Player Matchup

Ra
Ra
Nora21
Ra
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 19L
1,344 Elo+
Solo
Ymir
Ymir
SgtChico069
Ymir
Level 26
God Stats
3W - 4L
1,211 SR
Queue Stats
32W - 48L
1,319 Elo+
Party 1
King Arthur
King Arthur
THEkillerdieu
King Arthur
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
ZaganReborn
Skadi
Level 9
God Stats
1W - 1L
1,739 SR
Queue Stats
18W - 9L
1,761 Elo+
Solo
Susano
Susano
elgranlink
Susano
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 42L
1,536 Elo+
Solo
Team Averages
Level 19
1,490 SR
1,492 Elo+

VS

Team Averages
Level 19
1,553 SR
1,495 Elo+
Bellona
Bellona
Dstrich
Bellona
Level 27
God Stats
37W - 17L
1,773 SR
Queue Stats
114W - 82L
1,524 Elo+
Solo
Nemesis
Nemesis
Gerald007b
Nemesis
Level 28
God Stats
8W - 3L
1,602 SR
Queue Stats
106W - 84L
1,404 Elo+
Solo
Kuzenbo
Kuzenbo
GrodyBro
Kuzenbo
Level 15
God Stats
4W - 1L
1,221 SR
Queue Stats
12W - 8L
1,425 Elo+
Solo
Kukulkan
Kukulkan
Ignitusdragon464
Kukulkan
Level 21
God Stats
4W - 3L
1,670 SR
Queue Stats
36W - 21L
1,624 Elo+
Solo
Cupid
Cupid
monkalaugh
Cupid
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 49L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
1
0 / 0 / 0
2,538
508
0
0
0
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

5
0 / 1 / 0
3,279
656
277
1,944
807
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
THEkillerdieu
King Arthur
6
1 / 2 / 0
3,627
725
1,040
3,050
1,282
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 1 / 0
3,370
674
1,464
1,976
357
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
elgranlink
Susano
2
0 / 1 / 0
2,802
560
148
1,990
326
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dstrich
Bellona
5
1 / 0 / 0
3,908
782
214
3,250
1,349
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Gerald007b
Nemesis
4
0 / 0 / 1
3,119
624
796
714
128
Kuzenbo
GrodyBro
Kuzenbo
4
0 / 1 / 1
3,497
699
301
2,148
1,116
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
1 / 0 / 0
4,174
835
597
1,731
439
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cupid
7
2 / 0 / 0
4,358
872
1,426
1,629
248
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
4
5
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
Dstrich
Bellona
1
0
0
1
W
Nemesis
Gerald007b
Nemesis
0
0
1
0.5
W
Kuzenbo
GrodyBro
Kuzenbo
0
1
1
0.5
W
1
0
0
1
L
Ra
0
0
0
0
L
0
1
0
0
L
King Arthur
THEkillerdieu
King Arthur
1
2
0
0.5
L
0
1
0
0
L
Susano
elgranlink
Susano
0
1
0
0
W
Cupid
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,929
Damage
3,334
8,960
Taken
9,472
2,772
Mitigated
3,280
1,676
Healing
3,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Dstrich
Bellona
214
143
0
1,927
3,250
1,349
0
0
3,250
0
16,527
W
Nemesis
Gerald007b
Nemesis
796
387
0
0
714
128
0
0
714
0
5,033
W
Kuzenbo
GrodyBro
Kuzenbo
301
178
0
0
2,148
1,116
0
90
1,966
4,277
0
W
597
226
0
250
1,731
439
730
0
1,706
19,617
0
L
Ra
0
0
0
0
0
0
0
0
0
0
0
L
277
68
0
0
1,944
807
0
149
1,795
6,313
0
L
King Arthur
THEkillerdieu
King Arthur
1,040
139
0
665
3,050
1,282
0
742
2,308
0
11,464
L
1,464
811
0
725
1,976
357
0
7
1,969
0
16,010
L
Susano
elgranlink
Susano
148
39
0
286
1,990
326
0
0
1,990
0
3,399
W
Cupid
1,426
971
0
1,182
1,629
248
0
187
1,442
0
11,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,616
Gold Earned
19,056
78
Minions Killed
122
0
Camps Cleared
0
344,491
Distance Traveled
476,215
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
3,908
782
40
8
0
116,252
1
W
Nemesis
3,119
624
5
1
0
54,200
0
W
Kuzenbo
3,497
699
4
1
0
123,872
1
W
Kukulkan
4,174
835
41
8
0
97,109
2
L
Ra
2,538
508
0
0
0
0
0
L
Ymir
3,279
656
18
4
0
102,403
0
L
King Arthur
3,627
725
19
4
0
93,459
0
L
Skadi
3,370
674
33
7
0
89,679
1
L
Susano
2,802
560
8
2
0
58,950
0
W
Cupid
4,358
872
32
6
0
84,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role