Player Matchup

Kukulkan
Kukulkan
CracknColdOnes
Kukulkan
Level 51
God Stats
22W - 15L
1,571 SR
Queue Stats
174W - 161L
1,367 Elo+
Party 2
Odin
Odin
GrowingJoker5
Odin
Level 28
God Stats
6W - 9L
1,280 SR
Queue Stats
84W - 75L
1,344 Elo+
Party 2
Bacchus
Bacchus
calvinjcandie
Bacchus
Level 121
God Stats
15W - 15L
1,481 SR
Queue Stats
331W - 336L
1,376 Elo+
Party 2
Team Averages
Level 67
1,444 SR
1,362 Elo+

VS

Team Averages
Level 24
1,405 SR
1,303 Elo+
Izanami
Izanami
ABUELOB
Izanami
Level 46
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 17L
1,344 Elo+
Party 1
Sun Wukong
Sun Wukong
Cuevadel69
Sun Wukong
Level 15
God Stats
1W - 1L
1,311 SR
Queue Stats
8W - 9L
1,263 Elo+
Party 1
Kukulkan
Kukulkan
jaboytes10
Kukulkan
Level 11
God Stats
5W - 5L
1,405 SR
Queue Stats
9W - 7L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
3 / 1 / 1
14,461
578
16,468
6,352
2,864
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 3
12,769
511
8,370
19,036
18,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bacchus
15
0 / 3 / 4
13,960
558
10,442
25,383
36,846
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ABUELOB
Izanami
20
8 / 1 / 1
15,855
634
16,995
11,606
3,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
Cuevadel69
Sun Wukong
15
0 / 1 / 7
13,001
520
5,604
17,981
15,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
jaboytes10
Kukulkan
18
1 / 2 / 7
13,930
557
12,342
11,910
7,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
4
Kills
9
9
Deaths
4
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
ABUELOB
Izanami
8
1
1
8.5
L
Kukulkan
3
1
1
3.5
W
Sun Wukong
Cuevadel69
Sun Wukong
0
1
7
3.5
L
1
5
3
0.5
L
Bacchus
0
3
4
0.67
W
Kukulkan
jaboytes10
Kukulkan
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,280
Damage
34,941
50,771
Taken
41,497
57,803
Mitigated
27,292
8,442
Healing
11,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ABUELOB
Izanami
16,995
12,812
1,030
3,514
11,606
3,732
2,671
7,754
3,677
0
118,795
L
Kukulkan
16,468
443
0
732
6,352
2,864
1,264
1,742
4,610
108,668
0
W
Sun Wukong
Cuevadel69
Sun Wukong
5,604
1,210
375
3,684
17,981
15,710
369
11,098
6,706
0
22,538
L
8,370
434
1,065
2,461
19,036
18,093
483
5,646
13,390
8
45,297
L
Bacchus
10,442
787
1,090
3,094
25,383
36,846
338
5,244
20,139
37,282
0
W
Kukulkan
jaboytes10
Kukulkan
12,342
922
146
2,474
11,910
7,850
579
8,356
3,429
71,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,190
Gold Earned
42,786
250
Minions Killed
285
0
Camps Cleared
0
1,232,959
Distance Traveled
1,272,732
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,855
634
133
5
0
450,596
6
L
Kukulkan
14,461
578
156
6
0
416,331
8
W
Sun Wukong
13,001
520
33
1
0
445,780
1
L
Odin
12,769
511
63
3
0
434,633
1
L
Bacchus
13,960
558
31
1
0
381,995
0
W
Kukulkan
13,930
557
119
5
0
376,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role