Player Matchup

Ullr
Ullr
AceSin22
Ullr
Level 21
God Stats
0W - 2L
1,632 SR
Queue Stats
44W - 30L
1,605 Elo+
Party 3
Ymir
Ymir
ElKechuLada
Ymir
Level 64
God Stats
0W - 1L
1,822 SR
Queue Stats
40W - 42L
1,501 Elo+
Party 2
Aphrodite
Aphrodite
FELIPECG0319
Aphrodite
Level 28
God Stats
8W - 3L
1,737 SR
Queue Stats
36W - 36L
1,526 Elo+
Party 2
Danzaburou
Danzaburou
Las3rbeam
Danzaburou
Level 42
God Stats
16W - 10L
1,678 SR
Queue Stats
80W - 75L
1,490 Elo+
Solo
Bellona
Bellona
PhoenixExodia
Bellona
Level 101
God Stats
5W - 5L
1,528 SR
Queue Stats
197W - 179L
1,552 Elo+
Party 3
Team Averages
Level 51
1,679 SR
1,535 Elo+

VS

Team Averages
Level 58
1,460 SR
1,511 Elo+
Bakasura
Bakasura
DolphinDealer
Bakasura
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Makai79
Jing Wei
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 161L
1,599 Elo+
Party 1
Cthulhu
Cthulhu
Pathogen106
Cthulhu
Level 29
God Stats
4W - 11L
1,360 SR
Queue Stats
57W - 53L
1,506 Elo+
Party 1
Khepri
Khepri
PsychoCherry
Khepri
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Tdabrow
He Bo
Level 44
God Stats
2W - 2L
1,442 SR
Queue Stats
66W - 65L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
7
0 / 1 / 0
3,935
787
1,214
3,143
884
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 1 / 3
3,537
707
1,385
3,488
1,354
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
FELIPECG0319
Aphrodite
2
0 / 0 / 0
2,727
545
186
222
73
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Las3rbeam
Danzaburou
5
4 / 1 / 0
4,071
814
3,860
3,781
823
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
6
0 / 1 / 0
3,603
721
1,284
2,892
1,674
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DolphinDealer
Bakasura
6
2 / 0 / 0
4,029
806
1,151
2,709
662
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Jing Wei
Makai79
Jing Wei
5
1 / 1 / 1
3,612
722
3,189
3,186
580
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Pathogen106
Cthulhu
6
1 / 0 / 0
3,739
748
1,332
2,797
1,058
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
5
0 / 3 / 1
3,437
687
1,574
3,669
1,339
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
Tdabrow
He Bo
7
0 / 0 / 1
4,058
812
1,092
1,963
426
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
4
Kills
4
4
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ullr
0
1
0
0
W
Bakasura
DolphinDealer
Bakasura
2
0
0
2
L
0
1
3
1.5
L
Aphrodite
FELIPECG0319
Aphrodite
0
0
0
0
L
Danzaburou
Las3rbeam
Danzaburou
4
1
0
4
W
Jing Wei
Makai79
Jing Wei
1
1
1
1.5
W
Cthulhu
Pathogen106
Cthulhu
1
0
0
1
L
Bellona
0
1
0
0
W
Khepri
0
3
1
0.17
W
He Bo
Tdabrow
He Bo
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,929
Damage
8,338
13,526
Taken
14,324
4,808
Mitigated
4,065
3,897
Healing
5,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
1,214
628
0
1,086
3,143
884
0
930
2,193
0
17,434
W
Bakasura
DolphinDealer
Bakasura
1,151
887
0
1,627
2,709
662
481
217
2,492
0
9,129
L
1,385
437
0
250
3,488
1,354
0
759
2,699
8,429
0
L
Aphrodite
FELIPECG0319
Aphrodite
186
65
0
207
222
73
0
162
60
2,421
0
L
Danzaburou
Las3rbeam
Danzaburou
3,860
2,629
0
1,364
3,781
823
0
815
2,926
0
10,635
W
Jing Wei
Makai79
Jing Wei
3,189
2,822
0
776
3,186
580
512
399
2,787
0
10,291
W
Cthulhu
Pathogen106
Cthulhu
1,332
307
0
1,138
2,797
1,058
0
0
2,602
9,850
0
L
Bellona
1,284
439
0
990
2,892
1,674
0
1,132
1,560
0
9,513
W
Khepri
1,574
311
210
570
3,669
1,339
77
922
2,747
10,634
0
W
He Bo
Tdabrow
He Bo
1,092
120
0
733
1,963
426
0
33
1,930
16,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,873
Gold Earned
18,875
95
Minions Killed
130
0
Camps Cleared
0
447,191
Distance Traveled
533,018
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
3,935
787
42
8
0
93,740
0
W
Bakasura
4,029
806
34
7
0
127,541
0
L
Ymir
3,537
707
7
1
0
115,264
4
L
Aphrodite
2,727
545
4
1
0
28,032
0
L
Danzaburou
4,071
814
18
4
0
99,841
0
W
Jing Wei
3,612
722
23
5
0
100,363
0
W
Cthulhu
3,739
748
20
4
0
101,042
2
L
Bellona
3,603
721
24
5
0
110,314
0
W
Khepri
3,437
687
15
3
0
115,656
1
W
He Bo
4,058
812
38
8
0
88,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role