Player Matchup

Thor
Thor
ArudaNova
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Clstrr2303
Cthulhu
Level 43
God Stats
1W - 1L
1,565 SR
Queue Stats
5W - 4L
1,647 Elo+
Party 2
Rama
Rama
Eddymeh
Rama
Level 41
God Stats
1W - 3L
1,624 SR
Queue Stats
35W - 31L
1,573 Elo+
Solo
Team Averages
Level 29
1,563 SR
1,573 Elo+

VS

Team Averages
Level 69
1,500 SR
1,530 Elo+
Kumbhakarna
Kumbhakarna
Kamekonaz
Kumbhakarna
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
NaabZaab
Ullr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,591 Elo+
Party 1
Nox
Nox
theprogambler
Nox
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
2 / 5 / 2
7,306
609
4,403
10,260
3,880
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Clstrr2303
Cthulhu
10
1 / 5 / 3
8,007
667
6,341
13,718
11,143
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rama
Eddymeh
Rama
12
3 / 2 / 3
8,092
674
3,532
7,005
2,331
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Kamekonaz
Kumbhakarna
11
3 / 1 / 7
8,250
688
3,786
8,658
7,337
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
11
3 / 4 / 8
8,196
683
7,357
6,128
1,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
5 / 1 / 7
9,016
751
12,482
4,633
1,735
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
6
Kills
11
12
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thor
2
5
2
0.6
L
Cthulhu
Clstrr2303
Cthulhu
1
5
3
0.5
L
Rama
Eddymeh
Rama
3
2
3
2.25
W
Kumbhakarna
Kamekonaz
Kumbhakarna
3
1
7
6.5
W
Ullr
3
4
8
1.75
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,276
Damage
23,625
30,983
Taken
19,419
17,354
Mitigated
11,053
4,096
Healing
4,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
4,403
988
0
578
10,260
3,880
0
6,386
3,874
0
15,473
L
Cthulhu
Clstrr2303
Cthulhu
6,341
663
392
1,037
13,718
11,143
0
6,007
7,711
17,427
0
L
Rama
Eddymeh
Rama
3,532
2,920
0
2,089
7,005
2,331
0
3,951
3,054
0
36,177
W
Kumbhakarna
Kamekonaz
Kumbhakarna
3,786
522
0
3,002
8,658
7,337
0
2,273
6,385
14,502
0
W
Ullr
7,357
4,713
0
71
6,128
1,981
0
1,642
4,486
0
15,386
W
12,482
608
0
1,000
4,633
1,735
512
2,460
2,173
45,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,405
Gold Earned
25,462
115
Minions Killed
115
0
Camps Cleared
0
597,610
Distance Traveled
611,613
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,306
609
15
1
0
219,074
1
L
Cthulhu
8,007
667
21
2
0
210,329
1
L
Rama
8,092
674
79
7
0
168,207
2
W
Kumbhakarna
8,250
688
11
1
0
225,507
4
W
Ullr
8,196
683
32
3
0
181,522
0
W
Nox
9,016
751
72
6
0
204,584
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role