Player Matchup

Sun Wukong
Sun Wukong
C-A-R-L-O-S-AG
Sun Wukong
Level 28
God Stats
6W - 5L
1,530 SR
Queue Stats
47W - 45L
1,173 Elo+
Solo
Cernunnos
Cernunnos
Sr_hurr1cane
Cernunnos
Level 63
God Stats
3W - 4L
1,625 SR
Queue Stats
74W - 116L
1,192 Elo+
Party 2
Scylla
Scylla
TK_DarckBr
Scylla
Level 27
God Stats
15W - 23L
1,297 SR
Queue Stats
28W - 59L
932 Elo+
Party 2
Team Averages
Level 39
1,484 SR
1,099 Elo+

VS

Team Averages
Level 27
1,438 SR
1,035 Elo+
Chronos
Chronos
Constrctacel
Chronos
Level 37
God Stats
12W - 8L
1,528 SR
Queue Stats
46W - 47L
1,213 Elo+
Party 1
Cthulhu
Cthulhu
Itz Newt69
Cthulhu
Level 18
God Stats
4W - 5L
1,471 SR
Queue Stats
6W - 7L
1,109 Elo+
Party 1
Fenrir
Fenrir
KingNasir13
Fenrir
Level 27
God Stats
1W - 6L
1,316 SR
Queue Stats
8W - 58L
783 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
C-A-R-L-O-S-AG
Sun Wukong
20
8 / 0 / 13
16,722
669
22,451
26,969
33,262
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
Sr_hurr1cane
Cernunnos
18
4 / 8 / 9
14,992
600
14,900
17,099
5,895
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
TK_DarckBr
Scylla
19
10 / 5 / 6
15,941
638
22,546
19,525
6,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Constrctacel
Chronos
18
7 / 8 / 5
15,427
617
30,580
24,477
9,835
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
Itz Newt69
Cthulhu
18
5 / 7 / 7
14,744
590
16,975
26,240
23,111
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
14
1 / 7 / 6
12,724
509
2,281
17,999
7,008

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
22
Kills
13
13
Deaths
22
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
C-A-R-L-O-S-AG
Sun Wukong
8
0
13
14.5
L
Chronos
Constrctacel
Chronos
7
8
5
1.19
L
Cthulhu
Itz Newt69
Cthulhu
5
7
7
1.21
L
Fenrir
1
7
6
0.57
W
Cernunnos
Sr_hurr1cane
Cernunnos
4
8
9
1.06
W
Scylla
TK_DarckBr
Scylla
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,897
Damage
49,836
63,593
Taken
68,716
46,057
Mitigated
39,954
15,642
Healing
8,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
C-A-R-L-O-S-AG
Sun Wukong
22,451
3,763
390
8,228
26,969
33,262
239
16,024
9,137
0
66,880
L
Chronos
Constrctacel
Chronos
30,580
5,135
987
3,896
24,477
9,835
0
7,947
16,530
83,583
0
L
Cthulhu
Itz Newt69
Cthulhu
16,975
585
970
2,431
26,240
23,111
0
11,359
14,881
66,659
0
L
Fenrir
2,281
132
0
52
17,999
7,008
0
3,304
14,695
0
7,188
W
Cernunnos
Sr_hurr1cane
Cernunnos
14,900
9,402
759
1,678
17,099
5,895
891
14,802
2,297
0
52,707
W
Scylla
TK_DarckBr
Scylla
22,546
1,273
354
4,233
19,525
6,900
630
16,733
2,792
73,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,655
Gold Earned
42,895
230
Minions Killed
200
0
Camps Cleared
0
1,056,883
Distance Traveled
1,147,944
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
16,722
669
64
3
0
374,498
3
L
Chronos
15,427
617
105
4
0
416,148
0
L
Cthulhu
14,744
590
85
3
0
427,450
5
L
Fenrir
12,724
509
10
0
0
304,346
6
W
Cernunnos
14,992
600
54
2
0
336,112
0
W
Scylla
15,941
638
112
4
0
346,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role