats
22W - 24L
1,516 Elo+
Party 1
Nu Wa
Nu Wa
TheReportAgenT
Nu Wa
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 35
1,618 SR
1,502 Elo+

VS

Team Averages
Level 14
1,500 SR
1,490 Elo+
Mercury
Mercury
CattorneyAtPaw
Mercury
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 45L
1,513 Elo+
Solo
Cthulhu
Cthulhu
Ill29
Cthulhu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,565 Elo+
Solo
Izanami
Izanami
Weebarawr
Izanami
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
120W - 114L
1,424 Elo+
Solo
Ah Puch
Ah Puch
xStryd
Ah Puch
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,400 Elo+
Solo
Olorun
Olorun
xeranor
Olorun
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 20L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 1
11,551
722
0
0
0
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 8 / 21
15,767
985
15,798
28,736
36,241
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
L0N3W0LF101
Ah Muzen Cab
20
12 / 4 / 12
16,886
1,055
46,843
20,246
9,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
Shaguigaimer
Hun Batz
20
10 / 3 / 16
16,144
1,009
24,998
22,128
17,533
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
5 / 0 / 18
16,242
1,015
27,820
4,668
1,851
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

83

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 9 / 12
14,631
914
9,794
27,838
9,169
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Ill29
Cthulhu
20
2 / 4 / 11
14,465
904
10,344
27,994
28,872
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Weebarawr
Izanami
20
0 / 3 / 11
13,457
841
11,883
17,535
5,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
xStryd
Ah Puch
20
4 / 5 / 10
15,214
951
22,035
21,838
6,688
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
xeranor
Olorun
20
7 / 8 / 7
15,096
944
17,439
24,877
10,069
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
66
29
Kills
15
15
Deaths
29
68
Assists
51
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
2
9
12
0.89
W
2
8
21
1.56
L
Cthulhu
Ill29
Cthulhu
2
4
11
1.88
W
Ah Muzen Cab
L0N3W0LF101
Ah Muzen Cab
12
4
12
4.5
W
Hun Batz
Shaguigaimer
Hun Batz
10
3
16
6
W
5
0
18
14
L
Izanami
Weebarawr
Izanami
0
3
11
1.83
L
Ah Puch
xStryd
Ah Puch
4
5
10
1.8
L
Olorun
xeranor
Olorun
7
8
7
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,459
Damage
71,495
75,778
Taken
120,082
64,837
Mitigated
60,481
10,788
Healing
17,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
L
9,794
5,852
0
425
27,838
9,169
0
11,888
15,750
0
23,865
W
15,798
1,160
199
821
28,736
36,241
0
18,173
10,138
21,190
0
L
Cthulhu
Ill29
Cthulhu
10,344
951
0
2,031
27,994
28,872
0
11,681
16,193
56,061
0
W
Ah Muzen Cab
L0N3W0LF101
Ah Muzen Cab
46,843
15,528
0
6,358
20,246
9,212
0
13,058
7,038
0
95,131
W
Hun Batz
Shaguigaimer
Hun Batz
24,998
7,469
0
825
22,128
17,533
0
14,520
7,483
0
55,751
W
27,820
6,333
600
1,985
4,668
1,851
0
3,317
1,301
76,038
0
L
Izanami
Weebarawr
Izanami
11,883
7,360
0
988
17,535
5,683
0
6,150
11,235
0
25,339
L
Ah Puch
xStryd
Ah Puch
22,035
2,927
0
3,857
21,838
6,688
0
6,465
15,348
74,401
0
L
Olorun
xeranor
Olorun
17,439
10,557
2,755
7,502
24,877
10,069
0
7,434
17,243
65,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,590
Gold Earned
72,863
347
Minions Killed
404
7
Camps Cleared
10
1,196,868
Distance Traveled
1,472,756
24
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,551
722
0
0
0
9,687
0
L
Mercury
14,631
914
45
3
2
331,321
0
W
Ares
15,767
985
15
1
0
256,101
1
L
Cthulhu
14,465
904
113
7
0
327,708
0
W
Ah Muzen Cab
16,886
1,055
118
7
2
316,291
0
W
Hun Batz
16,144
1,009
78
5
3
294,623
2
W
Nu Wa
16,242
1,015
136
9
2
320,166
21
L
Izanami
13,457
841
25
2
5
287,366
1
L
Ah Puch
15,214
951
117
7
2
254,215
3
L
Olorun
15,096
944
104
7
1
272,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role