Player Matchup

Discordia
Discordia
IacoITW
Discordia
Level 38
God Stats
4W - 2L
1,703 SR
Queue Stats
311W - 235L
1,528 Elo+
Party 1
Ares
Ares
LorePrime7Hz
Ares
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,553 Elo+
Party 1
Danzaburou
Danzaburou
Sampery
Danzaburou
Level 16
God Stats
32W - 11L
1,649 SR
Queue Stats
65W - 35L
1,556 Elo+
Party 1
Achilles
Achilles
gabro91
Achilles
Level 28
God Stats
6W - 3L
1,659 SR
Queue Stats
150W - 103L
1,545 Elo+
Party 1
Chiron
Chiron
optimus_1709
Chiron
Level 26
God Stats
19W - 9L
1,668 SR
Queue Stats
33W - 27L
1,369 Elo+
Solo
Team Averages
Level 27
1,636 SR
1,510 Elo+

VS

Team Averages
Level 22
1,420 SR
1,422 Elo+
Ne Zha
Ne Zha
Bull2SaWON
Ne Zha
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 54L
1,365 Elo+
Solo
Fenrir
Fenrir
HitBECK2897
Fenrir
Level 28
God Stats
0W - 4L
1,179 SR
Queue Stats
12W - 15L
1,397 Elo+
Solo
Ymir
Ymir
Jaster_8
Ymir
Level 28
God Stats
1W - 2L
1,431 SR
Queue Stats
78W - 83L
1,451 Elo+
Solo
Nu Wa
Nu Wa
Rasl19Gin
Nu Wa
Level 15
God Stats
9W - 10L
1,564 SR
Queue Stats
26W - 29L
1,425 Elo+
Solo
Loki
Loki
Venomx991870
Loki
Level 20
God Stats
39W - 47L
1,424 SR
Queue Stats
219W - 226L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IacoITW
Discordia
20
15 / 5 / 18
16,524
1,180
33,678
13,938
6,422
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 7 / 20
13,264
947
10,154
25,727
25,381
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
Sampery
Danzaburou
20
10 / 6 / 17
15,451
1,104
24,230
14,581
6,672
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
gabro91
Achilles
20
7 / 6 / 22
14,539
1,039
14,221
22,143
34,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
20
5 / 3 / 21
14,395
1,028
21,875
17,338
6,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

105

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bull2SaWON
Ne Zha
19
1 / 6 / 9
12,861
919
9,198
21,053
13,296
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
20
6 / 12 / 12
14,332
1,024
18,984
31,959
12,906
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
20
1 / 4 / 10
13,693
978
9,403
22,062
30,564
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Rasl19Gin
Nu Wa
20
6 / 9 / 16
14,946
1,068
25,190
20,395
7,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 9 / 10
16,785
1,199
25,619
20,711
8,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
84
40
Kills
27
27
Deaths
40
98
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Bull2SaWON
Ne Zha
1
6
9
0.92
L
Fenrir
6
12
12
1
W
Discordia
IacoITW
Discordia
15
5
18
4.8
L
Ymir
1
4
10
1.5
W
3
7
20
1.86
L
Nu Wa
Rasl19Gin
Nu Wa
6
9
16
1.56
W
Danzaburou
Sampery
Danzaburou
10
6
17
3.08
L
13
9
10
2
W
Achilles
gabro91
Achilles
7
6
22
3
W
Chiron
5
3
21
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,158
Damage
88,394
93,727
Taken
116,180
79,793
Mitigated
72,623
8,872
Healing
4,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Bull2SaWON
Ne Zha
9,198
3,957
0
1,150
21,053
13,296
0
7,395
13,490
0
30,537
L
Fenrir
18,984
3,602
418
1,172
31,959
12,906
0
13,669
18,098
0
35,761
W
Discordia
IacoITW
Discordia
33,678
708
0
2,144
13,938
6,422
0
3,622
10,291
58,121
0
L
Ymir
9,403
1,282
0
183
22,062
30,564
0
6,339
15,684
40,591
0
W
10,154
1,025
255
538
25,727
25,381
0
8,955
16,697
19,937
0
L
Nu Wa
Rasl19Gin
Nu Wa
25,190
6,783
0
1,176
20,395
7,714
0
7,990
12,355
48,101
0
W
Danzaburou
Sampery
Danzaburou
24,230
16,131
0
908
14,581
6,672
0
5,021
9,510
0
58,456
L
25,619
9,703
0
558
20,711
8,143
0
8,487
11,997
0
48,925
W
Achilles
gabro91
Achilles
14,221
4,035
0
717
22,143
34,606
0
8,350
13,693
68
22,343
W
Chiron
21,875
11,736
1,368
2,942
17,338
6,712
0
8,645
8,643
0
66,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,173
Gold Earned
72,617
274
Minions Killed
232
3
Camps Cleared
10
1,151,299
Distance Traveled
1,155,174
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,861
919
34
2
7
230,860
0
L
Fenrir
14,332
1,024
34
2
0
268,133
0
W
Discordia
16,524
1,180
71
5
1
251,734
0
L
Ymir
13,693
978
70
5
1
208,348
0
W
Ares
13,264
947
8
1
0
205,362
0
L
Nu Wa
14,946
1,068
50
4
0
175,407
1
W
Danzaburou
15,451
1,104
76
5
2
192,949
0
L
Loki
16,785
1,199
44
3
2
272,426
1
W
Achilles
14,539
1,039
19
1
0
245,353
0
W
Chiron
14,395
1,028
100
7
0
255,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role