Player Matchup

Anubis
Anubis
Janzu
Anubis
Level 7
God Stats
1W - 1L
1,793 SR
Queue Stats
4W - 8L
1,256 Elo+
Party 1
Ymir
Ymir
sensei4
Ymir
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,256 Elo+
Party 1
Pele
Pele
thehedgyyt
Pele
Level 7
God Stats
0W - 2L
1,534 SR
Queue Stats
1W - 6L
1,256 Elo+
Party 1
Team Averages
Level 6
1,609 SR
1,256 Elo+

VS

Team Averages
Level 56
1,639 SR
1,462 Elo+
Cu Chulainn
Cu Chulainn
Hanthel
Cu Chulainn
Level 104
God Stats
8W - 4L
1,593 SR
Queue Stats
66W - 67L
1,554 Elo+
Party 2
Neith
Neith
Hanthoole
Neith
Level 4
God Stats
14W - 16L
1,525 SR
Queue Stats
26W - 33L
1,429 Elo+
Party 2
Chang'e
Chang'e
Ramboen
Chang'e
Level 59
God Stats
2W - 1L
1,800 SR
Queue Stats
23W - 27L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Janzu
Anubis
16
2 / 8 / 15
12,695
668
10,155
17,690
10,671
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
sensei4
Ymir
16
3 / 11 / 9
13,345
702
4,230
32,298
29,575
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
16 / 12 / 5
16,660
877
29,490
20,801
12,216
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hanthel
Cu Chulainn
18
14 / 8 / 16
14,919
785
22,985
26,269
23,595
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Hanthoole
Neith
18
10 / 6 / 15
14,807
779
13,944
13,531
3,880
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Ramboen
Chang'e
18
7 / 7 / 23
14,169
746
19,202
22,029
8,649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
85
21
Kills
31
31
Deaths
21
29
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Hanthel
Cu Chulainn
14
8
16
2.75
W
Neith
Hanthoole
Neith
10
6
15
2.92
L
Anubis
Janzu
Anubis
2
8
15
1.19
W
Chang'e
Ramboen
Chang'e
7
7
23
2.64
L
Ymir
sensei4
Ymir
3
11
9
0.68
L
16
12
5
1.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,875
Damage
56,131
70,789
Taken
61,829
52,462
Mitigated
36,124
12,792
Healing
15,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Hanthel
Cu Chulainn
22,985
6,123
0
976
26,269
23,595
1,163
5,550
20,719
587
53,076
W
Neith
Hanthoole
Neith
13,944
7,282
0
1,358
13,531
3,880
1,883
3,650
9,881
0
40,752
L
Anubis
Janzu
Anubis
10,155
511
470
5,237
17,690
10,671
240
5,107
12,387
63,327
0
W
Chang'e
Ramboen
Chang'e
19,202
1,818
5,965
6,924
22,029
8,649
885
5,265
16,764
54,224
0
L
Ymir
sensei4
Ymir
4,230
1,356
0
5,381
32,298
29,575
175
7,158
24,731
20,661
0
L
29,490
8,639
0
1,704
20,801
12,216
533
7,413
13,142
0
55,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,700
Gold Earned
43,895
154
Minions Killed
158
0
Camps Cleared
0
822,409
Distance Traveled
900,824
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
14,919
785
59
3
0
288,124
0
W
Neith
14,807
779
46
2
0
299,914
0
L
Anubis
12,695
668
83
4
0
242,695
0
W
Chang'e
14,169
746
53
3
0
312,786
0
L
Ymir
13,345
702
30
2
0
280,876
3
L
Pele
16,660
877
41
2
0
298,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role