Player Matchup

Kuzenbo
Kuzenbo
Scholes345HD
Kuzenbo
Level 20
God Stats
1W - 1L
1,468 SR
Queue Stats
10W - 17L
1,196 Elo+
Party 2
Ne Zha
Ne Zha
Wakario
Ne Zha
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,409 Elo+
Party 2
Ah Puch
Ah Puch
triple_armour5
Ah Puch
Level 17
God Stats
2W - 1L
1,474 SR
Queue Stats
7W - 13L
1,204 Elo+
Party 2
Team Averages
Level 20
1,481 SR
1,270 Elo+

VS

Team Averages
Level 25
1,483 SR
1,461 Elo+
Danzaburou
Danzaburou
QQpl0x_
Danzaburou
Level 43
God Stats
104W - 92L
1,643 SR
Queue Stats
122W - 129L
1,439 Elo+
Party 1
Cthulhu
Cthulhu
jermainejr
Cthulhu
Level 4
God Stats
0W - 1L
1,191 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
jsmoooth98
Nu Wa
Level 29
God Stats
35W - 21L
1,613 SR
Queue Stats
97W - 90L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Scholes345HD
Kuzenbo
13
2 / 2 / 12
11,833
696
5,843
20,480
20,601
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ne Zha
Wakario
Ne Zha
14
8 / 3 / 6
12,239
720
5,123
11,236
3,319
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
5 / 2 / 7
11,599
682
13,539
14,737
4,072
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
QQpl0x_
Danzaburou
16
5 / 3 / 0
11,766
692
13,371
12,946
5,118
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
jermainejr
Cthulhu
7
0 / 9 / 1
8,443
497
941
9,301
4,757
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
14
1 / 4 / 4
10,244
603
13,947
11,394
4,161
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
15
Kills
6
7
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
QQpl0x_
Danzaburou
5
3
0
1.67
W
Kuzenbo
Scholes345HD
Kuzenbo
2
2
12
4
W
Ne Zha
Wakario
Ne Zha
8
3
6
3.67
L
Cthulhu
jermainejr
Cthulhu
0
9
1
0.06
L
Nu Wa
1
4
4
0.75
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,505
Damage
28,259
46,453
Taken
33,641
27,992
Mitigated
14,036
18,689
Healing
6,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
QQpl0x_
Danzaburou
13,371
4,608
0
5,305
12,946
5,118
0
6,656
6,290
0
53,911
W
Kuzenbo
Scholes345HD
Kuzenbo
5,843
1,993
1,142
7,387
20,480
20,601
1,031
7,923
12,490
37,224
0
W
Ne Zha
Wakario
Ne Zha
5,123
2,017
0
1,515
11,236
3,319
1,414
3,648
7,563
0
40,381
L
Cthulhu
jermainejr
Cthulhu
941
477
135
240
9,301
4,757
20
4,286
5,015
3,587
0
L
Nu Wa
13,947
5,302
0
616
11,394
4,161
0
8,472
2,922
49,292
0
W
13,539
904
273
8,372
14,737
4,072
1,182
3,609
11,053
65,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,671
Gold Earned
30,453
193
Minions Killed
158
0
Camps Cleared
0
828,235
Distance Traveled
604,576
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,766
692
101
6
0
257,190
0
W
Kuzenbo
11,833
696
36
2
0
282,484
1
W
Ne Zha
12,239
720
54
3
0
261,108
2
L
Cthulhu
8,443
497
5
0
0
106,789
1
L
Nu Wa
10,244
603
52
3
0
240,597
2
W
Ah Puch
11,599
682
103
6
0
284,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role