Player Matchup

Cernunnos
Cernunnos
Bronze II
JammyDevito
Cernunnos
Bronze II
Level 105
God Stats
6W - 5L
1,624 SR
Queue Stats
22W - 17L
748 MMR
Party 2
Chaac
Chaac
Bronze I
MyGrundleButter
Chaac
Bronze I
Level 88
God Stats
12W - 4L
1,712 SR
Queue Stats
22W - 14L
1,074 MMR
Party 2
Vulcan
Vulcan
Bronze I
Turkey sandwich
Vulcan
Bronze I
Level 116
God Stats
1W - 0L
1,751 SR
Queue Stats
22W - 14L
1,018 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 103
1,696 SR
946 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 115
1,415 SR
965 MMR
Kukulkan
Kukulkan
Bronze III
InvokeSmoke247
Kukulkan
Bronze III
Level 106
God Stats
3W - 4L
1,533 SR
Queue Stats
3W - 10L
1,003 MMR
Party 1
Bellona
Bellona
Silver III
MarquesJack7
Bellona
Silver III
Level 151
God Stats
10W - 14L
1,522 SR
Queue Stats
319W - 383L
982 MMR
Solo
Izanami
Izanami
Bronze I
ThaShorty95
Izanami
Bronze I
Level 88
God Stats
0W - 2L
1,191 SR
Queue Stats
12W - 22L
911 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JammyDevito
Cernunnos
20
7 / 4 / 7
16,609
664
25,377
29,446
12,656
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 1 / 6
16,363
655
12,679
19,354
26,593
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 5 / 8
16,528
661
25,216
15,914
6,782
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ZeusCthulhuAnubisPersephoneKumbhakarna

VS

Bans
Cu ChulainnMedusaNeithHou YiArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
2 / 6 / 8
15,164
607
21,472
19,388
7,908
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
MarquesJack7
Bellona
17
2 / 4 / 6
16,156
646
15,809
31,809
37,137
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
ThaShorty95
Izanami
19
6 / 8 / 4
15,662
626
14,893
25,231
10,081
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
18
Kills
10
10
Deaths
18
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
6
8
1
W
Cernunnos
JammyDevito
Cernunnos
7
4
7
2.63
L
Bellona
MarquesJack7
Bellona
2
4
6
1.25
W
5
1
6
8
L
Izanami
ThaShorty95
Izanami
6
8
4
1
W
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,272
Damage
52,174
64,714
Taken
76,428
46,031
Mitigated
55,126
32,145
Healing
12,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
21,472
942
0
1,804
19,388
7,908
364
5,347
13,941
114,789
0
W
Cernunnos
JammyDevito
Cernunnos
25,377
16,308
891
12,978
29,446
12,656
1,028
10,840
18,606
0
117,304
L
Bellona
MarquesJack7
Bellona
15,809
2,175
0
5,981
31,809
37,137
591
12,628
18,931
11,932
43,496
W
12,679
1,087
835
11,684
19,354
26,593
1,322
6,961
12,393
0
57,847
L
Izanami
ThaShorty95
Izanami
14,893
7,281
0
4,814
25,231
10,081
3,096
8,183
16,898
0
82,288
W
25,216
6,078
1,680
4,077
15,914
6,782
1,155
6,218
9,696
102,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,500
Gold Earned
46,982
278
Minions Killed
306
0
Camps Cleared
0
1,263,000
Distance Traveled
1,282,435
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
15,164
607
154
6
0
417,236
2
W
Cernunnos
16,609
664
119
5
0
424,127
2
L
Bellona
16,156
646
46
2
0
461,719
1
W
Chaac
16,363
655
51
2
0
391,944
2
L
Izanami
15,662
626
106
4
0
403,480
4
W
Vulcan
16,528
661
108
4
0
446,929
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role