Player Matchup

Chaac
Chaac
Silver V
valsmite
Chaac
Silver V
Level 111
God Stats
8W - 2L
1,615 SR
Queue Stats
29W - 42L
664 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 111
1,615 SR
664 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 68
1,553 SR
654 MMR
Cthulhu
Cthulhu
Bronze II
BITZ N CASS
Cthulhu
Bronze II
Level 68
God Stats
1W - 2L
1,553 SR
Queue Stats
10W - 24L
654 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
valsmite
Chaac
20
3 / 6 / 0
21,174
683
22,972
51,293
52,108
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bans
RaijinHeraJanusHadesCu Chulainn

VS

Bans
ZeusAh PuchZhong KuiAnubisBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BITZ N CASS
Cthulhu
20
6 / 3 / 0
21,418
691
32,638
34,546
59,942
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
3
Kills
6
6
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BITZ N CASS
Cthulhu
6
3
0
2
W
Chaac
valsmite
Chaac
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,972
Damage
32,638
51,293
Taken
34,546
52,108
Mitigated
59,942
26,101
Healing
11,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BITZ N CASS
Cthulhu
32,638
3,548
0
11,189
34,546
59,942
2,248
21
34,525
206,222
0
W
Chaac
valsmite
Chaac
22,972
13,110
0
26,101
51,293
52,108
3,839
33,248
18,045
0
186,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,174
Gold Earned
21,418
231
Minions Killed
247
0
Camps Cleared
0
558,519
Distance Traveled
560,218
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
21,418
691
247
8
0
560,218
3
W
Chaac
21,174
683
231
7
0
558,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role