Player Matchup

Cthulhu
Cthulhu
Bronze III
Esco
Cthulhu
Bronze III
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1
Anhur
Anhur
Bronze III
MangustiMies
Anhur
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1
Sol
Sol
Bronze III
Pozze
Sol
Bronze III
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 68
1,500 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 104
1,424 SR
1,283 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold II
DeumAeternum
Ah Muzen Cab
Gold II
Level 128
God Stats
15W - 14L
1,578 SR
Queue Stats
149W - 171L
1,565 MMR
Party 2
Terra
Terra
Silver II
HeniL
Terra
Silver II
Level 104
God Stats
16W - 21L
1,503 SR
Queue Stats
96W - 114L
1,016 MMR
Party 2
Vulcan
Vulcan
Silver I
Mosule
Vulcan
Silver I
Level 81
God Stats
3W - 8L
1,190 SR
Queue Stats
179W - 222L
1,269 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Esco
Cthulhu
10
1 / 7 / 0
7,204
600
8,401
12,808
6,620
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 4 / 2
7,461
622
4,678
10,570
2,761
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Pozze
Sol
11
0 / 5 / 3
7,425
619
7,560
11,060
2,952
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
HerculesThothAphroditePersephoneBaron Samedi

VS

Bans
DiscordiaSylvanusAresChaacAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DeumAeternum
Ah Muzen Cab
14
11 / 0 / 5
10,443
870
15,088
8,975
3,069
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
HeniL
Terra
11
1 / 2 / 12
9,084
757
5,225
11,177
10,213
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Mosule
Vulcan
12
4 / 1 / 8
8,739
728
10,226
7,107
2,740
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
2
Kills
16
16
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DeumAeternum
Ah Muzen Cab
11
0
5
13.5
L
Cthulhu
Esco
Cthulhu
1
7
0
0.14
W
Terra
HeniL
Terra
1
2
12
3.5
L
1
4
2
0.5
W
Vulcan
Mosule
Vulcan
4
1
8
8
L
Sol
Pozze
Sol
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,639
Damage
30,539
34,438
Taken
27,259
12,333
Mitigated
16,022
6,619
Healing
9,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DeumAeternum
Ah Muzen Cab
15,088
6,969
0
4,222
8,975
3,069
253
5,482
3,493
0
51,540
L
Cthulhu
Esco
Cthulhu
8,401
329
146
2,141
12,808
6,620
0
5,460
7,348
29,955
0
W
Terra
HeniL
Terra
5,225
675
1,925
2,159
11,177
10,213
0
6,528
4,649
16,970
0
L
4,678
2,887
0
1,371
10,570
2,761
0
5,439
5,131
0
18,935
W
Vulcan
Mosule
Vulcan
10,226
2,004
0
976
7,107
2,740
232
4,003
3,104
33,402
0
L
Sol
Pozze
Sol
7,560
3,143
0
2,961
11,060
2,952
0
4,667
6,393
35,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,090
Gold Earned
28,266
144
Minions Killed
144
0
Camps Cleared
0
627,107
Distance Traveled
690,606
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,443
870
82
7
0
234,425
2
L
Cthulhu
7,204
600
38
3
0
219,330
5
W
Terra
9,084
757
19
2
0
215,281
0
L
Anhur
7,461
622
43
4
0
221,421
2
W
Vulcan
8,739
728
43
4
0
240,900
1
L
Sol
7,425
619
63
5
0
186,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role