Player Matchup

Hun Batz
Hun Batz
KazWukong
Hun Batz
Level 29
God Stats
2W - 0L
1,526 SR
Queue Stats
71W - 61L
1,507 Elo+
Solo
Amaterasu
Amaterasu
Polvooron
Amaterasu
Level 24
God Stats
13W - 8L
1,583 SR
Queue Stats
58W - 47L
1,457 Elo+
Solo
Yemoja
Yemoja
SARATOMMASI
Yemoja
Level 7
God Stats
3W - 0L
1,720 SR
Queue Stats
19W - 15L
1,430 Elo+
Solo
Ullr
Ullr
xVIFFERx
Ullr
Level 8
God Stats
2W - 1L
1,705 SR
Queue Stats
10W - 8L
1,480 Elo+
Solo
Zeus
Zeus
匿名网友i
Zeus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,555 Elo+
Solo
Team Averages
Level 15
1,607 SR
1,486 Elo+

VS

Team Averages
Level 12
1,444 SR
1,457 Elo+
Ra
Ra
BathTimeFur
Ra
Level 14
God Stats
1W - 1L
1,776 SR
Queue Stats
2W - 4L
1,549 Elo+
Solo
Tsukuyomi
Tsukuyomi
IIDOCII
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 49L
1,533 Elo+
Solo
Jormungandr
Jormungandr
IvoIzFItnesa
Jormungandr
Level 14
God Stats
1W - 3L
1,216 SR
Queue Stats
20W - 29L
1,495 Elo+
Solo
Skadi
Skadi
Kevose
Skadi
Level 5
God Stats
2W - 4L
1,390 SR
Queue Stats
3W - 4L
1,268 Elo+
Solo
Nemesis
Nemesis
Stenseng
Nemesis
Level 10
God Stats
0W - 1L
1,336 SR
Queue Stats
3W - 6L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
KazWukong
Hun Batz
20
4 / 8 / 12
16,078
554
14,540
25,363
13,684
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Polvooron
Amaterasu
20
11 / 4 / 12
16,700
576
21,676
22,385
26,565
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yemoja
19
8 / 2 / 22
16,121
556
19,091
22,001
23,530
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ullr
19
13 / 6 / 14
14,673
506
18,685
16,876
7,723
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
22 / 3 / 11
17,850
616
33,983
17,316
8,257
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 9 / 7
13,074
451
14,488
22,459
8,709
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
IIDOCII
Tsukuyomi
20
9 / 14 / 6
14,901
514
25,693
31,327
18,204
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
IvoIzFItnesa
Jormungandr
13
3 / 11 / 4
11,413
394
7,919
21,604
18,010
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
Kevose
Skadi
20
8 / 10 / 4
14,528
501
14,913
22,766
8,566
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Stenseng
Nemesis
16
1 / 14 / 6
10,943
377
7,808
23,157
8,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
50
58
Kills
23
23
Deaths
58
71
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
9
7
0.61
L
Tsukuyomi
IIDOCII
Tsukuyomi
9
14
6
0.86
L
Jormungandr
IvoIzFItnesa
Jormungandr
3
11
4
0.45
W
Hun Batz
KazWukong
Hun Batz
4
8
12
1.25
L
Skadi
Kevose
Skadi
8
10
4
1
W
Amaterasu
Polvooron
Amaterasu
11
4
12
4.25
W
Yemoja
8
2
22
9.5
L
Nemesis
Stenseng
Nemesis
1
14
6
0.29
W
Ullr
13
6
14
3.33
W
22
3
11
9.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,975
Damage
70,821
103,941
Taken
121,313
79,759
Mitigated
62,411
34,473
Healing
17,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,488
1,549
3,363
5,403
22,459
8,709
877
11,945
10,439
85,241
0
L
Tsukuyomi
IIDOCII
Tsukuyomi
25,693
8,023
0
5,323
31,327
18,204
2,051
14,139
16,742
0
62,491
L
Jormungandr
IvoIzFItnesa
Jormungandr
7,919
1,086
222
1,102
21,604
18,010
168
8,560
12,969
28,589
0
W
Hun Batz
KazWukong
Hun Batz
14,540
6,905
0
8,418
25,363
13,684
2,414
4,049
21,314
0
171,353
L
Skadi
Kevose
Skadi
14,913
8,583
0
688
22,766
8,566
0
8,797
13,892
0
52,290
W
Amaterasu
Polvooron
Amaterasu
21,676
6,874
0
9,051
22,385
26,565
186
3,300
19,085
0
98,641
W
Yemoja
19,091
4,145
3,773
7,693
22,001
23,530
2,172
7,174
14,827
61,097
0
L
Nemesis
Stenseng
Nemesis
7,808
3,026
0
978
23,157
8,922
0
10,583
12,322
0
36,262
W
Ullr
18,685
10,403
0
1,743
16,876
7,723
1,575
6,375
10,501
0
68,614
W
33,983
4,389
0
3,795
17,316
8,257
1,646
3,480
13,836
108,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,422
Gold Earned
64,859
638
Minions Killed
416
0
Camps Cleared
0
2,469,174
Distance Traveled
2,195,736
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,074
451
159
5
0
478,238
3
L
Tsukuyomi
14,901
514
67
2
0
457,083
10
L
Jormungandr
11,413
394
31
1
0
398,946
0
W
Hun Batz
16,078
554
174
6
0
460,178
0
L
Skadi
14,528
501
92
3
0
427,418
8
W
Amaterasu
16,700
576
142
5
0
558,678
0
W
Yemoja
16,121
556
65
2
0
477,674
4
L
Nemesis
10,943
377
67
2
0
434,051
0
W
Ullr
14,673
506
86
3
0
485,960
1
W
Zeus
17,850
616
171
6
0
486,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role