Player Matchup

Sun Wukong
Sun Wukong
Kirito8584
Sun Wukong
Level 12
God Stats
2W - 1L
1,744 SR
Queue Stats
29W - 39L
1,220 Elo+
Solo
Ymir
Ymir
Nass_hacker
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 57L
1,312 Elo+
Solo
Mercury
Mercury
Penguin VX
Mercury
Level 17
God Stats
12W - 5L
1,640 SR
Queue Stats
56W - 54L
1,402 Elo+
Solo
Ares
Ares
diamond_fan6
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
983 Elo+
Solo
Thanatos
Thanatos
xXkilleRocherXx
Thanatos
Level 18
God Stats
16W - 12L
1,436 SR
Queue Stats
27W - 30L
1,294 Elo+
Solo
Team Averages
Level 13
1,564 SR
1,242 Elo+

VS

Team Averages
Level 11
1,412 SR
1,248 Elo+
Anubis
Anubis
PDGLCW88
Anubis
Level 5
God Stats
6W - 9L
1,315 SR
Queue Stats
16W - 24L
1,137 Elo+
Solo
Ares
Ares
PowerGuns21
Ares
Level 4
God Stats
1W - 3L
1,104 SR
Queue Stats
2W - 7L
1,139 Elo+
Solo
Merlin
Merlin
domicasa
Merlin
Level 14
God Stats
1W - 2L
1,429 SR
Queue Stats
1W - 4L
1,280 Elo+
Solo
Skadi
Skadi
kota97
Skadi
Level 15
God Stats
8W - 11L
1,389 SR
Queue Stats
27W - 31L
1,347 Elo+
Solo
Yemoja
Yemoja
smokewaxweed420
Yemoja
Level 17
God Stats
5W - 5L
1,823 SR
Queue Stats
64W - 84L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kirito8584
Sun Wukong
18
2 / 4 / 13
11,746
904
9,564
10,590
10,068
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
4 / 0 / 16
12,496
961
8,813
12,217
11,517
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Penguin VX
Mercury
19
14 / 1 / 9
13,151
1,012
20,546
10,725
5,563
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 3 / 21
12,046
927
13,520
18,922
20,015
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
20
12 / 0 / 17
14,925
1,148
25,949
11,185
5,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

316

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
PDGLCW88
Anubis
14
0 / 0 / 2
9,776
752
430
379
120
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 8 / 4
11,111
855
4,413
20,835
18,727
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
domicasa
Merlin
17
3 / 2 / 4
12,043
926
14,718
13,451
4,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
kota97
Skadi
17
2 / 7 / 5
11,756
904
21,116
16,881
6,448
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

17
1 / 17 / 5
11,042
849
10,030
32,998
15,245
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
28
34
Kills
8
8
Deaths
34
76
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Kirito8584
Sun Wukong
2
4
13
2.13
W
4
0
16
12
L
Anubis
PDGLCW88
Anubis
0
0
2
1
W
Mercury
Penguin VX
Mercury
14
1
9
18.5
L
2
8
4
0.5
W
2
3
21
4.17
L
Merlin
domicasa
Merlin
3
2
4
2.5
L
Skadi
kota97
Skadi
2
7
5
0.64
L
1
17
5
0.21
W
Thanatos
12
0
17
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,392
Damage
50,707
63,639
Taken
84,544
53,025
Mitigated
45,007
11,097
Healing
2,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Kirito8584
Sun Wukong
9,564
3,310
0
882
10,590
10,068
0
4,177
6,413
0
24,504
W
8,813
2,110
0
297
12,217
11,517
0
4,779
7,438
21,509
0
L
Anubis
PDGLCW88
Anubis
430
93
0
111
379
120
0
0
379
2,866
0
W
Mercury
Penguin VX
Mercury
20,546
11,486
0
0
10,725
5,563
0
4,218
6,507
0
34,377
L
4,413
2,235
0
632
20,835
18,727
0
6,656
14,179
6,560
0
W
13,520
2,874
0
616
18,922
20,015
0
10,966
7,956
23,975
0
L
Merlin
domicasa
Merlin
14,718
686
0
0
13,451
4,467
0
2,015
11,436
46,622
0
L
Skadi
kota97
Skadi
21,116
10,504
0
0
16,881
6,448
0
5,438
11,443
0
30,658
L
10,030
1,729
1,180
320
32,998
15,245
0
8,224
24,774
20,002
0
W
Thanatos
25,949
13,443
0
9,302
11,185
5,862
0
5,451
5,734
0
45,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,364
Gold Earned
55,728
163
Minions Killed
121
5
Camps Cleared
3
1,110,872
Distance Traveled
821,476
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,746
904
26
2
0
192,692
3
W
Ymir
12,496
961
36
3
0
180,794
1
L
Anubis
9,776
752
5
0
1
20,420
1
W
Mercury
13,151
1,012
28
2
1
265,772
0
L
Ares
11,111
855
1
0
0
136,334
0
W
Ares
12,046
927
15
1
0
207,422
1
L
Merlin
12,043
926
64
5
0
246,324
0
L
Skadi
11,756
904
34
3
0
212,477
0
L
Yemoja
11,042
849
17
1
2
205,921
0
W
Thanatos
14,925
1,148
58
4
4
264,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role