Player Matchup

Kukulkan
Kukulkan
GhosteManexD
Kukulkan
Level 15
God Stats
2W - 1L
1,751 SR
Queue Stats
40W - 37L
1,395 Elo+
Solo
Olorun
Olorun
Spartanj
Olorun
Level 15
God Stats
4W - 5L
1,500 SR
Queue Stats
24W - 26L
1,416 Elo+
Solo
Chaac
Chaac
danielamorim1978
Chaac
Level 29
God Stats
5W - 9L
1,450 SR
Queue Stats
97W - 95L
1,393 Elo+
Solo
Ra
Ra
madera-uzumaki
Ra
Level 18
God Stats
1W - 0L
1,207 SR
Queue Stats
51W - 49L
1,320 Elo+
Solo
Erlang Shen
Erlang Shen
swooobert
Erlang Shen
Level 8
God Stats
3W - 5L
1,500 SR
Queue Stats
17W - 19L
1,745 Elo+
Solo
Team Averages
Level 17
1,482 SR
1,454 Elo+

VS

Team Averages
Level 16
1,462 SR
1,388 Elo+
Janus
Janus
CDYSWF20
Janus
Level 16
God Stats
0W - 4L
1,193 SR
Queue Stats
3W - 7L
1,337 Elo+
Solo
Ymir
Ymir
OT Veuhzz
Ymir
Level 11
God Stats
8W - 8L
1,310 SR
Queue Stats
35W - 36L
1,520 Elo+
Solo
Vulcan
Vulcan
OptimusBurrows
Vulcan
Level 27
God Stats
3W - 5L
1,524 SR
Queue Stats
93W - 76L
1,408 Elo+
Solo
Nu Wa
Nu Wa
Xeralotal
Nu Wa
Level 6
God Stats
0W - 1L
1,807 SR
Queue Stats
2W - 5L
1,331 Elo+
Solo
Hera
Hera
XxKingDomainxX
Hera
Level 22
God Stats
29W - 27L
1,477 SR
Queue Stats
60W - 67L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GhosteManexD
Kukulkan
7
3 / 0 / 0
4,060
812
1,197
2,090
592
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Olorun
Spartanj
Olorun
6
0 / 0 / 1
3,495
699
374
1,898
498
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 0 / 2
3,421
684
1,191
3,623
1,557
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 2 / 1
3,210
642
690
2,026
534
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
swooobert
Erlang Shen
7
1 / 0 / 1
3,909
782
907
2,431
689
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CDYSWF20
Janus
5
0 / 1 / 0
3,277
655
817
1,361
280
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
1
0 / 0 / 0
1,044
209
0
0
0
5
0 / 2 / 1
3,130
626
2,305
2,703
871
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nu Wa
Xeralotal
Nu Wa
1
0 / 0 / 0
2,544
509
0
0
0
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

6
2 / 1 / 0
3,514
703
1,885
2,032
691
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
4
Kills
2
2
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
CDYSWF20
Janus
0
1
0
0
W
Kukulkan
GhosteManexD
Kukulkan
3
0
0
3
L
Ymir
0
0
0
0
L
0
2
1
0.25
W
Olorun
Spartanj
Olorun
0
0
1
0.5
L
Nu Wa
Xeralotal
Nu Wa
0
0
0
0
L
2
1
0
2
W
0
0
2
1
W
0
2
1
0.25
W
Erlang Shen
swooobert
Erlang Shen
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,359
Damage
5,007
12,068
Taken
6,096
3,870
Mitigated
1,842
5,222
Healing
1,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
CDYSWF20
Janus
817
171
0
0
1,361
280
0
374
987
9,244
0
W
Kukulkan
GhosteManexD
Kukulkan
1,197
219
0
734
2,090
592
90
1,267
823
13,524
0
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
2,305
956
0
500
2,703
871
0
1,180
1,498
8,752
0
W
Olorun
Spartanj
Olorun
374
153
0
860
1,898
498
1,204
755
1,143
10,766
0
L
Nu Wa
Xeralotal
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
1,885
297
147
782
2,032
691
0
707
1,200
10,142
0
W
1,191
0
111
1,422
3,623
1,557
0
1,705
1,918
0
9,003
W
690
123
546
485
2,026
534
0
1,123
903
8,431
0
W
Erlang Shen
swooobert
Erlang Shen
907
504
234
830
2,431
689
633
157
2,274
0
15,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,095
Gold Earned
13,509
119
Minions Killed
47
0
Camps Cleared
0
483,209
Distance Traveled
291,426
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,277
655
17
3
0
85,527
0
W
Kukulkan
4,060
812
24
5
0
94,289
0
L
Ymir
1,044
209
0
0
0
0
0
L
Vulcan
3,130
626
20
4
0
118,445
1
W
Olorun
3,495
699
25
5
0
82,412
1
L
Nu Wa
2,544
509
0
0
0
0
0
L
Hera
3,514
703
10
2
0
87,454
0
W
Chaac
3,421
684
17
3
0
95,592
0
W
Ra
3,210
642
17
3
0
91,875
0
W
Erlang Shen
3,909
782
36
7
0
119,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role