Player Matchup

Set
Set
DrakenfangRags
Set
Level 46
God Stats
1W - 0L
1,187 SR
Queue Stats
18W - 24L
1,215 Elo+
Solo
Neith
Neith
Vallalae
Neith
Level 27
God Stats
11W - 21L
1,368 SR
Queue Stats
27W - 50L
1,175 Elo+
Solo
Fenrir
Fenrir
marcusgibson2011
Fenrir
Level 13
God Stats
1W - 0L
1,766 SR
Queue Stats
3W - 9L
1,016 Elo+
Solo
Team Averages
Level 29
1,440 SR
1,135 Elo+

VS

Team Averages
Level 18
1,284 SR
987 Elo+
Medusa
Medusa
Sllabekili
Medusa
Level 12
God Stats
3W - 3L
1,511 SR
Queue Stats
12W - 11L
999 Elo+
Solo
Scylla
Scylla
fusionbomber401
Scylla
Level 13
God Stats
0W - 2L
1,130 SR
Queue Stats
1W - 5L
982 Elo+
Solo
Jormungandr
Jormungandr
marcio-ribeiro-s
Jormungandr
Level 28
God Stats
0W - 2L
1,212 SR
Queue Stats
8W - 17L
980 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 9
17,921
747
16,734
20,692
27,033
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
Vallalae
Neith
18
4 / 6 / 14
15,246
635
14,041
21,940
10,420
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
7 / 17 / 11
14,718
613
13,165
24,436
11,823
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Sllabekili
Medusa
20
17 / 6 / 2
17,640
735
33,466
27,554
12,293
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
2 / 10 / 5
12,185
508
3,221
8,695
2,113
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
marcio-ribeiro-s
Jormungandr
18
5 / 11 / 13
16,034
668
13,946
22,738
17,067
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
44
25
Kills
24
25
Deaths
27
34
Assists
20
Player
Kills
Deaths
Assists
KDA
W
14
2
9
9.25
L
Medusa
Sllabekili
Medusa
17
6
2
3
W
Neith
Vallalae
Neith
4
6
14
1.83
L
2
10
5
0.45
L
Jormungandr
marcio-ribeiro-s
Jormungandr
5
11
13
1.05
W
7
17
11
0.74

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,940
Damage
50,633
67,068
Taken
58,987
49,276
Mitigated
31,473
12,903
Healing
14,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,734
8,044
0
5,439
20,692
27,033
432
4,745
15,576
0
82,003
L
Medusa
Sllabekili
Medusa
33,466
21,203
0
13,434
27,554
12,293
2,350
43
27,186
0
108,980
W
Neith
Vallalae
Neith
14,041
4,078
0
6,926
21,940
10,420
1,484
4,307
17,329
0
66,893
L
3,221
1,795
0
0
8,695
2,113
0
0
8,595
11,373
0
L
Jormungandr
marcio-ribeiro-s
Jormungandr
13,946
2,800
0
743
22,738
17,067
994
63
22,475
53,339
0
W
13,165
3,137
0
538
24,436
11,823
507
7,652
16,503
0
27,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,885
Gold Earned
45,859
212
Minions Killed
184
0
Camps Cleared
0
1,124,570
Distance Traveled
773,317
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
17,921
747
67
3
0
420,575
0
L
Medusa
17,640
735
111
5
0
321,218
0
W
Neith
15,246
635
123
5
0
317,560
0
L
Scylla
12,185
508
17
1
0
134,111
0
L
Jormungandr
16,034
668
56
2
0
317,988
3
W
Fenrir
14,718
613
22
1
0
386,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role