Player Matchup

Odin
Odin
Deyvid_1988_BR
Odin
Level 45
God Stats
1W - 3L
1,274 SR
Queue Stats
224W - 279L
1,435 Elo+
Party 1
Janus
Janus
ks_Acc_Ban
Janus
Level 41
God Stats
0W - 3L
1,285 SR
Queue Stats
201W - 259L
1,443 Elo+
Party 1
Neith
Neith
matheus22br
Neith
Level 159
God Stats
20W - 23L
1,535 SR
Queue Stats
227W - 291L
1,391 Elo+
Solo
Team Averages
Level 82
1,364 SR
1,423 Elo+

VS

Team Averages
Level 119
1,614 SR
1,351 Elo+
Ah Puch
Ah Puch
JorgemytePIM
Ah Puch
Level 141
God Stats
1W - 0L
1,296 SR
Queue Stats
10W - 11L
1,294 Elo+
Solo
Bellona
Bellona
LuWars
Bellona
Level 114
God Stats
2W - 0L
1,855 SR
Queue Stats
22W - 25L
1,325 Elo+
Solo
Danzaburou
Danzaburou
XpokemiX
Danzaburou
Level 101
God Stats
1W - 0L
1,690 SR
Queue Stats
24W - 31L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
9,764
574
7,641
20,987
12,347
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
13
4 / 5 / 1
10,483
617
8,867
12,984
6,436
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 5 / 3
9,889
582
11,722
16,750
6,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JorgemytePIM
Ah Puch
16
7 / 0 / 6
12,412
730
20,839
9,563
3,824
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
LuWars
Bellona
13
5 / 3 / 4
11,009
648
11,789
17,032
16,473
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
XpokemiX
Danzaburou
15
3 / 2 / 10
11,539
679
8,635
12,131
5,142
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
5
Kills
15
15
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Ah Puch
JorgemytePIM
Ah Puch
7
0
6
10
W
Bellona
LuWars
Bellona
5
3
4
2.33
W
Danzaburou
XpokemiX
Danzaburou
3
2
10
4
L
Janus
4
5
1
0.9
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,230
Damage
41,263
50,721
Taken
38,726
24,954
Mitigated
25,439
11,741
Healing
11,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,641
1,365
0
3,681
20,987
12,347
0
8,628
12,134
758
26,281
W
Ah Puch
JorgemytePIM
Ah Puch
20,839
1,193
0
4,454
9,563
3,824
716
1,557
8,006
76,561
0
W
Bellona
LuWars
Bellona
11,789
2,909
0
2,793
17,032
16,473
869
4,706
12,326
0
36,998
W
Danzaburou
XpokemiX
Danzaburou
8,635
4,157
0
4,285
12,131
5,142
2,075
3,465
8,666
0
48,378
L
Janus
8,867
528
1,026
1,182
12,984
6,436
0
6,298
6,586
36,789
0
L
11,722
4,501
303
5,549
16,750
6,171
0
6,081
10,419
0
63,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,136
Gold Earned
34,960
201
Minions Killed
209
0
Camps Cleared
0
876,221
Distance Traveled
921,145
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,764
574
28
2
0
287,409
6
W
Ah Puch
12,412
730
98
6
0
303,889
0
W
Bellona
11,009
648
36
2
0
316,025
0
W
Danzaburou
11,539
679
75
4
0
301,231
0
L
Janus
10,483
617
39
2
0
306,475
2
L
Neith
9,889
582
134
8
0
282,337
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role